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Mod Abandoned LL Game mods for Lifeplay

After fixing and updating my mods. Which one would you like to see finished first?

  • Dungeon and Harem Mod

  • The Magic Mod

  • Set Relationship V3


Results are only viewable after voting.

Lostlegends

Active Member
Modder
Jul 9, 2017
592
1,160
i wish you luck with this project :)
now we need textures for zombies, so that they look like zombies on the other side... you can give them a blue/gray skin color if this is possible.
will it be possible to capture a zombie? (please say yes) :p
Yes!
 
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halleluja10

Member
Jan 8, 2020
103
160
I really couldn't decide if I should vote for dungeon or relationship. But since the dungeon-mod seems to work pretty good, relationship got my vote....
 
D

Deleted member 2103973

Guest
Guest
I was looking at trying to make my own mods/modules, and I can see it will take a lot of time to get even basic ideas working correctly.

So far love your mods, I just have a question about if you have plans to add more story base to your mods outside the main mods functions?

Like, add a suspicion stat to all NPC's, with dungeon mod if it gets to high they call the police and gets you arrested. (or in the magic, get people mad at you.) Even thinking this, I can see it would take a long time. Making the variables, making the scenes that take into account your rappor with players to decide if they care or not, the scenes that raise or lower said stats, it all seems it would be a never ending scene making XD

As I said, just wondering, as I love your mods so far.
 

Lostlegends

Active Member
Modder
Jul 9, 2017
592
1,160
Latest Info
Recently you may have noticed a drop in my modding releases.
This has been due to a death within my family, and the current state of Lifeplay.
The new changes to Lifeplay, did make me consider if I should continue to spend time
modding the game.
And I will state for the record, I am still unsure about where Lifeplay is going,
and if I want to continue with it.
This is no reflection on Vinfamy however, it is just that the game style seems to be changing.
The main problem I see is that since V3 has been completed,
the npc's within the game now act more free, they wander randomly
making the posing of scenes, and the telling of stories quite difficult.
For my style of modding and story telling I need a lot more control over the actors within a scene.
I am aware however that not everything can happen how I want it, or when I need it.
It may be that over time modders do get some better control over the game.

However, since starting the poll on what to focus on currently,
I can honestly say I was shocked with just how many people were
interested in the mods I create, so for now at least I will continue.

Whats next?
I now have a firm plan on where I am now going!
Sorry but due to problems with the way Lifeplay is now working,
Set relationship will have to take a back seat, untill I can find a better
way to make it function the way I want it too.
The magic mod will no longer be a mod in itself, but it will be reborn shortly.

The Dungeon and Harem mod will now be getting a complete rework.
And is about to get some very big changes.
It is about to become a series of independant mods, that link together
but still all function on there own. This series currently will be.
The Dungeon
Capture through various means, and train people to be sold as slaves,
or used for your personal toys.
The Harem
A place to keep and play with your adoring toys,
most of the sub mods will be able to place people into the Harem
The Landlord
Rent out rooms, offer discounts for services, collect rent, spy on tenants,
Drug tenant(Chemistry mod), turn tenants into Harem toys(Harem).
Kidnap tenants(Dungeon), random events.
Chemistry
Make gases , potions and lotions. everything from sex crazed gases for the Landlord,
to love, fertility, poison and sex change potions.
Magic
The rebirth of the magic mod.
A choice of paths, Light or Dark.
Similar in many ways to the chemistry mod.
Spells for stats, yourself and targets, transmogrify, relationships,
and familiers, Talking animals, leprechauns, fairies!

Currently I am working on the remake of the Landlord mod,
and the base Dungeon and harem.
The Landlord should be done within about 5 days, its a Very big update on the last version.
With 8 apartments to rent within a house, fully explore each apartment, its lounge/kitchen, bathroom and bedroom.
Interactions with tenants, difficulty settings, collect rent, spy, drug and random events.(released over time)
this is currently about 40% complete, so I will see you around 20/05/2020.
And sorry for the text wall!
 
