nackedsnake

Engaged Member
Jan 29, 2019
2,345
3,070
So... ah... seems like the arena is bugged when starting a new game. Not sure if it is just the first encounter or if it is the whole Arena in general... But you are stuck in a black screen and you can open menu.
I did not use the ENG Translation patch and am using the default ENG pack that is given. However, even the CHT is glitched as well... so I am assuming this is something completely unrelated to language pack and probably has to do with the code itself.
I am going to do further testing too see if I can trouble shoot it. But for now, stay away from the Arena if you don't want to get soft locked.

Edit1: Maybe it is because I am playing on the old save (can be a possibility for the bug) but even after the scripted first encounter, the Arena is bugged in 6.6.7. Even in the CHT version.
I am not sure how to get rid of the first entrance trigger so I can't test it in the current version. But for now, seems like the Arena itself is bugged.

Edit2: Seems like the DEV was already away of this and has a fix for it already. The link is in his post on .
Mega

Edit3: Play tested it and it works fine. I will also add the file on this post if you don't trust random links lmao. Just drag and drop the folder. Replace/combine original and it's done.
Ain't 6.6.7.2 already been included in Squark 's post? Or is this some new patch?
 

ProjectS001

Member
Sep 12, 2020
164
354
Ain't 6.6.7.2 already been included in Squark 's post? Or is this some new patch?
From what I am aware of, 6.6.7.2 is slightly better but it is basically the same. I however got my patch for 6.6.7 very early... might be the reason why 6.6.7 Arena was bugged for me kek. That is probably the reason cause I see Squark's post being edited haha. I have been bamboozled lol
 

Fake_Egirl

Newbie
Oct 6, 2020
15
1
How do you fight the beast? I’ve done a bunch of gladiator matches and got that job description but I still can’t fight the beast
 

D.B.Bang

Newbie
Aug 6, 2020
51
21
How do you do it? I haven't been able to find any use for that thing and you can kill the fortune teller with it? Please tell me or show if you can.

I'll give you a like for it in return how is that?
The best way to kill the fortune teller is to trap her the first time you meet her in the house in noer. Partners are again Gray and Cecily. With Gray on the right you stand on the left and clamp the fortuneteller in the middle.
Then proceed to hit and stun continuously from both sides to prevent her from casting spells. After killing the fortune teller, she enters stage 2 and is also her true form. At that point you run away back to the inn, where you team up with cocona.

Enter the house again, use summoning allies to keep cocona from getting too close to the fortuneteller's location and let her finish the job.
As for totems, when you equip them, they can summon a monster that attacks at close range or a ball of flesh that explodes and drains health slowly. Use those 2 to plan the fortune teller's blood. Because NPCs usually attack those 2 things will not attack you back. It works like a trap

P/s: Killing the fortune teller unlocks the achievement, but you also can't reopen the CG. So please consider
 
  • Thinking Face
  • Like
Reactions: eugene67 and XDHGX

D.B.Bang

Newbie
Aug 6, 2020
51
21
Really? I never know a bout it. Can I know how to trigger the quest that you mentioned?
That's the mission when you stay at Doom Fort refuge camp. You must enter at nightfall. When entering and go right, a quest will arise and the cutscene will appear about the saints kidnapping a pregnant girl. After accepting the quest, you will go left instead of exiting. Another cutscene will appear and the fortune teller will perform the task. Accepting her quest will take you to a cave where you have to kill a fat guy who killed his mother. At the same time bring the girl back. After completing the mission, you will receive 1 gold coin and abomination totem ( Magic weapon ) and exp mora. Killing people in it will deduct your mora.

With enough wis or con/str , you can scream at the man or convince to get the girl out of there without killing anyone. If you're playing the Nym route, bring Cecily and Gray Rat. The people in the cave have weak attacks, leave the Gray rat tank while Cecily goes with you to protect the girl and escape. That way it will only take you 5-6 mora to complete the quest.

As for killing the big man, it's best to trap him or kill him with gray and Cecily. with 20 trap points and 3 scout points. Killing him was easy.
This is an easy quest along with the monster defense quest in Doom Fort
 
  • Red Heart
Reactions: XDHGX

Ferghus

Engaged Member
Aug 25, 2017
2,640
4,037
That's the mission when you stay at Doom Fort refuge camp. You must enter at nightfall. When entering and go right, a quest will arise and the cutscene will appear about the saints kidnapping a pregnant girl. After accepting the quest, you will go left instead of exiting. Another cutscene will appear and the fortune teller will perform the task. Accepting her quest will take you to a cave where you have to kill a fat guy who killed his mother. At the same time bring the girl back. After completing the mission, you will receive 1 gold coin and abomination totem ( Magic weapon ) and exp mora. Killing people in it will deduct your mora.

