No one would be complaining if the dev was actually *balancing* the game. What they're doing currently is playing whack a mole on whatever method is the current popular one and trying to nerf it out of the game. It's a race to the bottom that's just going to either leave everything nerfed, or a couple "correct" ways to play that'll remain.
They're going about this in a way that competent devs avoid. First, because of previously mentioned race to the bottom, but more importantly, because its not actually balance. There's no respect being paid towards time/difficulty, game progression, or even interest. They're just taking the popular thing and nerfing it.
And beyond that, these systems don't need balancing through nerfs. They need to be scrapped and redesigned from the ground up. Because right now no progress exists in the game, and that's only going to get worse as main story content is added.