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Lostlegends

Active Member
Modder
Jul 9, 2017
592
1,160
I was looking at trying to make my own mods/modules, and I can see it will take a lot of time to get even basic ideas working correctly.

So far love your mods, I just have a question about if you have plans to add more story base to your mods outside the main mods functions?

Like, add a suspicion stat to all NPC's, with dungeon mod if it gets to high they call the police and gets you arrested. (or in the magic, get people mad at you.) Even thinking this, I can see it would take a long time. Making the variables, making the scenes that take into account your rappor with players to decide if they care or not, the scenes that raise or lower said stats, it all seems it would be a never ending scene making XD

As I said, just wondering, as I love your mods so far.
'story base' is what I would call 'fluff', its not realy needed for the mod, but adds interest. Things like that will be worked on last, but will be coming now I am starting to work more.
'suspicion stat' This is an interesting idea, Suspicion, escape, and arrest could be an option. I will consider this during the remake, However it will have to be an option that you can enable. As I can see many people not liking it.
And for Anyone worried about a remake! It will fit directly into the current version of the mod. Without having to restart or loose slaves and progress.
 
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Highland_Hunter

Well-Known Member
Aug 26, 2019
1,349
560
Looking forward to Everything your doing "LifePlay-Wise", (including the " Zombie Apocalypse survival " conversion).

That said, I'd had preferred voting as such :
1st place - Harem mod

2nd place - Tied between : Relationship V3 mod & Dungeon mod

3rd place - The Magic Mod

Since there was no option for that, I voted : " Harem & Dungeon " Mod ;) !


Edit: I started this comment/reply while reading page 2 . . . . Sorry for your loss :cry:.
I'm glad your moving ahead.


Just curious, Are you still planning /working on the "Zombie-Apocalypse" project ? It sounds very interesting, and something I'd like to play, so hoping you'll continue working on it :love: !
 

Highland_Hunter

Well-Known Member
Aug 26, 2019
1,349
560
PS - Do any of these Mods of yours, as listed here : Dungeon Mod V3.5, Proposition_Companion, or Set_Relationship V3.

Conflict with these Mods by sexybastardo :

BetterPregnancy_v1.6b, PartyAndNightlife_v1.0, TheNewGoodbye_v1.0a, or BeautyExpansion_v1.3 ?
 

Lostlegends

Active Member
Modder
Jul 9, 2017
592
1,160
Highland_Hunter
RE conflicts, ALL my mods are if possible made to avoid any conflicts with the base game or other modders work, I try to use unique commands rather than Lifeplay basic commands. There may be small conflicts as SB's stuff uses a lot of the base things like 'Sleep' and 'Meet new person' two of the main things in the game. Just have SB's stuff running after mine and you wont notice any conflicts, as I said my stuff is made to be uniue to avoid conflict.
RE Zombie Mod, Got to admit this mods is freakin awsome, however Lifeplay V3 breaks a lot of stuff and ruins this mod. I have contacted Vinfamy several times so far, Untill I get better control over npc's the Zombie mod cant happen! The base to the Zombie mod is Finnished and fully working on Lifeplay Pre V3. However on V3+ it cant happen, the way Lifeplay now spawns npc's means that in the zombie mod, the home base would end up with random zombies wandering around, in combat I cannot place npc's at specific places so, You go into combat at a resturant, the zombie sits nicley at a table opposit your companions and starts talking to them!!! Basicly currently broken due to the new features, I have been told that I will get the control I need by Vinfamy, but until I have it, the mod is put to the side.
RE Relationship V3, Several new features mean that it works, sort of, but untill I get better functions, it isnt worth working on in detail.
RE Harem, Dungeon and magic mod. Read back a few posts! Dungeon/Harem/Magic/Landlord/Chemistry are becoming one mod. The landlord portion is almost done, and is pretty good, even if I say so myself. Next will be the Dungeon, then Harem, Got some great new ideas for the Harem, then magic and chemistry. ETA around a week for each new piece.
Landlord mod should be out tomorrow, hopefully, sometime, if all goes to plan!
 

