How could you get my hopes up like this and then SHATTER them so utterly?Roleplay-S got updated yesterday (I think), where do I downloaded it where I don't need to make more accounts?
Thank a ton! Funnily, this seems like it can be exploited as a weirdly significant benefit for Nudist speed boost but I like seeing Lona's weapons equipped on her.same here, maybe it new bug for recent versions? Happen with me at some point and dint notice until later, now it distracting, fix would be nice if posible '"if anyone knows how".
just found out, only 'nice' part is, look like this bug happening only while wear cloth pice type wich was forcefully 'removed' from you by enemy = no need to change whole armor set, in my case i just change boots for enother set pice and bug "gone" while keep my Stylish outfit.
Those aren't Deepones, but Fishfolk. Basically, getting Lona impregnated by a fish man or feral Deepone has a roughly 45%ish chance of producing either a "human" or a fishfolk, and a low % chance to either produce a pure human or miscarriage. You need to produce a human from the interaction, but you won't know if it's a Deepone human or a regular human until a rebirth shows you the race options.How do I rebirth as a Deepone? I got pregnant with deepones but instead of a "Smelly Human" I just gave birth to 3 Deepones
Do these exist anywhere these days? I want infinite stats so i can save time not constantly masturbating + headpatting and napping with cocona to get statsHello, please help me what to do when I got this error when about to use on of the cheats? Thank you! View attachment 3502670
How could you get my hopes up like this and then SHATTER them so utterly?![]()
I did a request yesterday, but here you go: https://f95zone.to/threads/lonarpg-b-0-10-5-eccma417.283276/where version B.0.10.5?
Thanks for your feedback. Yes, RoleplayS changes the very essence of the game. I’m not sure whether it truly makes sense, but with the mod the game feels more “gamey.” Ironically, you feel more empowered because of all the skills and weapons, yet at the same time you fail and die more often. In the vanilla game, you feel fragile, but you plan more carefully and therefore succeed more often.I'm not really sure if I can give a proper suggestion since my personal philosophy on what constitutes a great RPG heavily clashes with what Roleplay-S is trying to accomplish, which means it would take more than just modifying stats number to make what I suggest come true. I wish I could give a more detailed explanation on my suggestion but I don't have enough time atm. A simple TLDR would be, just follow base LonaRPG progression style. Measure the time it takes for Lona in the base game to gain a certain level/trait/item after doing a set amount of quests in a non-repetitive session, then modify the mod to match it. There's also many other amount of EXP farming options to look at too involving rescuing prisoners, rape loop, prostitution, etc...
Now, here comes the tough part and the reason why I think it may not be possible to properly balance Roleplay-S difficulty curve unless you put in some titanesque work. Even if you do make it so all skills/traits are claimable in about the same time frame as it would in the base game, Roleplay-S has a lot of added features, such as free stats farming and OP items/skills that will rapidly trivialize the game. Lona is given many new options to face her ennemies. But what about the ennemies themselves? Were they given anything to counter Lona's newly found power? Not really. And this is where the issue regarding difficulty becoming suddenly too easy surfaces. The base game already has such problem, however it's far more prominent in Roleplay-S. Lazi Ness placed a heavy emphasis on vertical progression aka grind because it is the easiest solution to prevent the game from becoming too easy too fast. It's a sloppy solution, but that's all the modder can realistically do from the looks of it.
At the strict minimum, the NPC should also be modified to match the newly added feature. In an ideal world, the better approach would be to do a complete overhaul of LonaRPG's map/NPCs. In this, the map is divided into different sections, each section having their own set of difficulty and NPCs. Certain parts of the map cannot be accessed without fulfilling certain requirements. To prevent Lona from becoming too strong too soon, there should be a leveling limit. It's only after Lona fulfill certain conditions that she can level up further. Don't make it so you have to hit something 100 times before you can get to the next level. Have the leveling method involve player's brain, not their willingness to repeat the exact same action over and over for hours.
I reduced HP and STA as you suggested. However, in the future I think I’ll reduce the gains from leveling to counterbalance the higher starting values, or aim for something in between. The reason is the scenarios mentioned earlier, which you can’t survive with HP that is too low.Hey, the vanilla HP+STA are lifesavers early game but yeah, midgame Lona becomes unkillable unless you incredibly mismanage I would personally reduce the HP and STA somewhere inbetween vanilla and RPS' because of how stat growth is also a thing. So 100 starting HP at 1 CON would be much more reasonable and maybe 70 or 75 STA at 1SUR? Would you also happen to know how to revert the trait point every 2 levels back to vanilla every level by the way? Thanks for the mods, will try Companion Fail Safe soon
im pretty sure the ultimate end-goal of the game is to completely eradicate the infestation and save the island... the boat ending was just temporary because the real ending isn't in the game yet... so unless that plan changed the goal is to eradicate the infestation...eventually... lona even sorta mentions this outcome when you board the boat and she thinks about it... but then is like "nah theres no way i could do that" basically as the ship sails away... hinting at the actual ending to the game...Just took it upon me to finally kill one of the hearts, if I leave the area and return do they respawn? Does anything change if you kill one or all of them?
Thought it would be cool if you managed to clean the infestation all the way to Sybaris and clean the city
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It's installed wrong.so ive been trying some mods, it appears like this. does this mean i should get older version ?
I have had no problems with that website or its mods. I've even helped them upload mine to their site.is raidgame ru safe?
plan to mod the game and mods there seem interesting
Those cheats exist - check the "Toggles" section of the Cheat Framework. There are a lot of other cheats, including directly editing level/states/items, increasing the amount of drops, etc.Do these exist anywhere these days? I want infinite stats so i can save time not constantly masturbating + headpatting and napping with cocona to get stats
Some traits will lock you from getting other traits, for example the tough personality will lock you from getting the magic and sex traits, because the tough personality increases a lot the power of the warrior build, so for balance purposes they lock you into it's respective path, the same thing happens with the other personalities.I don't see any information about that in the pinned guide so i ask here.
Some trait are locked even though i fullfill all the condition, is there a question to unlock them? (equip magic item/heavy item/holy relic).
Another thing that annoy me is that it is not described anywhere what the stat does, some stat like attack or def are obvious but what about the other? when i equip a item who improve my "COM", "SCU", "WEAK", "WIS" or "SUR" what do i get? i have absolutely no clue for what purpose i upgrade these stat.
I was also searching for a away to remove some of my trait point that i added in something i don't actually need but i couldn't find any way... i see there is a cheat to do it so i believe there is no legit way?
another thing... i was wondering how are working the dangerous encounter, when i have one i have the choice to escape/observe/talk/hide/approach/suicide... though i have no clue how to raise my chance to make this choice actually work, i think i missed every single one of them in 20 hour and "hide" seems to do nothing?
Finally (for now) i would like to ask what the world difficulty change and it is important?
Thank you, i hope someone could make a clear guide about all these feature and if possible if the author of the threat could pin it, i would be very grateful.
oh i see thankIt's installed wrong.Those are individual mods - you need to drop the ones you want into the mod folder and activate them individually. If you want them all, use the "VisualQOL" version.
I have had no problems with that website or its mods. I've even helped them upload mine to their site.
Those cheats exist - check the "Toggles" section of the Cheat Framework. There are a lot of other cheats, including directly editing level/states/items, increasing the amount of drops, etc.