- Apr 10, 2023
- 108
- 193
what file was this change made in? can notepads be searched from the windows folder navigator? or copy the whole line, and search it using "crtl+f" in all text notepads.\Changed the \m[param] at line:96 from [confused] for [flirty] to match the CHT
what site did you download from so others know where the problem host is?Edit: it seems to fill up my C: storage and im worried ( fills 5 GB of something)
i just play that normally with scumsaves on medium. i still have to hit a lot with a weapon and succubi skills are like the "special extra damaging" combat skills.Is there a mod that turns this game into exact opposite? (so) we could play as a powerful succubus that's out for somebloodsoul draining?
there is a disclaimer for people who play the game for the first time. read that to understand.is there sex with horse or dog in this game?
the link for modular cheats not workingModular Cheats Mod (a.k.a MCM)
The old Cheats Mod, reworked to use modules to add new cheats.
Announcement:
v1.0rc4 packages on Github, once we reach v1.0 I'll update the files on MEGA.Remaining planned changes:
- [High-Priority] Allow Debug Menus (mods or otherwise) to co-exist with the Cheat Menu. Class Rewrite required.
Progress so far:
- Github
You must be registered to see the linkscreated.- Current release archived into a secondary branch.
- Mod renamed.
- Workflow for packaging now allows the return of the AIO file.
- Preliminary work to allow other debug menus to work without replacing Cheat Menu.
- F6 hotkey for
Give 99,999 Trade Points
moved to Infinite Money CheatModule.- All hotkeys will be handled by a new overridable function
CheatsMod.cheat_triggers
.- All module hotkeys migrated to
cheat_triggers
overrides.- TextCache module moved to its own file in the
lib
folder.- Cheat Settings loader improved (loading settings now refreshes the in-memory data from the ini file)
- Summon menu, Morality Editor and Race Changer moved into their own CheatModules.
- Mod migrated to UltraModManager
- Translation support itself is now handled by UMM. No more TextCache module.
- Mod folder name is no longer hardcoded to
Cheats Mod
.- Translation file
Text/$lang/CheatsMod.txt
is nowText/$lang/menu.txt
- Fixed a workflow issue that caused the AIO file to not have all the required files after splitting the following features into their own CheatModules:
- Race Changer
- Morality Editor
- Summons Menu
- Translated UMM related strings (
menu:mod/name
andmenu:mod/description
) into the various languages- Moved Dirty Stat toggle cheat into it's own CheatModule
- Moved remaining cheats into Legacy CheatModule.
- Fixed dependency on Legacy CheatModule. Issue was an unidentified index out of bounds error. All affected modules fixed.
- Added a visual tracker of installed modules (Includes translations for menu. Module names intentionally not translated)
- Menu order is now determined by the CheatModule load order.
- Fixed a translation issue in the Pregnancy CheatModule.
- Moved translations into a
You must be registered to see the links. All translation changes should be done there.
Compatibility:
- Minimum required game version: 0.8.4.3+
- For game versions below 0.8.1.0, lines with
_state("Tail")
need to be commented out.- For game versions below 0.8.4.0, instances of
_state("AbomSickly")
need to be replaced with_state("Sickly")
- [Github version only]
- Minimum required game version: 0.8.7.0
- For game versions below 0.8.7.0, change
Scene_FirstTimeSetup
toScene_LangFirstPicker
in the<Cheats Mod>/mod/Utils.rb
file.- Requires UMM as of
v1.0rc1
.
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Now hosted only on MEGA. Latest version on github.
Before installing the mod:
Ensure that the old cheat mod and the dependency are not installed as they are not compatible with this mod and will result in crashes.
Now make sure you can answer yes to the following question:
After installing the mod:
- Have you set the game path in NyxLauncher?
- Have you launched the game to the title screen at least once?
Quick tutorial video on installing (super basic)
- Did your archive extractor of choice add a folder with the archive filename? <------- For this one, if you answered yes, the mod will NOT work regardless of if it shows up in nyxlauncher.
Notice:
Modular Cheat Mod does not nor has it ever provided the console. That feature is built into the game (SeeData/Scripts/Frames/RVscript/520_YanflyF10.rb
within the game files)
Important Information:
Any archive I share must be extracted how I say (if applicable), not into a folder with the archive name. The file/folder structure within is exactly how it needs to be for where it is to be extracted.
Known Issues:
- Hive Hearts summoned on maps without H_BIOS storypoints crash the game. Only summon them if you wish to farm them on their actual maps. (If anyone knows how to recreate these storypoints in code if they don't exist in the current area, feel free to make and share a patch to the Summon feature)
- Having all 3 Infinite Stats cheats enabled causes lag to a noticeable degree. (Configurable variant ONLY)
- Some things don't change when changing languages. This is a problem with even the game itself, so restart after switching languages.
