Vladdius Maximus
— 5/29/25, 3:57 PM
@everyone Hiya everyone, nothing artsy to show off atm but I can yap on about some new things. For one thing we're in the end stages of a new patch, just a handful of things left to do and of course the ever fun delays. That said it's crowning, it's turtling, it's popping it's head out. As for new progress, well we've been starting to mess with a thing called 'obsidian', and the idea behind it is to produce a proper wiki that won't get randomly deleted and cause me to lose many many many many hours of work. Yay. We've also got a new internal task tracking system we're testing out, so all in all a lot of organizational improvements are being made. Dirk is also remastering some of the older tracks he made before he got super duper good with better tools, and hearing them they sound nice. As they become complete, I'll share the previews here. That's all for this week's update post, I hope you are having a wonderful day! As always thank you so much for your support. Cheerio!
Vladdius Maximus
— 6/4/25, 2:59 PM
@everyone Hello everyone, hope the day finds you well, it is time for more weekly progress! Our limited internal testing is beginning on the new update, then it will be passed on to the praetorians. Nara and Mjol are right around the corner, then we will proceed working on the Shaman, then Inani! Inani's animations are already underway, as is the Shaman's dialogue. The Shaman won't have a ton of content
yet, he'll mostly be lore dump and an angry grumpy old lizard trying to get some sleep. Later on though he'll be fairly integral to the early story once we get combat involved. He'll also have a lot to do with around a certain companion we intend to add. Inani has big bewbs. I do not know what lizard milk tastes like, but I'd be willing to try. We'll have some up to date previews to show off soon enough, in the mean time we are super proccupied with rolling out the latest updoot. That's all for the time being, hope ya'll are having a nice day today, and thank you for your support. Until next time!
Vladdius Maximus
— 6/26/25, 9:53 AM
@everyone Keeping you all informed once more, hope the day finds you well. More beautiful previews of future character dialogue art! It's approaching the point to where we'll be adding these to all current and future characters, but in the mean time you can see some new stuff! Mmm. Piercings.
And the Nursery of course is getting love and visual changes for the future Inani update
For those unaware, the plan for the time being is to work on bug fixes as we implement the Shaman who will mostly be lore dump for the time being. Then we'll be working on implementing Inani's 'assets'
In the meantime, that's all for now, thank you so much for supporting us and have a great day. As always, feel free to @ me for questions or suggestions in the appropriate channel or DMs.
Have a good one.
[ K ] Lewdrai
— 6/30/25, 1:13 PM
Weekly update is out, feel free to check
public-updates
Vladdius Maximus
— 7/10/25, 5:50 PM
@everyone Heya guys! Some progress for thee. We've been rewriting a few lines of dialogue to better match for consistency this week, specifically to keep the third person present tense vibe of Kay's journal sequences. Concept art for the heavy marine unit type compliments of Compound!
Ron has been doing work on controller infrastructure! Keybinds that swap with controllers.
Overall we're gonna be pushing some smaller patches really fast in the near future, to address bugs and other issues. Also some small content updates, like the dialogue I mentioned.
And work progresses towards adding the Shaman, then moving on to Inani's huge breasticles.
That's all for now, 4th of July took its toll on the American parts of our team (Me.)
Thank you so much for your time and support, as always you guys rock. Thank you!