Yeah basically. Executable you shared before wasn't working for some reason and I think I also ended up with installing/uninstalling dozens of Java SDKs, SDEs, whatever.
So I had to clean up everything, reinstalled original Java8, learned how to use Terminal to manually go to folder and launch Java environment for that specific LT file. All for the sake of one single porn game.
Yeah basically. Executable you shared before wasn't working for some reason and I think I also ended up with installing/uninstalling dozens of Java SDKs, SDEs, whatever.
So I had to clean up everything, reinstalled original Java8, learned how to use Terminal to manually go to folder and launch Java environment for that specific LT file. All for the sake of one single porn game.
Yeah basically. Executable you shared before wasn't working for some reason and I think I also ended up with installing/uninstalling dozens of Java SDKs, SDEs, whatever.
So I had to clean up everything, reinstalled original Java8, learned how to use Terminal to manually go to folder and launch Java environment for that specific LT file. All for the sake of one single porn game.
Yeah, thats way too much effort, and why the game should be ignored until ported to HTML5. If I have to open the terminal to make your game run, you have failed.
I don't even think this game can be done with static html/css. A JS implementation might run even worse than what we currently have (depending on how close the level of optimization is to what we currently have). Running it might be more convenient though.
Hey everyone! Look! We're starting the new year right on schedule!
Inno said:
Hello again, and Happy New Year!
Unfortunately, I don't have much progress to report since the last post, as I ended up having a lot more family stuff going on than expected over the Yule period. As such, I'm still a couple of weeks off having this next update finished. Sorry about how long it's taking me to get out, but I'll be back to work on it starting from tomorrow, and will do my best to get the update out to you as soon as I can!
I hope you all had a good time over the festive period, and I'll see you again in the next progress news post (which should be some time towards the end of this week). Thank you all so much for your patience and support!
Of course, the schedule isn't what's said on the blog, but what's been done for the last few years. Specifically, basically nothing from Halloween through the new years, because who wants to work during the holidays? And then something rushed out around mid January that's basically nothing. Gotta make it look like progress is coming. Then near the end of February we'll get some actual content... Incomplete content, but content.
And then we'll go ahead and get basically nothing through the summer, because who wants to work during the summer. So something will be forced out around August.
I was trying to remember examples, but I honestly can't remember if the content updates we're last year, the year before, or the year before that. But another year down, and the second area isn't even close to fleshed out. Just based on how long I've been watching the game, that's about 6 years after work started on this zone, if anyone believes that anymore.
I can't even crack any jokes about this one. At this point I'm only even checking every month or two out of stubbornness and habit lol
Me. It's much more difficult to work in 36C heat, but even so I, and I believe many other devs who really want to work well, need to do it. I don't feel like summer and heat are excuse though... But it's fascinating to see all the resentment in this thread.
Well, pulling in nearly six figures a year, and not showing much for it (other than excuses) for years will do that, no matter how right or wrong it is.
The resentment you see voiced here is a hole that Inno has dug themselves over time. Setting and missing release dates, constantly. Not updating because they didn't feel well, consistently. Not communicating or updating anything due to personal issues, regularly.
None of these are new things, it has been a fairly consistent state for several years now. While I do think that people still enjoy this game (or they would have stopped posting here months ago), there is a lot of frustration at Inno's perceived work ethic, spastic attempts at working on the game, the amount of 3rd party contributions as compared to Inno's own contributions.
Inno released an update on Nov 27 and since then has made 3 whole posts in the last 5 weeks, two of them apologizing for not doing anything and 1 of them a poll about some artwork.
I took a look at your Patreon page and you have been communicating every few days with your supporters, compare that to what Inno has posted in the same time periods as you.
Here is a synopsis of what people are talking about. You can read all the messages on her Subscribe Star page for the full messages. Keep in mind that Inno is receiving about $7,500 (USD) per month while all of this is going on.
Did I mention that Inno is receiving about $7,500 per month while all of that was going on?
Inno has a habit of setting a target release date and then missing said release date, then stating they are almost there and it will be a few more days, then another message about it being just a few more days. It has been about as regular as clockwork for Inno to set a release date and then miss it for a few weeks due to not feeling well, or having personal issues, or still not feeling well.
The resentment you see voiced here is a hole that Inno has dug themselves over time. Setting and missing release dates, constantly. Not updating because they didn't feel well, consistently. Not communicating or updating anything due to personal issues, regularly.