Highland_Hunter

Well-Known Member
Aug 26, 2019
1,349
560
Thanks for your reply ;). Yeah, after I finished the "posting", I went and read page 3 , and yeah, the Landlord part of that series, sounds very-interesting, definitely going to check that out !
 

azuro85

New Member
May 30, 2017
6
2
Hi LL, i tried the dungeon mod and goes well, but when i force one of my slaves and i wait one day or two, fear value doesn't get lower and can't force more times why obedience goes down. How to proceed?
 

Highland_Hunter

Well-Known Member
Aug 26, 2019
1,349
560
Hey, LL ! Hope stuff is going okay for you now.

I bring some unfortunate news, concerning your "Dungeon (& Harem) Mod) ! (played using the LifePlay v3.1)

I started a new game, (this time a Male character, to take/try advantages of content of mod, from male perspective).

Soon after acquiring a house, (bought , at a reasonable price :sneaky:), I proceeded to get the Dungeon built, commissioning Group area, and all 10 cells . The 'mods' instructional statement said construction would take a few days .
A week went by, but did NOT receive any notification of completion of construction .
When I "went" to the supposed location, (done by clicking "Dungeon" in the "Crimes" tab menu), I found all areas to still be "greyed" out, which I took to mean, they were NOT yet available for use (Is that not, a correct assumption ?).

When I had gone back to the "Crime Tab", (the menu where the Mod is found), had also then, noticed that the "Harem" had become "available".

So, I went to that "Tab", again, and clicked on "Harem", which gave a bit of "History" content, then proceeded to "commission" construction of the "Harem Room", which also stated, it would take a few days to finish construction, and be ready for "use".

Several weeks later, I'm still waiting for notification, (have checked the location several times, everything still "greyed" out ).

(Had tried out the " Hunt for Slaves" content, (nicely done), but after acquiring the "soon-to-be" Slave Companion, took her home, but there was no place/Dungeon to put her in, in order to start her "transformation" , ( she hung around there for about a day, then just left :oops:).

So, I'm guessing, that indeed, the latest version of LifePlay (version 3.1), has mostly broken) these Mods, as you had said "might" happen !

Either that, or I have not used/understood the working of the Mod, and assumed wrongly how it is to work.

( WAS looking forward to the "workings" of the "training-of-slaves" in the Dungeon part of Mod, and the "results" of the now trained, Sex companions, for Masters fun, of the Harem part of the Mod :devilish: )

Hopefully, the Re-working of those Mods, is coming along well ?

( and very much looking forward to the Landlord, Mod (of Renting Apartments of Pleasure to unsuspecting "victims" , "evil-laugh" :devilish: ).
 

raziel78

Newbie
Jul 26, 2019
40
7
I install the Dungeon MOd 3.5 in LP 3.1. It ran great at first but after 5 transfers to the Harem, the prisoner in the dunguen don't reset their fear. so it's imposible to transfer to harem. Can I fix this or is the mod broken?
 
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Highland_Hunter

Well-Known Member
Aug 26, 2019
1,349
560
Hey, LL ! Hope stuff is going okay for you now.

I bring some unfortunate news, concerning your "Dungeon (& Harem) Mod) ! (played using the LifePlay v3.1)

I started a new game, (this time a Male character, to take/try advantages of content of mod, from male perspective).

Soon after acquiring a house, (bought , at a reasonable price :sneaky:), I proceeded to get the Dungeon built, commissioning Group area, and all 10 cells . The 'mods' instructional statement said construction would take a few days .
A week went by, but did NOT receive any notification of completion of construction .
When I "went" to the supposed location, (done by clicking "Dungeon" in the "Crimes" tab menu), I found all areas to still be "greyed" out, which I took to mean, they were NOT yet available for use (Is that not, a correct assumption ?).

When I had gone back to the "Crime Tab", (the menu where the Mod is found), had also then, noticed that the "Harem" had become "available".

So, I went to that "Tab", again, and clicked on "Harem", which gave a bit of "History" content, then proceeded to "commission" construction of the "Harem Room", which also stated, it would take a few days to finish construction, and be ready for "use".

