This game is a lot of fun to play.
Excellent work.
1)
The sex scenes aren't very varied.
And I'm not into gore: piss and shit can be turned off.
Even when it's not particularly fappable for me, I love the both hard and soft realistic fail-states and recoverability.
So I end up actually protecting Lona's smile: no save-scumming.
2)
I'm curious about the moral ambiguity of the squatters quest.
You have to kill the kid and his mother?
Alright it's not a very well implemented quest at all.
Save scumming this one is 100% justified as is.
Going in the vicinity of or getting attacked by the 'abducted family?' drops your morality by -200.
You don't even need to attack for that morality score to drop.
I don't even think killing them should drop your morality as there's absolutely no indicator of them being an 'abducted family'.
I recommend they shout at their liberators for help instead of them running around and attacking the one who saved them.
Otherwise the morality score makes no sense unless you think Ethics of Intent doesn't exist: only Consequentialism.
Without more complex communication, the quest is completely ambiguous.
Seems like one of those cases of a DM punishing his players because he wanted to: with a false justification of them making a mistake.
Lol, I didn't hit anyone, scouted until the end, and my morality dropped -200.
And something is definitely wrong down there with the "corpse that has just been... used."
3)
Also, I encountered a BUG and CTD on caravan quest:
BUG: Something causes numbers to rapidly cycle in skill bars for some reason and skills bug out.
CTD: I hit the big guy several times with the Longbow snipe and the game CTDed.
And another BUG:
Somehow direction keys get stuck: sometimes not repairable by hitting the same movement key.