Of_Ill_Omens

Member
Apr 10, 2023
212
474
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As far as I know the complain is partially right, Eccma made the game real time "out of spite" (to prove that it can be done, and to one-up Feira team who gave up on the idea) but making real time combat in RPGM basically requires bending the engine backwards and comes with a slew of... unforeseen consequences.
But it's not necessarily an issue, the game wholeheartedly embraces the jank of chaotic melee, and if you take the time to get used to it, you can deal with it, even use it to your advantage. And it does make sense from the narrative perspectvie too, Lona is not a trained combatant, she's unfortunate unprepared civilian way out of her depth. The way I remember scuffles of my youth, half the time I wouldn't even know what hit me, so when the poor girl gets stunlocked by spastic green little shit, I can totally empathize.

Are there any injuries or other things that could lower my atk to the point of dealing half your normal damage? maybe it was just my mood buff dropping or some injury causing me to deal about half less than i normally do and im overthinking it
Arms and either Chest or Abdomen injuries give (stacking) -ATK debuff.
 

Trickstar

Well-Known Member
Jun 2, 2018
1,788
7,084
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You've been browsing this thread for close to a MONTH (not to mention you visited and played when the game was still 0.3 and 0.4 some 5 YEARS ago) and only now do you realize the game is hard and not up to your taste ? Git gud mate and stop trolling
Yeah and I played it the first time a few years ago for like 1 hour then left to see how it will advance more. I get you want to try some sort of gotcha to make whatever pathetic sense of ego you have feel better, but that garbage is not going to work on me.

Crazy how someone can't even try a game again and criticize the problems it has without some clown screaming the braindead "git gud" phrase lmao. If you honestly think there is no problems with the combat in this game then you are just straight up lying lol.

Next time you want to chime in make sure you don't say something stupid.
 

kolizader

New Member
Jan 3, 2026
9
2
3
what do you guys think about the roleplaying aspects of the game? i selected the tough personality but lona is just the same timid girl and nothing feels different. maybe i missed something cuz i was on 15 combat most of the game but still she does not feel "tough" and the only dialouge options that may have changed becouse of my personality choice are like a few that give you the option to just punch someone to make them talk or get money out of them but im not even sure about those ones. At least to me the roleplaying aspect feels lacking rn but i can also understand that this is an early access game with a lot of work ahead of it. And maybe im kind of expecting too much from a small dev after playing too many good rpgs like baldurs gate and some atlus games.
 

Anyanas

Newbie
May 24, 2023
73
138
170
The roleplay aspect is you're playing as an incredibly short, malnourished girl with a weight of around 40kg. Even if you get her to act tough in certain scenarios, the reality of the situation is she can never be truly "tough".
 
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Darkvoid103

Newbie
Jun 17, 2024
16
8
39
yeah... story/lore wise... lona is incredibly short,flat chested, and starved.... many assume she is either a young boy... or a child... which honestly makes it even strange that most peoples first reaction is to try to rape you... but i guess in this world is fine to want to rape a child?... one of the bandits even questions it at one point saying shes a child... and if lona chooses the option to say shes a fully grown woman the person immediately tries to rape her... honestly this world is kinda rediculous... apparently the world has no problems raping a child.. or someone they think is a child... outside of that one bandit who questions it until you specifically say your an adult...the point is however that no one expects you to be strong or capable of anything...so even if your "tough" personality... you cant act tough when nobody sees you as anything other than a young child...


although... i do like how nympho lona is kinda explained lore wise... by being because of the church... the church taught her to be a nympho... which is why acolyte is specifically nympho only... cus she would only have gone to church if she was a nympho...and its even explained that her parents took her away from the church when she was asked to "service" people... which explains why shes still a virgin at the start of the game despite being a nympho... the little lore details within the skill descriptions themselves... i like that touch..
 

orapnam69

Member
Aug 17, 2020
181
233
218
The story kinda hasn't considered Rip & Tear Lona, even tho some title screens has her beating hordes of monsters. She could wipe out monster dens, bandit gangs, noble palaces, giant abominations of flesh, a god's avatar, and Boss Mama, and then she's threatened by 4 random soldiers in the next cutscenes, like she didn't watch them get bent over by monsters she could easily beat moments earlier.
 
