It is pretty true. I'd imagine the originality might actually be sabotaging their chances for success. While the truly great works of art, literature, etc., tend to be pretty original (or just very high quality too ofc), there is a major risk in doing so. Unfortunately, a lot of people don't want to play something if it's not familiar enough to them. If they start playing and struggle with the premise, opening scenes, etc., they tend to bail on the game. If that happens too often, it becomes problematic to develop a following enough to make game development a career, which in turn leads to real life forcing developers to other things. A sad but decently common outcome for originality.