Draupnir7

Active Member
Sep 3, 2020
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is there a way to edit it so the game stops calling Lilaya the player's aunt? I get the text is dynamic so it's hard to edit etc. etc., but if I chose the game to exclude incest, having the game recognize her as an aunt while she flirts with the player is an ick for me.
I am fairly certain she does not flirt with you again if you refuse her at the beginning, and it is up to you to initiate anything afterwards. But I am only fairly certain because I have not yet refused her.
 
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Ssato243

Engaged Member
Feb 2, 2021
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i wish to know can we romance the steelrix and Lilith father we beat her and get the aunt's family has an harem or not
 

Ssato243

Engaged Member
Feb 2, 2021
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yeah sorry, I used it on my phone and always put broken English.
I asked if we could romance Saellatrix and Elder Lilin.
my second question I wish to build a harem with Lilaya.Elizabeth and their mother Lyssieth
 

Draupnir7

Active Member
Sep 3, 2020
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yeah sorry, I used it on my phone and always put broken English.
I asked if we could romance Saellatrix and Elder Lilin.
my second question I wish to build a harem with Lilaya.Elizabeth and their mother Lyssieth
Unfortunately, the answer for both is "not yet, if ever". They both seem like they would be thematic for the game, but we are nowhere near the point in the game where that option would crop up.
 

jfmherokiller

Well-Known Member
May 25, 2020
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whenever it comes to desiring features in this game you either are the waiting skeleton meme, or you are a fullstack developer who turned into a skeleton waiting for Inno to accept the pull request.

(yes I will admit i was reaching with that meme)
 
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Ssato243

Engaged Member
Feb 2, 2021
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Unfortunately, the answer for both is "not yet, if ever". They both seem like they would be thematic for the game, but we are nowhere near the point in the game where that option would crop up.
okay i wait for this and play also shame the wiki doesn't work
 

DiviDreamer

Member
Aug 29, 2020
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IMO bottleneck of project is java and custom java engine.
Maybe devs consider to jump on something more flexible and supported. This will lead to faster patching, progressing
and modding support wich in another perspective make LT even more popular.
IMO.
 

Draupnir7

Active Member
Sep 3, 2020
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IMO bottleneck of project is java and custom java engine.
Maybe devs consider to jump on something more flexible and supported. This will lead to faster patching, progressing
and modding support wich in another perspective make LT even more popular.
IMO.
You are a couple of weeks late to that conversation. Someone brought up the idea of LT in another engine, and I said much the same. Then another user, Sarkath, laid the problem out for my wretched non-programmer eyes.
Regardless of the engine, the bottleneck will continue to be Inno in some form. My fingers are crossed that she eventually has a Coom to God moment, but I will not be holding my breath.
 

jfmherokiller

Well-Known Member
May 25, 2020
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You are a couple of weeks late to that conversation. Someone brought up the idea of LT in another engine, and I said much the same. Then another user, Sarkath, laid the problem out for my wretched non-programmer eyes.
Regardless of the engine, the bottleneck will continue to be Inno in some form. My fingers are crossed that she eventually has a Coom to God moment, but I will not be holding my breath.
the biggest diffrence is that other engines may pick up some of the slack. (and also prevent her from using a UI that falls apart from all the webviews)
 
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Sarkath

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Sep 8, 2019
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the biggest diffrence is that other engines may pick up some of the slack. (and also prevent her from using a UI that falls apart from all the webviews)
Game engines aren't designed to be abused the way that LT is abusing the JVM. A direct port to a game-centric engine would probably be far worse than what we currently have, IMO.

Though switching to a UI system that doesn't support webviews would definitely curb one bad habit. :LUL:
 

aspar4gus

Well-Known Member
Mar 27, 2019
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i'm beginning to suspect that it's actually this angry dude who kept creating new account to scream to a room full of pirates that has spend actual real money on inno's project
 

Draupnir7

Active Member
Sep 3, 2020
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There but for the grace of God go I.
Anyway, a full half of a year since the last full release. We are on-par.
Forget why it is paused, we could jam industrial drills trying to break that tread-down ground. Where is it paused?
 

DarthSion98

Member
May 31, 2020
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There but for the grace of God go I.
Anyway, a full half of a year since the last full release. We are on-par.
Forget why it is paused, we could jam industrial drills trying to break that tread-down ground. Where is it paused?
From what I understand, the coding is such a nightmare that adding or deleting any of it is very difficult. Therefore, Inno has decided to just let it sit and say she's stressed while milking subs for every last dollar.
Sarkath can give you a more in depth explanation about how FUBAR the code is.
There's no point trying to save this code. We should just form a volunteer community project like "Girl Life" or the forbidden mod of 'Free Cities'.
 

Draupnir7

Active Member
Sep 3, 2020
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From what I understand, the coding is such a nightmare that adding or deleting any of it is very difficult. Therefore, Inno has decided to just let it sit and say she's stressed while milking subs for every last dollar.
Sarkath can give you a more in depth explanation about how FUBAR the code is.
There's no point trying to save this code. We should just form a volunteer community project like "Girl Life" or the forbidden mod of 'Free Cities'.
I know, he already did. That is all the 'why'. But where? Is there a factory room description left half-done, did she get sidetracked writing about navel-humping, are we getting borzoi-morphs next because we dearly need yet another specific dog sub-morph?
There are no wrong answers!
 

Kiyumi

Newbie
Jun 26, 2022
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From what I understand, the coding is such a nightmare that adding or deleting any of it is very difficult. Therefore, Inno has decided to just let it sit and say she's stressed while milking subs for every last dollar.
Sarkath can give you a more in depth explanation about how FUBAR the code is.
There's no point trying to save this code. We should just form a volunteer community project like "Girl Life" or the forbidden mod of 'Free Cities'.
This gives Inno far too much credit honestly. Adding / deleting story is still pretty simple, it's true that meaningfully expanding the simulation is hard, but there's also some easy workarounds there (like just reducing the amount of npcs spawned/simulated) that can buy them tons of time.

They are simply a procastrinator who keeps setting deadlines, then going 'Ah! I still have a few days, it's only a few hours of work, it's fine' and then they're an hour from the deadline and goes '...I can't make it, oh no, well, it's okay, I miss them all the time, they won't be mad if its a few days late...' and a few days becomes longer and...

The more we accept the more normal it becomes for them to keep extending. Truthfully while they're responsible - their loyal fans are partially at fault. Had they made a bigger deal of missing them, they wouldn't have began drifting their standards near this much.

I kind of wish someone made a service like Spotify or Setapp where creators get paid for 'plays' by premium members opposed to getting a flat fee every month regardless of how much they worked. That way their income would be directly tied to content releases drawing people to play again...


Either way, anyone thinking an engine change or the likes will fix this is borderline delusional. Only a change internally to Inno can fix this.
 
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