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kolizader

New Member
Jan 3, 2026
9
2
3
yeah i do get that she is a starved short and flat as an anvil girl but i would like to at least get the option to try and be tough in front of an npc they don't even have to take it seriously or they might make fun of lona or attack her for trying that. Better yet the dev could add some kind of dialouge option progression to these personalities like reaching X of stat Y and Z could make you better at something related to that personality. Like for expample you get different dialouge depending on these stats if you succed in some rng or stat check or something to make it better. Maybe something like that would actually make me feel as if lona is progressing as a character in the story rn she feels the same from start to finish. But i don't know if that kind of thing would not clash too much with what the dev would want from the game?
Also yeah i think that when i do a quest where the soldiers threaten lona to kill her when she does not comply with their request to help them get out and after that i kill the soldiers and all the monsters in the map i should have that as an option in the quest to just do that and have a different outcome. It's kind of immersion breaking when i kill the questgiver and they just magically appear in the next cutscene just to call me a weak whore who does nothing like i did not clap their asses with a musket a minute ago
 
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rkwisajkh

Newbie
Jul 10, 2021
20
13
120
The story kinda hasn't considered Rip & Tear Lona, even tho some title screens has her beating hordes of monsters. She could wipe out monster dens, bandit gangs, noble palaces, giant abominations of flesh, a god's avatar, and Boss Mama, and then she's threatened by 4 random soldiers in the next cutscenes, like she didn't watch them get bent over by monsters she could easily beat moments earlier.
Lona is pretty weak. She's struggling with using a broadsword (it's probably a one-handed one, she probably wouldn't even lift a two-handed one), what do you expect her to do against 4 grown men? She's easily knocked-out in the game several times, so 4 soldiers probably can easily dispatch her. She can clear monsters and bandits because she has healing items (potions), she's usually fighting one or two at a time, and she's more of an agile fighter than a strength one. Lona is a malnourished short girl, after all.

Edit: i've just realised that berserker's sword is actually a two-handed greatsword, but it doesn't prove anything. Realistically, she wouldn't be able to use it at all,(cuz it's a reference to guts sword, no way she's lifting it), but even if she can, it doesn't change her durability or endurance. She has VERY little stamina, she's easily knocked out.
 
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ihatefleas

Member
Dec 18, 2018
213
402
239
Does anyone have tips for newbie like me, I died like 3 times by rats and hunger
Kill the rats with the lantern, it's more stamina efficient to burn them than to use your wooden log in melee.
Recruit a frontliner like not-Goblin Slayer, tell him to wait and lure enemies to the tile next to him. Enemies aggro on the one that last attacked them. If your team mate has aggro, sandwich the enemy between you and him. You attack them once in the back, that will stun them for a brief period of time. Wait until your mate attacks again, which will pull the enemy out of the backstab stun. Rinse and repeat. The goal is basically taking turns whacking enemies, they'll pretty much be perma stunned that way.

For food, if you're up for exploits, barter for a good soup and then sell it back to the merchant without closing the window, that way the merchant will only charge the minimum amount for the rest of the stack which is like 10 or 20 TP instead of 350 or whatever.

If you don't want to do that, you need to rely on quests for money and forage for food yourself. You can combine 2 meat for a meat soup, 2 veggies for a veggie soup and 1 meat and 1 veggie for a good soup. You don't need to worry about food spoiling on hard. You can interact with animal corpses for a lot of meat, some maps have them lying around. You can also hunt bunnies on field maps.
 