With enough wis or con/str , you can scream at the man or convince to get the girl out of there without killing anyone. If you're playing the Nym route, bring Cecily and Gray Rat. The people in the cave have weak attacks, leave the Gray rat tank while Cecily goes with you to protect the girl and escape. That way it will only take you 5-6 mora to complete the quest.

As for killing the big man, it's best to trap him or kill him with gray and Cecily. with 20 trap points and 3 scout points. Killing him was easy.
This is an easy quest along with the monster defense quest in Doom Fort
To add to what you said, killing those people will only deducts one morality each, iirc. Even if you had like 50 morality, you could get away with killing 10 and still be fine. But try not to start killing until after the girl starts following you, since she'll run away too if you start killing prematurely. Be careful of the aforementioned fat guy. He's a mage and may or may not shoot at you. Also, 4 or 5 guys spawn at the entrance when the timer goes off, so plan for that too. They'll wield farming tools or a pickaxe, which might not be a big deal to you, but may mean trouble to your vulnerable escort.
 

Ferghus

Engaged Member
Aug 25, 2017
2,640
4,037
By the way, anyone know how to save Lisa for the second time as a Nympho? Like I can find her before the timer ticks down, but I don't know how I'm supposed to fight the nest core of whatever that you have to pass by on the way out. Hell, I'm having a hard time figuring out how I'm supposed to peel off and kill the three monsters on her before they end up killing her.
Edit: Fixed a typo. somehow, my brain combined "Elise" and "Lisa" into Elisa while I was typing.
 
Last edited:

D.B.Bang

Newbie
Aug 6, 2020
51
21
By the way, anyone know how to save Lisa for the second time as a Nympho? Like I can find her before the timer ticks down, but I don't know how I'm supposed to fight the nest core of whatever that you have to pass by on the way out. Hell, I'm having a hard time figuring out how I'm supposed to peel off and kill the three monsters on her before they end up killing her.
Edit: Fixed a typo. somehow, my brain combined "Elise" and "Lisa" into Elisa while I was typing.
Lisa? Or Elise? fishtopia quest?
 

Tektaara

Member
Mar 15, 2021
309
464
The best way to kill the fortune teller is to trap her the first time you meet her in the house in noer. Partners are again Gray and Cecily. With Gray on the right you stand on the left and clamp the fortuneteller in the middle.
Then proceed to hit and stun continuously from both sides to prevent her from casting spells. After killing the fortune teller, she enters stage 2 and is also her true form. At that point you run away back to the inn, where you team up with cocona.

Enter the house again, use summoning allies to keep cocona from getting too close to the fortuneteller's location and let her finish the job.
As for totems, when you equip them, they can summon a monster that attacks at close range or a ball of flesh that explodes and drains health slowly. Use those 2 to plan the fortune teller's blood. Because NPCs usually attack those 2 things will not attack you back. It works like a trap

P/s: Killing the fortune teller unlocks the achievement, but you also can't reopen the CG. So please consider
Sorry, but I'm only interested in how you use the abomination totem. How is it good for killing fortune tellers? I don't think the abomination totem is good for anything, but if you say it's good for killing fortune tellers then it sounds like there's something about that item that I haven't noticed. No matter how dumb you make me feel I won't get mad (I already know I'm dumb), so please tell me.
 

Tektaara

Member
Mar 15, 2021
309
464
By the way, anyone know how to save Lisa for the second time as a Nympho? Like I can find her before the timer ticks down, but I don't know how I'm supposed to fight the nest core of whatever that you have to pass by on the way out. Hell, I'm having a hard time figuring out how I'm supposed to peel off and kill the three monsters on her before they end up killing her.
Edit: Fixed a typo. somehow, my brain combined "Elise" and "Lisa" into Elisa while I was typing.
Sorry I dunno about the fighting since I kinda only play stealth mage, and once you tried lightning you simply stop looking for anything else when it's abominations you're up against, but to save Lisa it's safest in any case to walk straight to her location and avoid fighting. You don't have to reach her undetected you just gotta make it past, which shouldn't be too difficult as long as you don't sprint. Sprinting seems to fill abomination with determination for some odd reason and makes them hyperaggressive. Equip the lantern for the dodge skill if you need more speed, or need to hop over a cobweb and avoid getting grappled and everything. You may need some amount of sur but if you destroy those thingies that spawn enemies with Z it dies without spawning anything.

Once you reach Lisa things might look urgent but there should be plenty of time. If you can just clear the room without her dying then you can leave her behind and take your sweet time clearing a route to the exit.
 
