Could someone post the changelog and/or download file for version B.0.10.1 that was released just now?
LonaRPG.Beta.0.10.1
**Core change, save patch would not save everything. get rebirth or new game ASAP, god bless you**
-*Buggy, fix DarkPot 3.0 import and export bugs.
-*Buggy, DoomFortressR RecQuestDFR_GreenHat quest NPC now with 100% spawn rate.
-*Buggy, TutorialOP final room, u should not able to walk into void area.
-*Buggy, NFL_BridgeBunkerBat quest now wont show ! in overmap when its 0.
-*Buggy, NoerRecRoom, BIOS map_background_color isnt launch after killed teller. will cause entire map with void black.
-*Buggy, NoerPrison_CapturedBegin.rb, tmpTorturePtID not exist error.
-*Buggy, Sorage UI sort item key from S1 to a unique key binding in input menu(default A).
-*Buggy, chcg2_head_PiercingEar_high XY error
-*Buggy, all boar and swine's BasicControl skil to NpcBasicControl to slove graphics error. and WildBoar atk freq from 5/20 to 30/60, swine atk freq from 20/80 to 30/80.
-*fixed, encounter FishkindGroup. with a new opt to skip encounter if theres any Deepone follower in group.
-*fixed, ItemRottenMatter now with raw_date 1.
-*fixed, darkpot, with any Waste+Meat or Planet export will be ItemDreg.
-*fixed, game setting menu now support scroll(hope i dont fucked up this), title and setting menu input check from trigger to press.
-*core, Add BTmax BTmin to itemconfig and stats system, this would make stats like Sta Sat Health buffable(check mood json, test).
-*added, cache options on option menu. also fix a bug in Cache.precache_lona_prt_bitmap cause nothing precache.