Hypoel

Active Member
Apr 14, 2025
541
423
144
Does anyone have tips for newbie like me, I died like 3 times by rats and hunger
Finish the tutorial , take the cave bug killing quest , Go kill some bugs Claim your reward
restart again and again till you have enought food for a whole platoon
 

orapnam69

Member
Aug 17, 2020
181
233
218
Lona is pretty weak. She's struggling with using a broadsword (it's probably a one-handed one, she probably wouldn't even lift a two-handed one), what do you expect her to do against 4 grown men? She's easily knocked-out in the game several times, so 4 soldiers probably can easily dispatch her. She can clear monsters and bandits because she has healing items (potions), she's usually fighting one or two at a time, and she's more of an agile fighter than a strength one. Lona is a malnourished short girl, after all.

Edit: i've just realised that berserker's sword is actually a two-handed greatsword, but it doesn't prove anything. Realistically, she wouldn't be able to use it at all,(cuz it's a reference to guts sword, no way she's lifting it), but even if she can, it doesn't change her durability or endurance. She has VERY little stamina, she's easily knocked out.
That's early Lona. Lategame Lona regularly rips and tears bandits and monsters like 2 times a day, no dodge required. She could fight orcs and abominations head-on, and farm abomination dens daily. She could get surrounded by 4 full-gear soldiers at the same time and would still kill them with AOE attacks while they could barely damage her, let alone 4 soldiers that need her help to even survive what she regularly kills in the first place. And this cutscene happened near Sybaris, so it's mid-lategame Lona anyway. And she got threatened by a dude who also needs her help to travel later, barehanded btw.
 

ihatefleas

Member
Dec 18, 2018
213
402
239
yeah i do get that she is a starved short and flat as an anvil girl but i would like to at least get the option to try and be tough in front of an npc they don't even have to take it seriously or they might make fun of lona or attack her for trying that. Better yet the dev could add some kind of dialouge option progression to these personalities like reaching X of stat Y and Z could make you better at something related to that personality. Like for expample you get different dialouge depending on these stats if you succed in some rng or stat check or something to make it better. Maybe something like that would actually make me feel as if lona is progressing as a character in the story rn she feels the same from start to finish. But i don't know if that kind of thing would not clash too much with what the dev would want from the game?
Also yeah i think that when i do a quest where the soldiers threaten lona to kill her when she does not comply with their request to help them get out and after that i kill the soldiers and all the monsters in the map i should have that as an option in the quest to just do that and have a different outcome. It's kind of immersion breaking when i kill the questgiver and they just magically appear in the next cutscene just to call me a weak whore who does nothing like i did not clap their asses with a musket a minute ago
There's some instances where you can talk back but that depends on your stats. Also even if Lona gets very powerful later on in the game numbers are always king because you can get backstabbed, stunned and injured. The same rules apply to almost everyone, you can murder a heavily armored orc with a shield 2on1 even at level 1 if you play it smart.
 
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rkwisajkh

Newbie
Jul 10, 2021
20
13
120
That's early Lona. Lategame Lona regularly rips and tears bandits and monsters like 2 times a day, no dodge required. She could fight orcs and abominations head-on, and farm abomination dens daily. She could get surrounded by 4 full-gear soldiers at the same time and would still kill them with AOE attacks while they could barely damage her, let alone 4 soldiers that need her help to even survive what she regularly kills in the first place. And this cutscene happened near Sybaris, so it's mid-lategame Lona anyway. And she got threatened by a dude who also needs her help to travel later, barehanded btw.
They are soldiers, not bandits. I think that at this point Lona won't care about killing people, but problems with the law is the last thing she wants.
Also, it usually takes (me) several months at best to reach that point of the game, which is nowhere near enough to change someone's personality. At the start of the game she isn't that brave, so it's logical that she is easily threatened.
Also, idk what are you feeding Lona with so she can brush off soldiers hits, but i'm pretty sure she's is nowhere near durable enough to tank them if they just hit her hard enough (she isn't wearing any significant armour). She's kicked around all game, which kind of shows she's weak. People can usually easily overpower her in physical terms.
Lastly, it's a dark fantasy, not a power fantasy where you are a superhero, and Lona is an underdog who survives against the odds.
 

