If you mean mods that improve performance of the game, I believe Loliphile 's mod does... but there's only so much you can do with Inno's codeIs there any performance mod?
Yes there is a script you can use, not sure it's a mod in the way people think of it.Is there any performance mod?
Check Loliphile's signature, they're active in this thread. I'm wary of posting a link, because one of the things the mod does is allowing you to lower the age of generated characters.Which is? Thanks in advance
I'm reasonably sure you can neither sell nor drop it. Are you sure you finished the associated quest yet?is there a way to recover key items?
I lost the hypno watch somewhere, either sold it or dropped it
Also of note is the key items have their own tab in the inventory, in case you did not realize or forgot this. I believe the hypnowatch goes there.is there a way to recover key items?
I lost the hypno watch somewhere, either sold it or dropped it
ty kingAlso of note is the key items have their own tab in the inventory, in case you did not realize or forgot this. I believe the hypnowatch goes there.
Hi.Which is? Thanks in advance
Good, don't need anyone else getting in trouble, let me take all the flak for creating, and maintaining such a divisive creation.Check Loliphile's signature, they're active in this thread. I'm wary of posting a link, because one of the things the mod does is allowing you to lower the age of generated characters.
other direction, no improvements merged. Inno hates version management tools as they reveal how badly work quantity to time relationship is in terms of procrastination.View attachment 5165724
main quest content? finally?
Meh, she's claimed this before and nothing got done. The fact that you had to do her job for her and spoon feed her the code to even get her to consider optimization improvements (and the main game is bad, I can't play it over the mod anymore) is just reason #297 why she should hand this off to someone else already.Hi.
I do think around 25-50% of the performance my version grants should be coming in the next update to Lilith's Throne, as innoxia has told me it's going to be pulled in the next update.
That is, when the next update eventually arrives...
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Sorry for leaving such a long time since my last post. I got a little stressed by failing to get things done in time again, and then I ended up making a big mess of things when implementing the random potion system. I've got it working properly now and I'm writing the content for the next part of the main quest. Writing always seems to take a lot longer than I expect, but I should have a lot of progress news to report on in my next post, which I'll make at the end of this month (in 9 days).
Thank you all for bearing with me, and as always thank you so much for your support. I'll try my hardest to get this next version released within the next couple of weeks (and I'm really sorry that it's taken me so long already).
I seem to recall Inno going through that cycle once or twice before.Well, it looks like not giving deadlines changes nothing about the update pattern and Inno's "stress", it just means she's not missing the deadlines. Besides, she is now apparently back to giving deadlines, sort of.
Sounds like a depression to me. and not wanting to sort things out in lifeI seem to recall Inno going through that cycle once or twice before.
They were talking about how setting those deadlines 'just stressed them out' and they would end up doing nothing and then running and hiding.
I could be misremembering it, but that whole 'not giving deadlines to not stress out' just sounds so familiar to me.
If its bothering you, you can modify the code to take the system date from your pc. Use the below code :What happened with the start date? I am used to that the starting ingame year is my current year but now it seems to be fixed for 2020?
import java.time.LocalDate;
public static void main(String[] args) {
// Get the current date from the system
LocalDate currentDate = LocalDate.now();
// Print or use the current date in your game
System.out.println("Current date: " + currentDate);
}