- Feb 27, 2018
- 290
- 1,197
Dev only sets the intFlag variable in the "Put it inside" option, so if you choose "Nah", when intFlag is checked a bit later, you can only really choose Ignore, which restarts the day. It's a false choice that's illuminating, because in the last three weeks, yours is the only mention of the problem. Clearly, everyone but you and I chose maximum cuckery. Dragofinder must not have tested that path either, and didn't even reply to your bug report. Maybe it's the illusion of choice that the fans want.im on day 14 and get this error
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It's corrected, see post #236Dev only sets the intFlag variable in the "Put it inside" option, so if you choose "Nah", when intFlag is checked a bit later, you can only really choose Ignore, which restarts the day. It's a false choice that's illuminating, because in the last three weeks, yours is the only mention of the problem. Clearly, everyone but you and I chose maximum cuckery. Dragofinder must not have tested that path either, and didn't even reply to your bug report. Maybe it's the illusion of choice that the fans want.
Ahh, looks like I didn't find it because it was screens. Got it.It's corrected, see post #236
Error location: | Line is: | fix/comments: |
stories_events.rpy, line 1000 | bt "But I dumped my load in that dream!" | bf "But I dumped my load in that dream!" |
stories_events.rpy, line 948 under choice "I'm not ready!" | li "Ahah! True! Please cum inside!" | li "Ahah! True! Put it in!" |
lounge.rpy, line 539 | if lisa_var_29 ==0 and lisa_var_30 ==0 and lisa_var_31 >=1: | if lisa_var_29 ==0 and lisa_var_30 ==0 and lisa_var_31 >=1 and bf_var_3 ==2: |
lounge.rpy, lines 425-429 | call corrupt_lisa from _call_corrupt_lisa_60 call time_of_day from _call_time_of_day_41 call daycheck from _call_daycheck_4 call map_lounge from _call_map_lounge_11 call screen maps | if totaldays == 14 and bf_var_3 ==2, The lounge script is exited, the firstfootjob label is launched, then the day advances. If bf_var_3 ==2, lounge.rpy line 504 (if lisa_var_18 >= 9 and bos_var_1 == 0 and totaldays == 14) will never be True, and the code to advance the Creed plot is unreachable. If the plot is intended to fork between Creed or Saul, why is there lounge.rpy line 546 (li "What? You are competiting with Saul, Creed and Carter already!") side note: "competing" is the correct spelling of "competiting" |
lounge.rpy, line 654 | "Ask Lisa to seduce her boss" if bos_var_1 == 0 and bos_var_2 ==1 | Will never be available if bf_var_3 ==2, because the unreachable code mentioned above is the only place that boss_var_2 is set to 1. Not sure if that's intentional. |
Thank you for your (big) comment!Ahh, looks like I didn't find it because it was screens. Got it.
Well you've got an interesting game. Some fun kinks and dirty talk. It could use an English editor or a spellcheck for some spelling issues, but it's really pretty good. For the plot, I hesitate to say the corruption moves too fast, but at some points I think it does. And when it does move too fast, it felt disjointed. The leap between dirty talk and kinky play with her fiancée and being totally okay with giving Saul a footjob on the beach without Paul's permission seems to have not transitioned smoothly, imo. I don't know if maintaining smooth, believable corruption is important to you, or if you plan to lean heavily on porn logic. Personally, I like AVN plots to be as believable as possible, or at least progress organically, because if I wanted to watch some silly excuse to see a hot girl act like a slut, I'd just watch porn. My preference would also be for there to be a path for concentual-swinging only, without cheating like the beach footjob appears to be. If that path exists, I didn't find it.
For the gameplay, in the table below are a few more issues I encountered. I also noticed that as more options unlocked in the morning kiss, home office, and bedtime menus as the game went on, when I loaded earlier saves that didn't previously have those options visible, the new options were visible but not selectable.
Error location: Line is: fix/comments: stories_events.rpy, line 1000 bt "But I dumped my load in that dream!" bf "But I dumped my load in that dream!" stories_events.rpy, line 948 under choice "I'm not ready!" li "Ahah! True! Please cum inside!" li "Ahah! True! Put it in!" lounge.rpy, line 539 if lisa_var_29 ==0 and lisa_var_30 ==0 and lisa_var_31 >=1: if lisa_var_29 ==0 and lisa_var_30 ==0 and lisa_var_31 >=1 and bf_var_3 ==2: lounge.rpy, lines 425-429 call corrupt_lisa from _call_corrupt_lisa_60
call time_of_day from _call_time_of_day_41
call daycheck from _call_daycheck_4
call map_lounge from _call_map_lounge_11
call screen mapsif totaldays == 14 and bf_var_3 ==2,
The lounge script is exited, the firstfootjob label is launched, then the day advances.
If bf_var_3 ==2, lounge.rpy line 504 (if lisa_var_18 >= 9 and bos_var_1 == 0 and totaldays == 14) will never be True, and the code to advance the Creed plot is unreachable.
