- Jan 26, 2020
- 110
- 163
Windows 10.Is that Windows or MAC mate?
This was an issue with the old menu that had to be removed and I suspect it might be something to do with the amount of images on screen at any given time but I'm unsure why RPGMMV demands so much memory
The game starts to slow down when the render sequence starts after about 5-7 renders of each scene. The menu or moving around the location does not cause problems. The load on cpu or ram is always negligible. This problem has been present since the first version of the game.