- Jun 24, 2020
- 8
- 1
Read the readme and proceed to delete that specific file.
thx manRead the readme and proceed to delete that specific file.
Read the readme and proceed to delete that specific file.
thx manRead the readme and proceed to delete that specific file.
Yes, it should work. However, it sets property that is not saved and is reloaded each time game starts so it'll only work once.
Stats are recalculated a LOT. Especially current ones and especially if you don't have my optimization installed as it was biggest CPU hog. But even with it still a lot of times.i tried it with $game_player.actor.atk = 99 and it temporarily changed the atk stat but then reseted to normal.
$game_player.actor.actStat.set_stat("atk",99,4) #TRUE_MIN
$game_player.actor.actStat.set_stat("atk",99,3) #TRUE_MAX
Not sure. I think image layers you want are "equip_TopExtra" and "equip_MidExtra" that are stored in $data_armors[18].addData["stat"]It worked, but I want both the Leather Bag and Torn Apron to show up in character standing art. These are image layers so I should be able to make one appears ontop another right ?
$data_armors[18].addData["stat"] = "equip_TopExtra"
(letters case matters).you are a god! <3 it works!Stats are recalculated a LOT. Especially current ones and especially if you don't have my optimization installed as it was biggest CPU hog. But even with it still a lot of times.
Current which you tried setting is basically default+states+equip.
I'd say your best bet is to modify TRUE_MIN like this:
$game_player.actor.actStat.set_stat("atk",99,4) #TRUE_MIN
if you need to modify TRUE_MAX then (for atk it's already 10000 so no need I think)
$game_player.actor.actStat.set_stat("atk",99,3) #TRUE_MAX
Then force game to fully recalculate stats (unequip/equip something).
Not sure. I think image layers you want are "equip_TopExtra" and "equip_MidExtra" that are stored in $data_armors[18].addData["stat"]
Try setting$data_armors[18].addData["stat"] = "equip_TopExtra"
(letters case matters).
No luck -_-Not sure. I think image layers you want are "equip_TopExtra" and "equip_MidExtra" that are stored in $data_armors[18].addData["stat"]
Try setting$data_armors[18].addData["stat"] = "equip_TopExtra"
(letters case matters).
addData hash for 18th item (bag) looks like:No luck -_-
The TopExt is the on used for colar and chain, maybe if we substitue the data of one of the collar item for the leather bag ?
{
"<equip type: Belt>"=>nil,
"stat"=>"equip_MidExtra",
"value"=>"AdvMidExtra",
"eff_cfg"=>"AdvMidExtra.json",
"flag"=>"AdvMidExtra",
"type"=>"Armor",
"tag"=>"Equip"
}
{
"<equip type: Neck>"=>nil,
"<fixed equip: 5>"=>nil,
"stat"=>"equip_TopExtra",
"value"=>"CollarTopExtra",
"eff_cfg"=>"CollarTopExtra.json",
"flag"=>"CollarTopExtra",
"type"=>"Armor",
"tag"=>"Bondage"
}
The looks? /hgg2d/ loves lolis.Probably because of how Lona looks, they'd lambaste it and maybe even ban it, Paulina.
My bad, I thought it had been infected by a certain brigade of white knights.The looks? /hgg2d/ loves lolis.
However they're actually somewhat racist and hate pretty much every non Japanese game except of lost life.
How would one set min spd? getting tired of having timid lona be a snail.Stats are recalculated a LOT. Especially current ones and especially if you don't have my optimization installed as it was biggest CPU hog. But even with it still a lot of times.
Current which you tried setting is basically default+states+equip.
I'd say your best bet is to modify TRUE_MIN like this:
$game_player.actor.actStat.set_stat("atk",99,4) #TRUE_MIN
if you need to modify TRUE_MAX then (for atk it's already 10000 so no need I think)
$game_player.actor.actStat.set_stat("atk",99,3) #TRUE_MAX
Then force game to fully recalculate stats (unequip/equip something).
Not sure. I think image layers you want are "equip_TopExtra" and "equip_MidExtra" that are stored in $data_armors[18].addData["stat"]
Try setting$data_armors[18].addData["stat"] = "equip_TopExtra"
(letters case matters).
I think move_speed is calculated from TRUE values, so same, just set_stat("move_speed",...,4)How would one set min spd? getting tired of having timid lona be a snail.
1. You need to restore your morality, guards attack you when you have negative morality. Note that killing someone will temporarily set your morality to around -200. Easiest and fastest way to reset your morality is by buying a fake ID in the Harbor Backstreet in Noer.I got some problem
1.How can i get away from crimes i kill some peple by force sex and guards always try to kill me cause group of villagers pin me down in process i can't go buy stuff from other places except bar
2.How can i get pregnant i have sex everyday but i failed and get miscarriaged i think because i have sex while when she reach at orange bar
Don't kill people?1.How can i get away from crimes i kill some peple by force sex and guards always try to kill me cause group of villagers pin me down in process i can't go buy stuff from other places except bar
The Sex Stats page in the menu shows your cycle. The ideal day to get pregnant is right after ovulating (Lona will say something like "I'm so hot, is my body expecting something?"), so have sex right after that. If you're fine with having non-human babies you should consider getting Seedbed 10 (the easiest way in my opinion is to visit the infected land to the North and collect and eat as many Mutated Mushrooms as you can find) then get some Goblin love, that should drop the pregnancy time to 10 days or so. Seedbed won't decrease human pregnancy time though.2.How can i get pregnant i have sex everyday but i failed and get miscarriaged i think because i have sex while when she reach at orange bar
It mean i can't kill everybody included The Slavers around 5-6 men(Hooded people with restrain pole) who ambushed me everytime i walk on mapYou need to restore your morality, guards attack you when you have negative morality. Note that killing someone will temporarily set your morality to around -200. Easiest and fastest way to reset your morality is by buying a fake ID in the Harbor Backstreet in Noer
The slavers belong to the criminal faction so you should not lose any morality attacking and killing them. The only ones you need to be careful of are civilians, guards, priests, and your companions.It mean i can't kill everybody included The Slavers around 5-6 men(Hooded people with restrain pole) who ambushed me everytime i walk on map
Can I get the same info dump regarding Torn apron ? Wanna know its structure compared to Leather bag.addData hash for 18th item (bag) looks like:
This is everything that's being set in rpgmaker editor. Everything else is in scripts or .json.Code:{ "<equip type: Belt>"=>nil, "stat"=>"equip_MidExtra", "value"=>"AdvMidExtra", "eff_cfg"=>"AdvMidExtra.json", "flag"=>"AdvMidExtra", "type"=>"Armor", "tag"=>"Equip" }
I do not know which of those should be what you're looking for or if modifying it after it's loaded has any effect.
Collar (id 21) addData has:
Code:{ "<equip type: Neck>"=>nil, "<fixed equip: 5>"=>nil, "stat"=>"equip_TopExtra", "value"=>"CollarTopExtra", "eff_cfg"=>"CollarTopExtra.json", "flag"=>"CollarTopExtra", "type"=>"Armor", "tag"=>"Bondage" }
Have been camping near that Noer goblin's cave for one month in-game, 16 days, only junks. I think pricey stuffs only spawn with high world danger above 50.Try chests in goblin ruled places. Like their caves. I found golden garments and whips and crazy magic staffs in those.