LiMp17

Member
Nov 29, 2019
459
2,737
Look, this kind of discussion is going to keep happening. The game starts off like it's going to be about hotwifing/cuckoldry/NTR/whatever term you like. Lisa and Danny's conversation after the swim trip makes it seem like it will be some form of sex-positive, even if there will be bumps along the way. I even liked it for the bumps, hard to imagine that sort of lifestyle NOT having some serious issues to tackle.

What it's actually turned into is a game heavily featuring violence against women and non-sex-positive cheating. What's the last sex Lisa had that Danny knows about? Moddy's party? And the only woman in the game without sexual violence as either backstory or onscreen misery is the one that won't appear in any sex scenes? That's pretty significant.

Like I said, this will keep happening. People start playing this game, think it's going to be one thing, then run into the misogyny at every turn. They're going to keep coming here to say "Hey, what the fuck?"



Misogyny is, in fact, the primary focus of the game. Add up the women with sexual violence in their story arcs and the ones without. Add up the rapists, rapist accomplices, and molesters. Factor in the forthcoming drug whore story line (based on the famous drugs of addiction marijuana and MDMA, lol). This game is about punishing women.

That is what it is. Like I said in my review, it's not my place to judge someone else's kink. Filtering out the rape tag eliminates an enormous percentage of the games on this site. It's the shift from where this game starts to where it's now gone that's going to keep this thread having the same arguments for the next 15 years.
Omg, are you seriously seeing Misogyny in a fictional game?? It´s just a game dude get over it, and if you don´t like it go look for something else.
 

Alea iacta est

Engaged Member
Nov 16, 2019
2,181
5,399
Omg, are you seriously seeing Misogyny in a fictional game??
This is the madness.. this big wave of neo-puritanism..

How on earth, someone think is right coming here (adult website) and give lesson of morality.

Honestly an entire generation of Western "men" is growing with all this fucked up ideas that a videogame can induce violence or misogyny.

I know the country responsible for this cultural decline.. but I won't name it..
 
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LiMp17

Member
Nov 29, 2019
459
2,737
This is the madness.. this big wave of neo-puritanism..

How on earth, someone think is right coming here (adult website) and give lesson of morality.

Honestly an entire generation of Western "men" is growing with all this fucked up ideas that a videogame can induce violence or misogyny.

I know the country responsible for this cultural decline.. but I won't name it..
The whole gaming industry is full of people like that seeing misogyny, racism, homo**bia in everything. You can´t just enjoy a game for what it is nowadays. Good story, characters , OPTIMIZATION :mad: , etc.
 

Alea iacta est

Engaged Member
Nov 16, 2019
2,181
5,399
The whole gaming industry is full of people like that seeing misogyny, racism, homo**bia in everything. You can´t just enjoy a game for what it is nowadays.
In the past there was a motto "live and let live". Everything more chill, no need to virtual-signalling.
You did not like something, you move on..

Now is a bloody hell on earth, with all those weak egos spreading crap like someone is putting an handgun on their head forcing them to play the game...
 

LonerPrime

Active Member
Apr 9, 2018
693
2,332
Personally, I'd never advocate for any censoring of content as I stand for dev's creative freedom foremost, especially with games that have an expansive amount of content that touches on multiple genres. Go all out Palegrass.

Just stick with your approach on making extreme content selective. A lot of us aren't exactly bound by a vanilla moral compass, but don't really get a high from the rough stuff either. Like someone said above, it's all about the Light and the Dark and depending on how the mood strikes, I'd enjoy sampling both.
 

LiMp17

Member
Nov 29, 2019
459
2,737
In the past there was a motto "live and let live". Everything more chill, no need to virtual-signalling.
You did not like something, you move on..

Now is a bloody hell on earth, with all those weak egos spreading crap like someone is putting an handgun on their head forcing them to play the game...
Crazy world we live nowadays. The good thing is that it can't go like that indefinitely. We will see the light and the end of the tunnel, and it won't be pretty. The world will need a lot of healing after all this .
 
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Alea iacta est

Engaged Member
Nov 16, 2019
2,181
5,399
Personally, I'd not advocate for any censoring of content as I stand for dev's creative freedom foremost, especially with games that have an expansive amount of content that touches on multiple genres. Go all out Palegrass.

Just stick with your approach on making extreme content selective. A lot of us aren't exactly bound by a vanilla moral compass, but don't really get a high either from rough stuff. Like someone said above, it's all about the Light and the Dark and depending on how the mood strikes, I'd enjoy sampling each.
I agree to make a good message "Be careful this content can damage your beliefs, do you want to proceed?"

But then, there is another issue is coming out... THE CHOICE.. If you give choice it means you are bending the meaning of the plot, imagine a successful Hollywood movie of the past where each viewer can decide the path.. the movie won't make any sense.

[Fashion business] is an example: it is all about blackmail, rape and other crap.. would you give choices to avoid? If yes, is the game will look the same? I do not think so.

Sometime it is important (for those that suffer) to choose the right game based on the TAG.

I am really against forking the game.. because it will increase exponentially the delivery time and the quality of the delivery unless the DEV can scale up adding more developers.

But again it is my opinion.
 