orapnam69

Member
Aug 17, 2020
181
233
218
They are soldiers, not bandits. I think that at this point Lona won't care about killing people, but problems with the law is the last thing she wants.
Also, it usually takes (me) several months at best to reach that point of the game, which is nowhere near enough to change someone's personality. At the start of the game she isn't that brave, so it's logical that she is easily threatened.
Also, idk what are you feeding Lona with so she can brush off soldiers hits, but i'm pretty sure she's is nowhere near durable enough to tank them if they just hit her hard enough (she isn't wearing any significant armour). She's kicked around all game, which kind of shows she's weak. People can usually easily overpower her in physical terms.
Lastly, it's a dark fantasy, not a power fantasy where you are a superhero, and Lona is an underdog who survives against the odds.
There's no problem with the laws, they are in the middle of nowhere, with the soldiers just killed their captains in the first place. The soldiers are pretty much protected by plot armor that they will resurrect even if Lona kills them.
Even if she's threatened, 4 lightly equipped soldiers are on the level of what she fights daily during random events anyway, they are nothing special.
With proper armors, she barely takes any damage from them. A heavily equipped Lona is only significantly injured by large enemies, traps, or bosses. And while she's light, lategame Lona actually has really good stats that she can 2-3 shots these guys while taking minimal damage.
Well, it depends. While it's true that without cheese Lona is pretty underpowered early on, lategame Lona is one of the strongest mortals on the whole island that she only needs strategy to deal with bosses.
 

rkwisajkh

Newbie
Jul 10, 2021
20
13
120
There's no problem with the laws, they are in the middle of nowhere, with the soldiers just killed their captains in the first place. The soldiers are pretty much protected by plot armor that they will resurrect even if Lona kills them.
Even if she's threatened, 4 lightly equipped soldiers are on the level of what she fights daily during random events anyway, they are nothing special.
With proper armors, she barely takes any damage from them. A heavily equipped Lona is only significantly injured by large enemies, traps, or bosses. And while she's light, lategame Lona actually has really good stats that she can 2-3 shots these guys while taking minimal damage.
Well, it depends. While it's true that without cheese Lona is pretty underpowered early on, lategame Lona is one of the strongest mortals on the whole island that she only needs strategy to deal with bosses.
Ingame stats aren't a perfect representation of how strong Lona is, i think everyone is much less durable than game implies. And you discover this location when you're level 30~, not 40 or 50, so you're not that strong anyway.
 

orapnam69

Member
Aug 17, 2020
181
233
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Ingame stats aren't a perfect representation of how strong Lona is, i think everyone is much less durable than game implies. And you discover this location when you're level 30~, not 40 or 50, so you're not that strong anyway.
And I already said, that even when she isn't lategame, Lona is more than capable to handle 4 enemies anyway. She literally faced more in random encounters, there's no way she survived the infected land if she can't handle 4 chums who needs her help to escape in the first place. A lvl 30 Lona is someone that has killed hundreds and completed dozens of quests, she ain't a normal civilian.
 

Hypoel

Active Member
Apr 14, 2025
541
423
144
And I already said, that even when she isn't lategame, Lona is more than capable to handle 4 enemies anyway. She literally faced more in random encounters, there's no way she survived the infected land if she can't handle 4 chums who needs her help to escape in the first place. A lvl 30 Lona is someone that has killed hundreds and completed dozens of quests, she ain't a normal civilian.
Hallo , euh yeah no , if Lona Doesn't have the expert in weapon trait to handle the Albart that does 35dmg she can't kill shit . Only with her lantern and it's only as a support
 
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