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Greeting travellers! xD
Lol, hi everyone ^_^ I'm in great spirits this week and I can attribute much of that to the fact that I'm finally (I think) finished with the Daz work for this patch! Usually I leave myself at least 2-3 weeks to implement CGs into RPGM and I have a week~ this time so it's gonna be a push!
I've been prepping the usual stuff for the patch, painting new sprites, photoshopping the CGs and such which is always pretty relaxing but I think I'm gonna chat a bit today about the final council quest that's available in this patch. It's labelled as "Council - Vandal" which sort of plays like a little mystery event. There's a graffiti artist painting some slurs around the campus with each event being bolder and grander than the last and with the school board at their wits end they decide to recruit all the help they can get - this brings Lisa into the mix.
This event is kinda unlike any other event in the game in that it's an actual "event" and not a slide-show that is until the end. Now I wanna prefix this event by saying that I think it's still a work in progress
it's taken around 10~ hours total to script the whole thing then another 5~ to test it. The outline is quite interesting but the content itself could perhaps use some work so if when you guys play it you think "damn, it would've been better had pG done (this)" then hit me up with (this) and we can work with it! :d
I haven't done a straight playthrough of the event yet (I tend to test everything in little blocks then use Labels to skip through already tested content) to measure it's length but it is
pretty lengthy and uses dozens and dozens of switches so I'm anticipating some bug reports - if you do find something please note what stage in the event the bug occurred to help me narrow down the causes <3
)
I'm gonna write a little more detail on this event in a text file and post it below because it contains spoilers so IF YOU DO NOT WANT SPOILERS - DO NOT CLICK THIS LINK <3
Mega
With that - that's the Council wrapped up for E2. Albiss, Moddy's, Brava and Theo's are all obviously finished too so that's our 5 credits for Episode 2 completo! (seriously can't wait to go back and work on the old sets again!)
Onto the end of the Paul scene which I'm just trying to finish up this morning. It's only 10-20 additional CG or something that just wraps up where we left off last patch. If you had completed the Paul cinema scene in your previous save then the next time you're upstairs in Lisa's house there will be a little pop up inviting you to view the end of the scene otherwise you can view it in the recollection room ^_^!
The Character Compendium is of course finished and tested fully, I hope it's helpful to some of you at least ^_^ it's crazy to actually see the cast of the game in a list! It's so long and it doesn't even cover side characters lol!
That leaves us with the big old Byron scene, now I finished photoshopping the Byron CGs yesterday and the final count is a
WHOPPING 203 CGs! To put this into context: the
entire Brava Hotel - Malik scene from the first instance in the hallway to waking up beside Jayce in the living room is 181CG. It was genuinely so gratifying to go through all of the final images and see just how much love I put into this scene over the past months, it's easy to forget some of the early work in a long scene but I think 90%+ of the CGs here are really great. I really
REALLY hope you guys like it ^_^! Anyway that's where the bulk of work left before release is - implementing and writing the Byron dialogues.
I do have a week to finish it all up but I'm not as worried about time as I usually am which could be a bad omen or it could be because I'm chuffed with how everything looks so far
!
A final note on the poll I posted the other day - it is sort of the result I expected but given how little time I have before Christmas / New Year, I didn't wanna invest any time into something that you guys didn't want. I will be posting another poll next month with a selection of makeup and Lisa in her new night outfit so keep your eyes peeled for that! <3
Anyway that's about it, the next update will be the patch! I will as per the previous update be releasing it to Models & Deviants for 2-3 days then I'll post it publicly. It isn't what I consider to be a full patch so as soon as it's played and tested by a good sample size I'll be shipping it to everyone
I always feel that sentimental tug with the onset of the holiday season but I just wanna say a really sincere
thank you to everyone who's supported me over the past 18 months. I can't explain how much I love making this game, it's basically been my entire life for 25 months and
I've never been happier. It's especially obvious to me how much I've changed in how my Mother views me these days - every time I see her she points out how I walk differently, seem more "confident," etc. Tomorrow afternoon I'm taking her for lunch and I'd be lying if I said I wasn't excited to see her wee smiling face, beaming with pride.
She and I both have you guys to thank for that x <3
//pG