  • Thinking Face
Reactions: Ferghus

Ferghus

Engaged Member
Aug 25, 2017
2,640
4,037
Sorry I dunno about the fighting since I kinda only play stealth mage, and once you tried lightning you simply stop looking for anything else when it's abominations you're up against, but to save Lisa it's safest in any case to walk straight to her location and avoid fighting. You don't have to reach her undetected you just gotta make it past, which shouldn't be too difficult as long as you don't sprint. Sprinting seems to fill abomination with determination for some odd reason and makes them hyperaggressive. Equip the lantern for the dodge skill if you need more speed, or need to hop over a cobweb and avoid getting grappled and everything. You may need some amount of sur but if you destroy those thingies that spawn enemies with Z it dies without spawning anything.

Once you reach Lisa things might look urgent but there should be plenty of time. If you can just clear the room without her dying then you can leave her behind and take your sweet time clearing a route to the exit.
Ah, didn't realize she didn't need to be rescued like immediately-immediately. I found out the hard way that when she dies, she leaves behind a ton of active frags...
 

Tektaara

Member
Mar 15, 2021
309
464
There's enough time but it's wise to just go for her first and then start killing everything (by yourself, Lisa is perfectly safe all on her own in the room she was getting raped)
 

D.B.Bang

Newbie
Aug 6, 2020
51
21
Sorry, but I'm only interested in how you use the abomination totem. How is it good for killing fortune tellers? I don't think the abomination totem is good for anything, but if you say it's good for killing fortune tellers then it sounds like there's something about that item that I haven't noticed. No matter how dumb you make me feel I won't get mad (I already know I'm dumb), so please tell me.
Using a totem abomination is like equipping a book, when you equip it, there will be 2 skills.
I used the skill to summon the tentacles and put them on both sides to alternately hit the fortune teller until she died.
In theory you can kill anyone with tentacles without being attacked because npc only attacks tentacles, not you.
Even so, you will still get - mora if you kill everyone
 
  • Like
Reactions: Tektaara

Ferghus

Engaged Member
Aug 25, 2017
2,640
4,037
The gacha roll that is Moot pregnancy is pissing me off. 3 humans in a row. On my third attempt, I went to Elise's clinic to check if Lona's pregnant. Elise says yes. Cool. I save and sleep through two weeks to preview what race the baby is. Awesome, it's a Moot. I reload my save and continue. 2 weeks later, it's not a moot. When/how does the game determine the race of the baby?
 
  • Like
Reactions: eugene67

ProjectS001

Member
Sep 12, 2020
164
354
The gacha roll that is Moot pregnancy is pissing me off. 3 humans in a row. On my third attempt, I went to Elise's clinic to check if Lona's pregnant. Elise says yes. Cool. I save and sleep through two weeks to preview what race the baby is. Awesome, it's a Moot. I reload my save and continue. 2 weeks later, it's not a moot. When/how does the game determine the race of the baby?
From what I tested before, the race is moot. It is just that they came out human cause... well... the baby is primarily human. Moots are considered mixed race but mostly human. Even when giving birth to a deep one, the game considered it human. However, when I rebirthed, I was a deep one. So ya, you probably got a moot baby. The game is just bamboozling you lol.
 

Ferghus

Engaged Member
Aug 25, 2017
2,640
4,037
From what I tested before, the race is moot. It is just that they came out human cause... well... the baby is primarily human. Moots are considered mixed race but mostly human. Even when giving birth to a deep one, the game considered it human. However, when I rebirthed, I was a deep one. So ya, you probably got a moot baby. The game is just bamboozling you lol.
Naw, they're definitely human. Aside from the babies not having floppy ears, dying only gives me the "rebirth" option, instead of two options, which I even wrote a post about. And to add insult to injury, my immediate next pregnancy is destined for a stillbirth (I think?).
Edit: nvm it's a miscarriage. Image is listed as "chcg4_EventVag_miscarriage3." Unlike a regular baby, Elise will tell you that the baby will be born in "6 days", regardless of passage of time.
 
Last edited:

polanucleus

New Member
May 6, 2020
10
1
Recently my game wasn't able to launch, the program start and close itself 2 seconds later. Happen on every version. Any clue ?
 

Squark ⚧❤️

Conversation Conqueror
Jun 16, 2017
7,026
7,819
Recently my game wasn't able to launch, the program start and close itself 2 seconds later. Happen on every version. Any clue ?
PC or JoiPlay?
Could be the missing line error again. Does the game generate a crash log?
If your .ini file doesn't contain the line GamePadUIMode= then paste it in just under MapBGMode=1.
The game defaults to Keyboard input so it's okay to leave it blank after the =
 

polanucleus

New Member
May 6, 2020
10
1
PC or JoiPlay?
Could be the missing line error again. Does the game generate a crash log?
If your .ini file doesn't contain the line GamePadUIMode= then paste it in just under MapBGMode=1.
The game defaults to Keyboard input so it's okay to leave it blank after the =
Mine has it like GamePadUIMode= XB and Yes it's on PC. Still crash though. I cant seem to find the log.
 
4.10 star(s) 185 Votes