If the plot is intended to fork between Creed or Saul, why is there lounge.rpy line 546 (li "What? You are competiting with Saul, Creed and Carter already!")
side note: "competing" is the correct spelling of "competiting"lounge.rpy, line 654 "Ask Lisa to seduce her boss" if bos_var_1 == 0 and bos_var_2 ==1 Will never be available if bf_var_3 ==2, because the unreachable code mentioned above is the only place that boss_var_2 is set to 1. Not sure if that's intentional.
As far as spelling issues, here are some of the ones I saw multiple times:
"thight" should be spelling "tight" (definition: having or allowing little room for maneuver; or closely or densely packed together)
"Damned!" as an exclamation should be "Damn!"
"Ahah" I believe is usually meant in this game to be laughter. If so, it should be "Haha"
"Ah", "ahh", "aah", and other variants are used as exclamations of surprise, delight, joy, pleasure, etc.
"nacked" is spelled "naked"
I'd have given review but i haven't played on android yetFor the story, it's assumed as a bit (too?) fast paced to keep things moving. I don't want the game to be endless
The footjob on the beach is a bit of cheating but she told the mc about that I'll look if it's possible to make a choice here but that will be in an other release
The game looks very cool. Can you make a compilation for x86 using RenPy 7.x? (RenPy 8.x have dropped it unfortunately).It's corrected in the new version that will be available next weekend
You can try with those files but it may bug since those are from the v0.91
I downloaded renpy in v7 and tried to compile but there are incompatibility issues (in base files).The game looks very cool. Can you make a compilation for x86 using RenPy 7.x? (RenPy 8.x have dropped it unfortunately).
What files? Let me think... For the game files if you have .rpyc then they probably should be deleted and compiled again from .rpy. For the RenPy program - it needs to be placed separate, because different lib\ and renpy\ folders. This is short help without knowing details.I downloaded renpy in v7 and tried to compile but there are incompatibility issues (in base files).
Yes I'll make a copy of the game elsewhere and remove incompatible files. I'll try to do that for the public releaseWhat files? Let me think... For the game files if you have .rpyc then they probably should be deleted and compiled again from .rpy. For the RenPy program - it needs to be placed separate, because different lib\ and renpy\ folders. This is short help without knowing details.
Ahh, looks like I didn't find it because it was screens. Got it.
Well you've got an interesting game. Some fun kinks and dirty talk. It could use an English editor or a spellcheck for some spelling issues, but it's really pretty good. For the plot, I hesitate to say the corruption moves too fast, but at some points I think it does. And when it does move too fast, it felt disjointed. The leap between dirty talk and kinky play with her fiancée and being totally okay with giving Saul a footjob on the beach without Paul's permission seems to have not transitioned smoothly, imo. I don't know if maintaining smooth, believable corruption is important to you, or if you plan to lean heavily on porn logic. Personally, I like AVN plots to be as believable as possible, or at least progress organically, because if I wanted to watch some silly excuse to see a hot girl act like a slut, I'd just watch porn. My preference would also be for there to be a path for concentual-swinging only, without cheating like the beach footjob appears to be. If that path exists, I didn't find it.
For the gameplay, in the table below are a few more issues I encountered. I also noticed that as more options unlocked in the morning kiss, home office, and bedtime menus as the game went on, when I loaded earlier saves that didn't previously have those options visible, the new options were visible but not selectable.
Error location: Line is: fix/comments: stories_events.rpy, line 1000 bt "But I dumped my load in that dream!" bf "But I dumped my load in that dream!" stories_events.rpy, line 948 under choice "I'm not ready!" li "Ahah! True! Please cum inside!" li "Ahah! True! Put it in!" lounge.rpy, line 539 if lisa_var_29 ==0 and lisa_var_30 ==0 and lisa_var_31 >=1: if lisa_var_29 ==0 and lisa_var_30 ==0 and lisa_var_31 >=1 and bf_var_3 ==2: lounge.rpy, lines 425-429 call corrupt_lisa from _call_corrupt_lisa_60
call time_of_day from _call_time_of_day_41
call daycheck from _call_daycheck_4
call map_lounge from _call_map_lounge_11
call screen mapsif totaldays == 14 and bf_var_3 ==2,
The lounge script is exited, the firstfootjob label is launched, then the day advances.
If bf_var_3 ==2, lounge.rpy line 504 (if lisa_var_18 >= 9 and bos_var_1 == 0 and totaldays == 14) will never be True, and the code to advance the Creed plot is unreachable.
If the plot is intended to fork between Creed or Saul, why is there lounge.rpy line 546 (li "What? You are competiting with Saul, Creed and Carter already!")
side note: "competing" is the correct spelling of "competiting"lounge.rpy, line 654 "Ask Lisa to seduce her boss" if bos_var_1 == 0 and bos_var_2 ==1 Will never be available if bf_var_3 ==2, because the unreachable code mentioned above is the only place that boss_var_2 is set to 1. Not sure if that's intentional.
As far as spelling issues, here are some of the ones I saw multiple times:
"thight" should be spelling "tight" (definition: having or allowing little room for maneuver; or closely or densely packed together)
"Damned!" as an exclamation should be "Damn!"
"Ahah" I believe is usually meant in this game to be laughter. If so, it should be "Haha"
"Ah", "ahh", "aah", and other variants are used as exclamations of surprise, delight, joy, pleasure, etc.
"nacked" is spelled "naked"