None of these are new things, it has been a fairly consistent state for several years now. While I do think that people still enjoy this game (or they would have stopped posting here months ago), there is a lot of frustration at Inno's perceived work ethic, spastic attempts at working on the game, the amount of 3rd party contributions as compared to Inno's own contributions.
Inno released an update on Nov 27 and since then has made 3 whole posts in the last 5 weeks, two of them apologizing for not doing anything and 1 of them a poll about some artwork.
I took a look at your Patreon page and you have been communicating every few days with your supporters, compare that to what Inno has posted in the same time periods as you.
Here is a synopsis of what people are talking about. You can read all the messages on her Subscribe Star page for the full messages. Keep in mind that Inno is receiving about $7,500 (USD) per month while all of this is going on.
Did I mention that Inno is receiving about $7,500 per month while all of that was going on?
Inno has a habit of setting a target release date and then missing said release date, then stating they are almost there and it will be a few more days, then another message about it being just a few more days. It has been about as regular as clockwork for Inno to set a release date and then miss it for a few weeks due to not feeling well, or having personal issues, or still not feeling well.
Of additional note is Inno's promise to treat the development of Lilith's throne as a full-time job if their monthly donations reached $2,500, which is to this day posted on their SubscribeStar and has long since been surpassed.
Which is largely where people comparing Inno's work to any regular job comes from.
The resentment you see voiced here is a hole that Inno has dug themselves over time. Setting and missing release dates, constantly. Not updating because they didn't feel well, consistently. Not communicating or updating anything due to personal issues, regularly.
None of these are new things, it has been a fairly consistent state for several years now. While I do think that people still enjoy this game (or they would have stopped posting here months ago), there is a lot of frustration at Inno's perceived work ethic, spastic attempts at working on the game, the amount of 3rd party contributions as compared to Inno's own contributions.
Inno released an update on Nov 27 and since then has made 3 whole posts in the last 5 weeks, two of them apologizing for not doing anything and 1 of them a poll about some artwork.
I took a look at your Patreon page and you have been communicating every few days with your supporters, compare that to what Inno has posted in the same time periods as you.
Here is a synopsis of what people are talking about. You can read all the messages on her Subscribe Star page for the full messages. Keep in mind that Inno is receiving about $7,500 (USD) per month while all of this is going on.
Did I mention that Inno is receiving about $7,500 per month while all of that was going on?
Inno has a habit of setting a target release date and then missing said release date, then stating they are almost there and it will be a few more days, then another message about it being just a few more days. It has been about as regular as clockwork for Inno to set a release date and then miss it for a few weeks due to not feeling well, or having personal issues, or still not feeling well.
I understand the criticism about this dev. This is something devs talk about regularly in the dev room... Work ethic and passion is only relevant to people who care about it. And in general, most the public don't care about the dev, only the game and the fetishes.
Most of Innoxia's audience is satisfied, and that's the point. That's why they're so supportive of her, and that will never change.
And that makes it even more touching that so many people with valid criticisms and valid dissatisfaction complain here.
Inno has a habit of setting a target release date and then missing said release date, then stating they are almost there and it will be a few more days, then another message about it being just a few more days. It has been about as regular as clockwork for Inno to set a release date and then miss it for a few weeks due to not feeling well, or having personal issues, or still not feeling well.
While true, at this point, it's better to direct irritation at subscribers willing to shovel money in their pocket for essentially no work at all
If you tell the average person they can have a living wage for nothing, they're gonna take it. Why work harder when people will give you 8k a month for 12 hours a work a month?
It's a great scam when you consider all it costs is 6-12 months of your life to push out a polished proof of concept release and then you can coast for another 10 years
It's why nearly all these sub funded games fall into a glacial development cycle once subs hit a critical mass. More money almost never leads to more development and instead just slows things down once the dev figures out just the right amount of minimum effort to keep the $$$ flowing
I've been trying to figure out the goddamn party system for a bit now. Where do i find the party screen. Or what prerequisites are there to adding people to it? I have no idea how to add people to my party.
Edit: Nevermind. Have to enable it in the options screen under gameplay.
I've been trying to figure out the goddamn party system for a bit now. Where do i find the party screen. Or what prerequisites are there to adding people to it? I have no idea how to add people to my party.
Edit: Nevermind. Have to enable it in the options screen under gameplay.
Yeah, those were set to default disabled a while back, due to something something group sex scene issues. Probably about conflicting fetishes. I never noticed anything, but it is what it is.