- NoFriendlyFire mod causes
Undefined method "+" on nilClass
crash ifCompanion's projectiles hit player
code is uncommented.- [Will NOT be changed] There is no default language fallback implemented in the mod, so if you use the MTL in the game itself, you MUST create the MTL folder in the mod too. This is by design as the mod relies on the language as set by the game. The MTL tool can be tricked into translating the mod, but the language the tool uses as a source is Google Translated from English and will be inaccurate. The only languages included in the mod that are confirmed accurate are English (being my native language) and Russian (see Credits spoiler)
Planned changes (lower number = highest priority):
___________________________________________________________________________________________________
- Major optimization of the Infinite Stats cheats (Configurable variant ONLY) [On-hold]
- Redesign the menu to match the pause menu (maybe even add a Cheats entry to the pause menu to free up a hotkey) [TBD]
Modular Cheats Mod:Downloads: [Required]You don't have permission to view the spoiler content. Log in or register now.
- ModularCheatsMod.zip - Extract as is to
ModScripts/_Mods/
, enable and re-orderCheats Mod
in NyxLauncher.___________________________________________________________________________________________________You don't have permission to view the spoiler content. Log in or register now.
Official Addon Modules: [Optional]
Installing these is as simple as if you were installing the main mod as above. (Extract as is toModScripts/_Mods/
). Click here for the folder with all modules.___________________________________________________________________________________________________
- Simple Infinite Stats Cheat - Original behaviour.
- Configurable Infinite Stats Cheat - Highly configurable, at the cost of performance (here's hoping I can optimize it)
- Infinite Money Cheat - While cheat is active, and in an active save, Trade Points stay at 99,999.
- Abomination Skills - Adds Abomination skills when race is Abomination, removes if not.
- Auto-Bandage - Adds the Auto-Bandage cheat (Wounds are automatically healed)
- Inventory Editor - Adds the inventory editors for Items, Weapons and Armor. (Use this for 0.8.8.x)
- Hair Color Editor - Adds the Hair Color Editor.
- Unequip Items - Adds a hotkey to take off equipment (with optional forced strip)
- Sea Witch Awaken Skill - Adds Awaken skill when race is either PreDeepone or TrueDeepone, removes if not.
- Unlock Tool - Adds console commands to unlock/reset CG's and Achievements. [The only addon that doesn't specifically require MCM if installed correctly]
Community-Made Addon Modules: [Optional]
Installing these is as simple as if you were installing the main mod as above. (Extract as is toModScripts/_Mods/
). Click here for the folder with all modules.
- Stats Editor by UltraRev - Adds an editor for adding/removing States. States cover everything from traits, status effects, piercings, etc.
- Pregnancy by niemand95 - Replaces the old Pregnancy submenu. Now with improved pregnancy stuff.
Note: Once tested and checked over I will add a mirror of these addons.___________________________________________________________________________________________________
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not updated yetHi guys.
I have a problem with Lona_Booba_Graphics mod: it doesn't work.
I have:
- LonaRPG Beta 0.8.9.2.1
- UltraModManager-1.2.0
- Lona_Booba_Graphics_R2.5.3
What I did:
- unpacked game
- unpacked UltraModManager to \LonaRPG_Beta_0.8.9.2.1\ModScripts\_Mods\
- enabled it via NyxLauncher.exe
- copied 104_umm.rb from \UltraModManager\root to \LonaRPG_Beta_0.8.9.2.1\Data\Scripts\
- copied Lona_Booba_Graphics to \LonaRPG_Beta_0.8.9.2.1\ModScripts\_Mods\
- start game
When game started - there are no errors, both addons are enabled.
When I went to gynecologist's store - there are no new mods avaliable.
I read this thread, and found nothing similar to my problem.
What am I doing wrong? thx.
It's something your end as all links are working.the link for modular cheats not working
yeah it says the link does not exist or the files has been deletedIt's something your end as all links are working.
You would need a compat skin that changes the palette from desu to sea witch.So I've been using the Desu mod for a while though I've just noticed that it also made the sea witch form (true deep one) white like the rest, is there a way to preserve the mod -and- the sea witch's blue skin tone that you guys would know of ?
When my sentence start with "\", the name of the concerned file is above. In that case, it's CompCecily.txt .what file was this change made in? can notepads be searched from the windows folder navigator? or copy the whole line, and search it using "crtl+f" in all text notepads.
R versions are for making the change optional, RC versions are the permanent visual.Hey all, I apologize in advanced if this was already addressed in the thread - but is the booba mod meant to a permanent visual change, or is it a visual change that depends on gameplay? I installed R2.6 and see nothing new upon a new game.
Any help would be appreciated!
Thank you for the help! And the quick reply too.R versions are for making the change optional, RC versions are the permanent visual.