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NoStepOnSnek

Well-Known Member
Apr 29, 2018
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No can who's done any devlopment can deny that having a solid engine to work with is wonderful and good, and saves time in the long run. The problem is that you can tinker with an engine forever, which Inno seems hellbent on doing. At some point you have to decide that perfect is the enemy of good enough and just fucking go. Where I lost patience was around when she decided to completely redo the sex system for like the third time because she wanted to implement quadrapeds. Y'know, rather than just changing the idea she had to not have centaurs and saving herself an enormous amount of work for very little gain.
You call it little gain, some of us call it a core draw of the game since everyone just does straight bipeds or at best half-asses and forgets they have other races for long stretches at a time.
 
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Tad Cooper

Member
Feb 16, 2018
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NoStepOnSnek and Fuzzcat said:
Some reasonable points about 'taurs
Fair enough. Not my jam and at the time I certainly felt it was out of scope, but obviously it made some people very happy.

I never forgot the ten thousand cats in the game. I still don't know why there's so many fucking cats.
Because it's easy and probably made some very exacting furries on Discord happy. "YES! I'M NOT JUST A CAT I'M A FUCKING SNOW LEOPARD!"
 
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NoStepOnSnek

Well-Known Member
Apr 29, 2018
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Because it's easy and probably made some very exacting furries on Discord happy. "YES! I'M NOT JUST A CAT I'M A FUCKING SNOW LEOPARD!"
The cats in particular were even a pull request, so very little real effort on Inno's side for a bit more variety in encounters.
 
Feb 20, 2019
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Don't have it anymore. Deleted the whole thing (No Nut November). Besides it was very specific content catering to my specific fetishes.

But if you like Free Cities + Pregmod, quite a but of code was added by me (including the original neko code, slave clit riding, fighting pit improvements, etc, etc..). Also the old Slave Maker has entire modules/slaves. Strive for Power as a bunch of items and code changes and right now I'm rewriting the post-battle sex with a lot more variation.
If what you're saying is true (not talking about the no nut november part), then thank you for your contribution on the pregmod.
But bruh, you realise you deleted one of the only mod that actually added content to this game right? :HideThePain:
 

Shilou

Active Member
Donor
Nov 26, 2018
657
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Delayed again, unfortunately...
Innoxia said:
Further delay

Hello again,

Sorry to once again be bringing you bad news, but v0.3.5.5 is currently in a completely broken and half-finished state, so I'm not going to be able to release anything tonight. I've been really struggling to get this Axel/Vengar quest sorted, and I don't know how much longer it's going to take me to get it in a playable state. I'll try to get v0.3.5.5 out by the end of the week, but I don't know if I'll be able to or not...

I'll make another post on Friday even if it still isn't ready. Sorry again about all these delays.
 

Fuzzcat

Active Member
Oct 27, 2017
624
671
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I never forgot the ten thousand cats in the game. I still don't know why there's so many fucking cats.
lol
Because, along with canines, they have a lot of variety to populate the early game :p
Besides, they're common in that particular place (just as cow-kin will be common in the fields).

And yes, LOTS of them.
I just block most of felines, leaving only "regular" catfolk (but not full furry), and tigers, lions and snow leopards, that's all.

Fair enough. Not my jam and at the time I certainly felt it was out of scope, but obviously it made some people very happy.
Taur-like bodies are very popular, have high demand, and are very rare to find in games.

Again, is not just for centaurs ;)
For example, if she needs a crab monster, she can do it. If she needs Driders, they can be done. Hell, if she wants to add the frigging weed-smoking caterpillar from Alice in Wonderland, she can do.
What matters here is "the way to", no the actual destination. Basically, she made an ecuation, and the result can vary depending what you need to do.
 
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IvoryOwl

Active Member
Mar 29, 2017
762
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NoStepOnSnek
I thought better on it and decided to remove my previous comment. This was a while ago though... not sure why I'm getting a reply on it. It's going to feel out of place.
 

TheShySeeker

New Member
Dec 28, 2018
3
4
157
I'm Really enjoying this game, I seem to prefer Text Based games like this and the feature to add your own images is great. Just a note to anyone who wants to. I use the "Strive For Power" Image Packs for that.
 

Barbiecued

Member
Game Developer
Mar 12, 2019
155
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Hey.. I got some issues with the harpy quest.. I've tried reinstalling and reloading the save from .jar, x32 and x64 version but they all end up with the same error, despite the necessary files being present. I can't progress from this point unless I skip the quest entirely of course..
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Mar 23, 2019
85
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95
I'm having an issue I haven't encountered before in the game. I downloaded it after the previous update, deleted it and then re-installed it with the newest update 3.5.4. For clarification, I deleted the initial copy for expedience, not because I thought I would have to in order to use the newest version. This bug never popped up in the last version.
The bug consists of mainly some "buttons' becoming unresponsive, in and out of combat. Sometimes I'll try to leave a store in the arcade and it won't let me leave because the "leave" button doesn't respond, and in combat or rather before combat begins at all, none of the inital buttons will work i.e. "Fight, Give Money & Offer Body". I type in the debug code and it ejects me from the scene where I can move around, but if I try to go back and try the same thing again it still won't respond and I'll have to re-type the debug code. It's getting pretty damn frustrating at this point as I'm not about to write my own code in the parser to make this shit work...
 

Shilou

Active Member
Donor
Nov 26, 2018
657
1,614
339
I'm having an issue I haven't encountered before in the game. I downloaded it after the previous update, deleted it and then re-installed it with the newest update 3.5.4. For clarification, I deleted the initial copy for expedience, not because I thought I would have to in order to use the newest version. This bug never popped up in the last version.
The bug consists of mainly some "buttons' becoming unresponsive, in and out of combat. Sometimes I'll try to leave a store in the arcade and it won't let me leave because the "leave" button doesn't respond, and in combat or rather before combat begins at all, none of the inital buttons will work i.e. "Fight, Give Money & Offer Body". I type in the debug code and it ejects me from the scene where I can move around, but if I try to go back and try the same thing again it still won't respond and I'll have to re-type the debug code. It's getting pretty damn frustrating at this point as I'm not about to write my own code in the parser to make this shit work...
I think what you're encountering is the known graphical bug. The UI doesn't properly update.
 
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