LiMp17

Member
Nov 29, 2019
459
2,737

Greeting travellers! xD

Lol, hi everyone ^_^ I'm in great spirits this week and I can attribute much of that to the fact that I'm finally (I think) finished with the Daz work for this patch! Usually I leave myself at least 2-3 weeks to implement CGs into RPGM and I have a week~ this time so it's gonna be a push!

I've been prepping the usual stuff for the patch, painting new sprites, photoshopping the CGs and such which is always pretty relaxing but I think I'm gonna chat a bit today about the final council quest that's available in this patch. It's labelled as "Council - Vandal" which sort of plays like a little mystery event. There's a graffiti artist painting some slurs around the campus with each event being bolder and grander than the last and with the school board at their wits end they decide to recruit all the help they can get - this brings Lisa into the mix.

This event is kinda unlike any other event in the game in that it's an actual "event" and not a slide-show that is until the end. Now I wanna prefix this event by saying that I think it's still a work in progress :) it's taken around 10~ hours total to script the whole thing then another 5~ to test it. The outline is quite interesting but the content itself could perhaps use some work so if when you guys play it you think "damn, it would've been better had pG done (this)" then hit me up with (this) and we can work with it! :d
I haven't done a straight playthrough of the event yet (I tend to test everything in little blocks then use Labels to skip through already tested content) to measure it's length but it is pretty lengthy and uses dozens and dozens of switches so I'm anticipating some bug reports - if you do find something please note what stage in the event the bug occurred to help me narrow down the causes <3 :))

I'm gonna write a little more detail on this event in a text file and post it below because it contains spoilers so IF YOU DO NOT WANT SPOILERS - DO NOT CLICK THIS LINK <3



With that - that's the Council wrapped up for E2. Albiss, Moddy's, Brava and Theo's are all obviously finished too so that's our 5 credits for Episode 2 completo! (seriously can't wait to go back and work on the old sets again!)

Onto the end of the Paul scene which I'm just trying to finish up this morning. It's only 10-20 additional CG or something that just wraps up where we left off last patch. If you had completed the Paul cinema scene in your previous save then the next time you're upstairs in Lisa's house there will be a little pop up inviting you to view the end of the scene otherwise you can view it in the recollection room ^_^!

The Character Compendium is of course finished and tested fully, I hope it's helpful to some of you at least ^_^ it's crazy to actually see the cast of the game in a list! It's so long and it doesn't even cover side characters lol!

That leaves us with the big old Byron scene, now I finished photoshopping the Byron CGs yesterday and the final count is a WHOPPING 203 CGs! To put this into context: the entire Brava Hotel - Malik scene from the first instance in the hallway to waking up beside Jayce in the living room is 181CG. It was genuinely so gratifying to go through all of the final images and see just how much love I put into this scene over the past months, it's easy to forget some of the early work in a long scene but I think 90%+ of the CGs here are really great. I really REALLY hope you guys like it ^_^! Anyway that's where the bulk of work left before release is - implementing and writing the Byron dialogues.

I do have a week to finish it all up but I'm not as worried about time as I usually am which could be a bad omen or it could be because I'm chuffed with how everything looks so far :)!

A final note on the poll I posted the other day - it is sort of the result I expected but given how little time I have before Christmas / New Year, I didn't wanna invest any time into something that you guys didn't want. I will be posting another poll next month with a selection of makeup and Lisa in her new night outfit so keep your eyes peeled for that! <3

Anyway that's about it, the next update will be the patch! I will as per the previous update be releasing it to Models & Deviants for 2-3 days then I'll post it publicly. It isn't what I consider to be a full patch so as soon as it's played and tested by a good sample size I'll be shipping it to everyone :)

I always feel that sentimental tug with the onset of the holiday season but I just wanna say a really sincere thank you to everyone who's supported me over the past 18 months. I can't explain how much I love making this game, it's basically been my entire life for 25 months and I've never been happier. It's especially obvious to me how much I've changed in how my Mother views me these days - every time I see her she points out how I walk differently, seem more "confident," etc. Tomorrow afternoon I'm taking her for lunch and I'd be lying if I said I wasn't excited to see her wee smiling face, beaming with pride.

