Anytime buddy
Moddy's story is very up and down throughout the plot but he's a story character so there will be plenty to come ^_^
No mate, not yet anyway but I just had a look at the event and it's not interactable (which it should be). It's just a few lines of dialogue when you interact with the door so that's now fixed lol!
Well regardless of which route you choose at the party all of the other routes will become available to view in the Recollection Room after it's completed anyway so you can view everything you missed ^_^
There was supposed to be a route in which Lisa could leave early but I'm not if it's to be included now or not (again I'm just trying to cut as many corners as possible to pump content faster). It was intended to be the go-to route for the Faithful route but I might change it. If it does make it in it'll be very well signposted so you won't accidentally end up leaving ^_^
I'm in the same camp as you when it comes to preferring the lucid lowering of inhibition over time. The game's play cycle spans around two years total, 1 before graduation and 1 after (not including the true end which is something closer to a decade) so I am always considerate of the rate of progress.
I've bookmarked this post mate, I do have some selection of bondage assets for Daz already but I haven't tested them at all yet.
My main concern with this fetish in future is how to reason it from Lisa's point of view. Making scenes where Lisa isn't in control is a lot easier to reason (because there isn't any) but when it comes to Lisa opting into bondage play herself I'm not sure how I'd begin that exactly. I have some ideas with the inclusion of the sex shop in the RLD and Lisa's visits both alone and with others but it's something I have no personal experience with so that makes it more challenging ^_^
Thankfully I have a wonderful audience to help me, eh? ^_^
I've just finished writing the first in-game disclaimer regarding Lisa and Danny's potential break-up in future so we've got the ball rolling ^_^!
I have no current plans for a new "boyfriend" per say. There are romantic options in the game being Calvin, Theo and Dan for example but inserting another system of cheating that is variable dependent is a lot! Who knows though, I'm such a tremendous fan of multiple choice in these games that very little is completely off the cards
Thanks so much for your kind words mate, it's so nice of you to say that <3 x!
The Aoife coffee trigger is a 5part variable that requires sleeps in between each:
Part 1 is visiting the coffee shop any day after the shopping day.
Part 2 is revisiting the coffee shop another day.
Part 3 is talking to Calvin when he's working (every other day).
Part 4 is talking to Calvin again (requires two sleeps).
Part 5 is returning to the coffee shop any day after Part 4's been done and Aoife will be there.
Thinking about it, that's probably too many revisits. I'll maybe shave one off - the thought behind it is that it's around that time that the Mod Shop becomes available and there are several events to complete there too but only one per day and as both the Mod Shop and the Aoife search can be completed either during the morning or the afternoon that the player can visit both whilst they're in the West District each day but it probably is a bit much ^_^
If you're concerned about your save at all or are just at your wits end with the backtracking just throw it over and I'll pop you in front of the event spawn for Aoife Coffee
The Byron / Hot Tub bug is fixed in the upcoming update, I was alerted to this a few weeks ago. Apologies for that one, that's a real bummer bug lol!