Really, i think it says a whole lot about the sad state of furry adult video games that this is one of the more flexible and interesting ones i've ever seen. There's not likely to be anything with the same degree of customizability and generative fuck-content that isn't in a quarter-baked alpha stage, and there's hella not likely to be anything made that's actually professional and efficiently avoids burnout. If you're doing this sort of stuff, especially if you're doing it alone and with some self-taught java or unity knowledge, you are just not destined to productively deal with the interest that gets generated and the expectations you place on yourself, or that others place on you. Fek is a similar example.
Edit: And I'd agree that one of the single biggest reasons for these very particular types of burnout induced failures is that it's always from solo creators who have what they think is a personal passion project and can't stomach hiring strangers to sort through it. And like, I understand. There's not really a lot of group work when it comes to java-based fuck games! Drama can definitely be a big deal with these sorts of projects. And stuff like this usually ends up with years of impenetrable code that only the creator knows how to deal with. But if you don't start off on an efficient foot, you'll get dragged down into development/programming quicksand until you want to just go off grid and live in a log cabin for a few months. It's a bad place to be.