She and I both have you guys to thank for that x <3

//pG
 

Hardor

Member
May 29, 2020
377
230
Can't get the buss trip to fire up. No matter how many nights I wait, the teacher always says the trip starts tomorrow and the receptionist just says hello. What gives?
 

Gladiatore

Member
Mar 15, 2021
325
349
But it only happens to me in the ren'py version that the event "at the cinema with Paul" is not activated.
It is only possible to do this event from the gallery.
 

Ahsl

Member
Feb 22, 2022
211
745

Greeting travellers! xD

Lol, hi everyone ^_^ I'm in great spirits this week and I can attribute much of that to the fact that I'm finally (I think) finished with the Daz work for this patch! Usually I leave myself at least 2-3 weeks to implement CGs into RPGM and I have a week~ this time so it's gonna be a push!

I've been prepping the usual stuff for the patch, painting new sprites, photoshopping the CGs and such which is always pretty relaxing but I think I'm gonna chat a bit today about the final council quest that's available in this patch. It's labelled as "Council - Vandal" which sort of plays like a little mystery event. There's a graffiti artist painting some slurs around the campus with each event being bolder and grander than the last and with the school board at their wits end they decide to recruit all the help they can get - this brings Lisa into the mix.

This event is kinda unlike any other event in the game in that it's an actual "event" and not a slide-show that is until the end. Now I wanna prefix this event by saying that I think it's still a work in progress :) it's taken around 10~ hours total to script the whole thing then another 5~ to test it. The outline is quite interesting but the content itself could perhaps use some work so if when you guys play it you think "damn, it would've been better had pG done (this)" then hit me up with (this) and we can work with it! :d
I haven't done a straight playthrough of the event yet (I tend to test everything in little blocks then use Labels to skip through already tested content) to measure it's length but it is pretty lengthy and uses dozens and dozens of switches so I'm anticipating some bug reports - if you do find something please note what stage in the event the bug occurred to help me narrow down the causes <3 :))

I'm gonna write a little more detail on this event in a text file and post it below because it contains spoilers so IF YOU DO NOT WANT SPOILERS - DO NOT CLICK THIS LINK <3

Mega

With that - that's the Council wrapped up for E2. Albiss, Moddy's, Brava and Theo's are all obviously finished too so that's our 5 credits for Episode 2 completo! (seriously can't wait to go back and work on the old sets again!)

Onto the end of the Paul scene which I'm just trying to finish up this morning. It's only 10-20 additional CG or something that just wraps up where we left off last patch. If you had completed the Paul cinema scene in your previous save then the next time you're upstairs in Lisa's house there will be a little pop up inviting you to view the end of the scene otherwise you can view it in the recollection room ^_^!

The Character Compendium is of course finished and tested fully, I hope it's helpful to some of you at least ^_^ it's crazy to actually see the cast of the game in a list! It's so long and it doesn't even cover side characters lol!

That leaves us with the big old Byron scene, now I finished photoshopping the Byron CGs yesterday and the final count is a WHOPPING 203 CGs! To put this into context: the entire Brava Hotel - Malik scene from the first instance in the hallway to waking up beside Jayce in the living room is 181CG. It was genuinely so gratifying to go through all of the final images and see just how much love I put into this scene over the past months, it's easy to forget some of the early work in a long scene but I think 90%+ of the CGs here are really great. I really REALLY hope you guys like it ^_^! Anyway that's where the bulk of work left before release is - implementing and writing the Byron dialogues.

I do have a week to finish it all up but I'm not as worried about time as I usually am which could be a bad omen or it could be because I'm chuffed with how everything looks so far :)!