Several weeks later, I'm still waiting for notification, (have checked the location several times, everything still "greyed" out ).

(Had tried out the " Hunt for Slaves" content, (nicely done), but after acquiring the "soon-to-be" Slave Companion, took her home, but there was no place/Dungeon to put her in, in order to start her "transformation" , ( she hung around there for about a day, then just left :oops:).

So, I'm guessing, that indeed, the latest version of LifePlay (version 3.1), has mostly broken) these Mods, as you had said "might" happen !

Either that, or I have not used/understood the working of the Mod, and assumed wrongly how it is to work.

( WAS looking forward to the "workings" of the "training-of-slaves" in the Dungeon part of Mod, and the "results" of the now trained, Sex companions, for Masters fun, of the Harem part of the Mod :devilish: )

Hopefully, the Re-working of those Mods, is coming along well ?

( and very much looking forward to the Landlord, Mod (of Renting Apartments of Pleasure to unsuspecting "victims" , "evil-laugh" :devilish: ).
Hopefully, all goes well for you.
I had thought I had added an EDIT to this thread, concerning this "post" above.

Apparently, I was wrong, as it was actually "posted" on the "LifePlay" main thread, with my intention of continuing my findings here.
If you've read my post there . . . all that is "no-longer-true", as this last Up-Date Ver.3.2, has really "messed" the mod up . . . glad your doing a "re-work-from-the-ground-up" , cause it may just need it!

( Just to let you know , after I figured out "what-was-what" with the mod's workings, it was actually pretty damn good:love: ).

PS - I also like how you "adjusted" the creations, of NPC's for the " Hunt For Slaves" Events :sneaky:.
(I'd be interested in a mod/cheat, to by-pass certain specific limitations, when creating NPC's for one's specific-play-style, and as I have no clue how to do anything like that, it would be appreciated ).

I hope we will soon see the work you've been 'slaving-over' :LOL:, soon !
 

raziel78

Newbie
Jul 26, 2019
40
7
I installed the 3.3 update and the Dunguen mod broke. The fear level never lowers, and the group room is a game breaker. (An non existing companion is always there and the game freezes). Is there going to be an update for the new versions of the game or do I have to star over?
 

Highland_Hunter

Well-Known Member
Aug 26, 2019
1,349
560
I installed the 3.3 update and the Dunguen mod broke. The fear level never lowers, and the group room is a game breaker. (An non existing companion is always there and the game freezes). Is there going to be an update for the new versions of the game or do I have to star over?
Yeah, as I had posted on May 31st, the LifePlay Up-Date ver.3.2, had pretty much broke it then, and we haven't seen an appearance of "Lostlegends", either here, or, on LifePlay's main thread for quite some time.

I hope all is well with him/her/them :( !

( A few other Mods were 'damaged ' too, so I'm hoping their Authors/Dev's, will be attending to them soon.)
 
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Lostlegends

Active Member
Modder
Jul 9, 2017
592
1,160
OK, for those who havent gatherd yet, I have been ill. and not even on the internet in over a month, due to being out cold on a hospital bed! I am coming back, just give me a little time. Everything will be sorted out as soon as I am able.
 

Lostlegends

Active Member
Modder
Jul 9, 2017
592
1,160
Going to be about another 24 hours for the landlord release, I wasnt as recoverd as I thought lol. More bugs in my code than I have ever made, but it's almost clean.
Done:
you can buy the next door property, make it into 8 rooms, fit rooms with spycams, fit with viagra style gas vents, Set price of the rent, interview and show around tenants, exchange sex for rent reductions, Visit apartments, idividuly timed rent payments and amounts for each tenant.As well as three difficulty settings.

ToDo:
Just need to add veiw spy cam scenes after adding gas, and visit apartment after gas.

The rent payment amounts arn't quite right because of problems with the main game code and not the Mod, but hopefully Vinfamy can sort this out, If I can get to talk to him!
After base release I will be adding tenant scenes, and changing the room models around so they look a little diffrent in each apartment.As well as Tenant Eviction etc.
 
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