LonerPrime

Active Member
Apr 9, 2018
693
2,332
But then, there is another issue is coming out... THE CHOICE..
You make a good point. And I'm absolutely with you on movies being like a kinetic novel where we go along with the ride with the director in the driving seat. But that is where the concept of a "game" deviates away from the movies/books approach entirely. It breaks the limitations of being kinetic and gives control to the player. They get to decide what will be Lisa's fate. A romantic lovebird or a slutty bimbo. Unlike a movie, that is for the masses, most gamers play such games solo after-all!

And I believe that is ultimately what Palegrass is aiming for as well. I apologize to him if I'm being presumptuously wrong in this observation, but as part of an indie game developing circle myself, I believe his foremost goal is to make his game attractive to multiple category of gamers. If he locks himself into just one particular flow like a movie, he will find a dedicated loyal fanbase, but will essentially cut his supporter base down drastically. Not because his game is bad but because suddenly people will go, "Wow nice looking game but man am I not a fan of XYZ, so hard pass for me."

All in all, I see your point of view and definitely feel it's valid given how much work will have to be poured to bring it to final fruition, but Palegrass's approach to make each gamer the director of the game and make Lisa's story their own, is not an approach without merit either. And in the end, given how much work he has already done, he clearly understands the amount of effort and preparation needed himself. The fact that he is still at it just shows how much he is dedicated to the concept after-all. All we can do on our part is to excercise patience and pray that the game develops out completely.
 

Alea iacta est

Engaged Member
Nov 16, 2019
2,181
5,399
You make a good point. And I'm absolutely with you on movies being like a kinetic novel where we go along with the ride with the director in the driving seat. But that is where the concept of a "game" deviates away from the movies/books approach entirely. It breaks the limitations of being kinetic and gives control to the player. They get to decide what will be Lisa's fate. A romantic lovebird or a slutty bimbo. Unlike a movie, that is for the masses, most gamers play such games solo after-all!

And I believe that is ultimately what Palegrass is aiming for as well. I apologize to him if I'm being presumptuously wrong in this observation, but as part of an indie game developing circle myself, I believe his foremost goal is to make his game attractive to multiple category of gamers. If he locks himself into just one particular flow like a movie, he will find a dedicated loyal fanbase, but will essentially cut his supporter base down drastically. Not because his game is bad but because suddenly people will go, "Wow nice looking game but man am I not a fan of XYZ, so hard pass for me."

All in all, I see your point of view and definitely feel it's valid given how much work will have to be poured to bring it to final fruition, but Palegrass's approach to make each gamer the director of the game and make Lisa's story their own, is not an approach without merit either. And in the end, given how much work he has already done, he clearly understands the amount of effort and preparation needed himself. The fact that he is still at it just shows how much he is dedicated to the concept after-all. All we can do on our part is to excercise patience and pray that the game develops out completely.
but how a dev can ever scale up?
keeping the same delivery pace (e.g. 2 months?) and filling all the breaches (that can grow exponentially) of the game without compromises? (Scaling up is a big problem in the Industry as well, where time to market is essential..)

Plus...do you think the choices will make the fanbase happy?

Quoting Margaret Thatcher: "Standing in the middle of the road is very dangerous; you get knocked down by the traffic from both sides. – Margaret Thatcher"

I am very pro single direction with mild turns here and there.

Anyway good to know your point of view.:love:
 

phantomz

Member
Feb 17, 2020
464
490
some ppl have a really fragile mentality , its just a game ffs .
if you cant handle simple imaginary things in a porn game just do not play this game .

when it comes to shooting game theres no problem just shoot to hundred or thousand of soldiers and enemies . b.o.m.b.i.n.g them or remove them from earth with a RPG launcher , same story in sword fighting game when you chop enemies limbs and heads . theres absolutely no problem because its just a game and its not real .

but when they playing porn game they are like this "oh no he insulted that girl , oh no he slapped her or raped her . Dev crossed the lines , How dare he ! blah , blah , blah"
 

seismyth

Newbie
Feb 28, 2018
57
74
not sure why people complain about game that is the dependent largely on the imagination of the creator and the people who give him feedback on certain aspects of the game. the game doesn't have to be realistic or whatever Pale decides to make it, he can change his mind at any point in the development and decide to go different routes. Just enjoy the game and if you don't like it you can always find some other game to play.
 

Gabriel1628

Newbie
Apr 27, 2023
60
70
Hi, every buddy played Lisa v2.82, i find after playing Jayce party, I am struck again

After kissing Jayce and back to floor, until the alert message shows


View attachment 2619554


After this red alert shown, I cannot find any place I can go, is all content is finished in this version???

CAN ANYONE ANSWER?


A question want to ask PaleGrass, I find GUITAR SOLO and some music in this game is GOOD, s i want to ask whether it is original, if not, where can I find these music and wanna know the NAME,thank
 

LonerPrime

Active Member
Apr 9, 2018
693
2,332
Does anyone know how to play the game on JoiPlay without getting weird menus and why the game also doesn't start from the beginning?
View attachment 2628023
Is it just me or does this menu look sus? As far as I know Lisa's current menu is animated gameplay backdrop. Does it revert to static image on joiplay emus? If not, then I've a feeling this is a version issue..
 
Aug 28, 2019
101
151
Is it just me or does this menu look sus? As far as I know Lisa's current menu is animated gameplay backdrop. Does it revert to static image on joiplay emus? If not, then I've a feeling this is a version issue..
It works fine on PC but when I try to play on JoiPlay it looks weird and when I start a new game it starts from the party and not the beginning.
 
4.30 star(s) 124 Votes