Hmmm, never had got higher than 4, even after beatdown, guess gotta check itHigh injury stack, she gets cuts, bruises and blood all over, depending which wound it is.
As far as i had read, not, they just like human babies are "extra lifes"ZedTed I decided to come back a few releases later, can MC already keep the moot babies?
This seems weird, because there is art for moot babies being breastfed by the MC.As far as i had read, not, they just like human babies are "extra lifes"
Nice work. I see some new ":" after names. I thought about doing all those. And also make the ENG mirror the CHN with the punctuation and exclamations and questions marks.. But as it is nothing gamebreaking or so I haven't so far. Good job on the Lona madness mode.. : )Translation updated for LonaRPG.Beta.0.4.2.3
EDIT: All credit goes to previous translators, I only included the latest additions and translated a few options for Fishkind cave.
Maybe dev is planing someway to "raise" the baby instead of just vanish it after birth, tou i havent got a moot/human baby so i dont know what exactly happen.This seems weird, because there is art for moot babies being breastfed by the MC.
Yup, Head and MainHand go to 4, the rest to 3(except cuffs and neck to 1, but those come from shackles). Although getting the stack 4 on head removes the blood from sprites for some reason, as if that state stack was missing the visual. The wounds remain on portraits(I did not observe any change from 3 to 4, maybe the difference is in HCG's), so it could be a bug or a leftover removed feature..not sure.Hmmm, never had got higher than 4, even after beatdown, guess gotta check it
Thanks, but I can't take credit for literal translation. I only cross-referenced the native CHN and ENG versions from base games, GIT and the patch we have here, checking commits and fixes, dates and implementing those changes and fixes. The only untranslated lines were some interaction options for Fishkind cave, so I figured what the hell, might as well do it too. Since Registro69 was kind to upload the new version (thx <3), I wanted to make it playable with the translation you guys did as soon as possible, so I didn't go any further than that. I can relate though, I like it clean and organized too lolNice work. I see some new ":" after names. I thought about doing all those. And also make the ENG mirror the CHN with the punctuation and exclamations and questions marks.. But as it is nothing gamebreaking or so I haven't so far. Good job on the Lona madness mode.. : )
Well given the insult was about being "Karen" I assume the person in question went to a moderator. Moderator told game developer to be nice and not argue angrily at this person. Game author was like "wait, you involved the moderators? Okay the heck with this I'm leaving." The post I mentioned about comparing fantasy characters to real rape victims is still up, so I assume the moderator who got involved didn't see an issue with that comment. Like I said. That comment would set me off, too, if it was my game and someone said it. Let alone after having that same person shotgun recommendations and feature requests into the topic.Nah, only dev's account is missing. I assume he's deleted it himself, given that as I recall his final post was "Enjoy your game thread". It's a shame, honestly. The conflict of opinions aside, the dev did listen to posters and works fast, especially when it came to bugs. There is evidence in this same thread and the change log. Now I can understand that some people demand gratitude, recognition, affirmation or whatever you want to call it, not everyone has the same approach to these things. As for reporting and if that really led to a ban..on a site for ladies and gentlemen with distinct tastes such as ourselves, that would be truly distasteful.
Makes sense. That post too is a horrible correlation to say out loud, regardless of ones thoughts on the matter. And I'm a degenerate deviant, if you catch my driftWell given the insult was about being "Karen" I assume the person in question went to a moderator. Moderator told game developer to be nice and not argue angrily at this person. Game author was like "wait, you involved the moderators? Okay the heck with this I'm leaving." The post I mentioned about comparing fantasy characters to real rape victims is still up, so I assume the moderator who got involved didn't see an issue with that comment. Like I said. That comment would set me off, too, if it was my game and someone said it. Let alone after having that same person shotgun recommendations and feature requests into the topic.
I'm going to not address it further though, I think we need escape velocity on the topic of drama.
What is the 102 stat?
To change carry weight self.hud_weight_count= in, Game_Actor.rb; i think.
But it's also based on max stamina; i think.
You might also change it in menu_base.rb at line
bmp.draw_text(33, 226, @unit_w, 16,"#{$game_player.actor.weight_carried.round(1)} / #{(3*$game_player.actor.attr_dimensions["sta"][2]).round(1)}",2)
so that the gauges at bottom left in menu indicate correct numbers [it was 2*, but changed it to 3*].
But that's only if you're changing carry capacity directly, and not through increasing max stamina.
Or it might be something with this
def weight_immobilized?
@weight_carried >= (@actStat.get_stat("sta",ActorStat::MAX_STAT)*2)
end
in the same file.
I'm not sure yet.
Milk production, -100= to 1000 ml stored, u get it from pregnancy and motherhod, the first time i see it i though it was a ovum or some like thatWhat is the 102 stat?
There´s a guide out there written by our trulyhow do you let Adam live?
Yeah, most of the time u end up killing ur alliesWell, I'm just going to say enjoy the new subscriber, eccma. Great game.
Though, I do wish there was a friendly fire toggle...
Yup, u can check his stuff in the "1" page of the thread, he was here just for feedback. So dont worry about it.so guys will the dev keep developing this game on another site or did he just stop working on it all toghather
No idea, last time I messed around with the baby system was in 0.3.6. You can always spawn a moot baby directly into your inventory using "$game_party.gain_item($data_items[73], 1)".ZedTed I decided to come back a few releases later, can MC already keep the moot babies?
You need to finish the pickpocket quest in Doom Fort first apparently. Also heard other (older) reports of requiring 10 or 15 (forgot) wisdom to spare Adam's life.how do you let Adam live?