A final note on the poll I posted the other day - it is sort of the result I expected but given how little time I have before Christmas / New Year, I didn't wanna invest any time into something that you guys didn't want. I will be posting another poll next month with a selection of makeup and Lisa in her new night outfit so keep your eyes peeled for that! <3

Anyway that's about it, the next update will be the patch! I will as per the previous update be releasing it to Models & Deviants for 2-3 days then I'll post it publicly. It isn't what I consider to be a full patch so as soon as it's played and tested by a good sample size I'll be shipping it to everyone :)

I always feel that sentimental tug with the onset of the holiday season but I just wanna say a really sincere thank you to everyone who's supported me over the past 18 months. I can't explain how much I love making this game, it's basically been my entire life for 25 months and I've never been happier. It's especially obvious to me how much I've changed in how my Mother views me these days - every time I see her she points out how I walk differently, seem more "confident," etc. Tomorrow afternoon I'm taking her for lunch and I'd be lying if I said I wasn't excited to see her wee smiling face, beaming with pride.

She and I both have you guys to thank for that x <3

//pG
That Sharon pic looks interesting, I hope that the long-awaited threesome will be coming soon.
 

tata19

Member
Jul 22, 2019
472
461

Greeting travellers! xD

Lol, hi everyone ^_^ I'm in great spirits this week and I can attribute much of that to the fact that I'm finally (I think) finished with the Daz work for this patch! Usually I leave myself at least 2-3 weeks to implement CGs into RPGM and I have a week~ this time so it's gonna be a push!

I've been prepping the usual stuff for the patch, painting new sprites, photoshopping the CGs and such which is always pretty relaxing but I think I'm gonna chat a bit today about the final council quest that's available in this patch. It's labelled as "Council - Vandal" which sort of plays like a little mystery event. There's a graffiti artist painting some slurs around the campus with each event being bolder and grander than the last and with the school board at their wits end they decide to recruit all the help they can get - this brings Lisa into the mix.

This event is kinda unlike any other event in the game in that it's an actual "event" and not a slide-show that is until the end. Now I wanna prefix this event by saying that I think it's still a work in progress :) it's taken around 10~ hours total to script the whole thing then another 5~ to test it. The outline is quite interesting but the content itself could perhaps use some work so if when you guys play it you think "damn, it would've been better had pG done (this)" then hit me up with (this) and we can work with it! :d
I haven't done a straight playthrough of the event yet (I tend to test everything in little blocks then use Labels to skip through already tested content) to measure it's length but it is pretty lengthy and uses dozens and dozens of switches so I'm anticipating some bug reports - if you do find something please note what stage in the event the bug occurred to help me narrow down the causes <3 :))

I'm gonna write a little more detail on this event in a text file and post it below because it contains spoilers so IF YOU DO NOT WANT SPOILERS - DO NOT CLICK THIS LINK <3

Mega

With that - that's the Council wrapped up for E2. Albiss, Moddy's, Brava and Theo's are all obviously finished too so that's our 5 credits for Episode 2 completo! (seriously can't wait to go back and work on the old sets again!)

Onto the end of the Paul scene which I'm just trying to finish up this morning. It's only 10-20 additional CG or something that just wraps up where we left off last patch. If you had completed the Paul cinema scene in your previous save then the next time you're upstairs in Lisa's house there will be a little pop up inviting you to view the end of the scene otherwise you can view it in the recollection room ^_^!

The Character Compendium is of course finished and tested fully, I hope it's helpful to some of you at least ^_^ it's crazy to actually see the cast of the game in a list! It's so long and it doesn't even cover side characters lol!

That leaves us with the big old Byron scene, now I finished photoshopping the Byron CGs yesterday and the final count is a WHOPPING 203 CGs! To put this into context: the entire Brava Hotel - Malik scene from the first instance in the hallway to waking up beside Jayce in the living room is 181CG. It was genuinely so gratifying to go through all of the final images and see just how much love I put into this scene over the past months, it's easy to forget some of the early work in a long scene but I think 90%+ of the CGs here are really great. I really REALLY hope you guys like it ^_^! Anyway that's where the bulk of work left before release is - implementing and writing the Byron dialogues.

I do have a week to finish it all up but I'm not as worried about time as I usually am which could be a bad omen or it could be because I'm chuffed with how everything looks so far :)!

A final note on the poll I posted the other day - it is sort of the result I expected but given how little time I have before Christmas / New Year, I didn't wanna invest any time into something that you guys didn't want. I will be posting another poll next month with a selection of makeup and Lisa in her new night outfit so keep your eyes peeled for that! <3

Anyway that's about it, the next update will be the patch! I will as per the previous update be releasing it to Models & Deviants for 2-3 days then I'll post it publicly. It isn't what I consider to be a full patch so as soon as it's played and tested by a good sample size I'll be shipping it to everyone :)

I always feel that sentimental tug with the onset of the holiday season but I just wanna say a really sincere thank you to everyone who's supported me over the past 18 months. I can't explain how much I love making this game, it's basically been my entire life for 25 months and I've never been happier. It's especially obvious to me how much I've changed in how my Mother views me these days - every time I see her she points out how I walk differently, seem more "confident," etc. Tomorrow afternoon I'm taking her for lunch and I'd be lying if I said I wasn't excited to see her wee smiling face, beaming with pride.

She and I both have you guys to thank for that x <3

//pG

I look forward to both these posts and the game updates. As always, thanks for sharing.
 
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TheLecher

Well-Known Member
Nov 21, 2018
1,534
2,650
Can't get the buss trip to fire up. No matter how many nights I wait, the teacher always says the trip starts tomorrow and the receptionist just says hello. What gives?
If you're playing the Ren'Py version, I have no advice for you. If you're playing the RPGM version, then I would make the following two suggestions.

  1. Skip a day. By this I mean, have Lisa sleep, and when she wakes up, immediately have her sleep until the next day again, without taking any other actions during the day. I haven't looked at PaleGrass' code, but I suspect that, sometimes when you take game actions during a day and then sleep, it doesn't really trigger the timed events. I think that sometimes events will only trigger if you have a game day in which your only action is to sleep.
  2. It's possible that you're missing a prerequisite for the swim trip. Go into the Recollection Room and find the swim trip events, and check to see if you're missing any of the required conditions.
 
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bangusman77

New Member
Jul 2, 2021
1
0
how to play the latest patch with old saves? I tried to copy the .rpgsave file but it's not detected in the apk. sorry for my bad english
 

redharvest1

Active Member
Jun 7, 2019
929
3,118
how to play the latest patch with old saves? I tried to copy the .rpgsave file but it's not detected in the apk. sorry for my bad english
On the first post right above the downloads is a link showing where the save files need to go... the location was changed.
 
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the66

beware, the germans are cumming
Modder
Donor
Respected User
Jan 27, 2017
7,842
24,489
how to play the latest patch with old saves? I tried to copy the .rpgsave file but it's not detected in the apk. sorry for my bad english
you need the actual save files filexx.rpgsave and the index file global.rpgsave that contains the slots for the save files you want to use.
 
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Ataman87

Active Member
Jun 9, 2018
674
713
Can some one pls upload a complete save. I dont want to replay the whole game again to see the new content .
 

isj232

New Member
Nov 23, 2022
6
30
hi guys i need help im download Lisa 2.651 new version and i have old save folder but new version not detect old saves anyone have any idea? Lisa/www/save folder also missing i dont know what to do?
 

redharvest1

Active Member
Jun 7, 2019
929
3,118
hi guys i need help im download Lisa 2.651 new version and i have old save folder but new version not detect old saves anyone have any idea? Lisa/www/save folder also missing i dont know what to do?
Look at the first post of this thread, there's a link (small and just above the word Download) that shows you where the save location is now located.
 
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