CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
x

tabita333

Newbie
Nov 9, 2017
45
36
About Taiwan.
So, what's wrong with it? See no problem here. Hell, make it triple, all over the place! Well, maybe it will be bit excessive. Anyway, nothing wrong with it and if you don't like game, gameplay, banner or whatever, make own game, better, more interesting, with cozy game mechanics, you can be sure, I will pirate it in no time, lol.
 
  • Like
Reactions: 007 fds

Shadesishere

Well-Known Member
Modder
Dec 5, 2020
1,641
12,501
The heal itself is limited to acolyte build.
ooh, when I was looking in the game files, I think I found the file that controls trait availability... hang on...

def trait_NunKnowledge_addable?(current_selected) #145 #NunKnowledge
return 2 if current_selected.include?(134) #ManaKnowledge
return 2 if current_selected.include?(135) #WeaponryKnowledge
return 2 if current_selected.include?(127) #cannibal
return 2 if current_selected.include?(125) #bloodlust
return 2 if state_stack(134) == 1 #ManaKnowledge
return 2 if state_stack(135) == 1 #WeaponryKnowledge
return 2 if state_stack(127) == 1 #cannibal
return 2 if state_stack(125) == 1 #bloodlust
return 3 if state_stack(145) == 1 #self
return 1 if self.constitution_trait < 5 #CON
return 1 if @level < 15
return 0
end
def trait_SaintFieldSupporter_addable?(current_selected) #146 #SaintFieldSupporter
return 2 if current_selected.include?(134) #ManaKnowledge
return 2 if current_selected.include?(135) #WeaponryKnowledge
return 2 if current_selected.include?(127) #cannibal
return 2 if current_selected.include?(125) #bloodlust
return 2 if state_stack(134) == 1 #ManaKnowledge
return 2 if state_stack(135) == 1 #WeaponryKnowledge
return 2 if state_stack(127) == 1 #cannibal
return 2 if state_stack(125) == 1 #bloodlust
return 3 if state_stack(146) == 1 #self
return 4 if current_selected.include?(145)
return 1 if state_stack(145) != 1 #NunKnowledge
return 1 if self.constitution_trait < 10 #CON
return 1 if @level < 35
return 0
end
yeah... thats file 92_Game_Actor_Traits in data/scripts/editables

someone can probably work out what needs to be changed in that file (or another) so it can be used easily enough regardless of build.
 

tabita333

Newbie
Nov 9, 2017
45
36
The heal itself is limited to acolyte build.
It will definitely go with succubus build. Actually I take mutually exclusive cannibal build with mage or fighter builds. For succubus it's much more important, because you need to rely more on your party, so heal is important. Actually never tested it outside succubus build. But I'm pretty sure you can take it instead of cannibal skill.

Scratch that, you can take it only with succubus build, tested on rebirth.
 
Last edited:
  • Like
Reactions: bucefala

RLJFZ

Member
Sep 10, 2022
281
187
ooh, when I was looking in the game files, I think I found the file that controls trait availability... hang on...



yeah... thats file 92_Game_Actor_Traits in data/scripts/editables

someone can probably work out what needs to be changed in that file (or another) so it can be used easily enough regardless of build.
There's actually a mod that allows you to bypass the restriction imposed by the trait.
Here's an updated version of the Unblocked Traits mod.

Extract the 100_Unblocked_Traits.rb file from the archive and place it in the ModScripts folder. (Or in ModScripts/_Mods/Cheats Mod/othermods if also using Modular Cheats Mod, since the ModScripts folder is supposed to only be for official mods)

This mod allows all traits to be obtained, provided the unlock requirements are met. (Player Level, Basic Traits Levels, Pre-requisite Traits)

View attachment 2508067
Confirmed working, however, if having all personality traits is buggy I'll restore the blocks for those 3 only.
 

bucefala

Member
Sep 1, 2020
260
203
The thing that fucks the game is the save system. Its either the challange of the game and anger and frustration creep up on you so you save after every little progress, before every enemy, or you go doom mode losing hours of progress. Absolutelly no inbetween.

You either cheat yourself out of the experience by saving ultrafrequently and loading after every little screw up, or you play doom mode and play ultra, ultra safe, without any experimentation.

I tried to make myself only safe at the beggining of a mission for example, which makes you play carefuly and going with and trying to fix mistakes(for example being spotted in stealth missions), but still allows you to try reasonable things as the loss of time in case of failure isnt too big. Still though, you need plenty of discipline to not break the rule.
 

bobi121

Member
Aug 1, 2019
314
327
If you have heal skill taken, you can heal them, but not to the point of them walk on their own. Just heal to crawl faster.
The hostages? Because their pathfinding is absolutely attrocious. Not only are they slow but they too often go in literally every other locaiton except the one they are supposed to go to follow Lona. It takes 10 minutes + just to save multiple women.
But the enemies? Oh they will follow you to the end of the Earth perfectly while also dodging your attacks. I am absolutely convinced that those hostages simply don't want to leave and we are just forcing them to do it. Fine by me, i am considering not rescuing them at all. More toys for the goblins.
 
  • Like
Reactions: bucefala

tabita333

Newbie
Nov 9, 2017
45
36
The hostages? Because their pathfinding is absolutely attrocious. Not only are they slow but they too often go in literally every other locaiton except the one they are supposed to go to follow Lona. It takes 10 minutes + just to save multiple women.
But the enemies? Oh they will follow you to the end of the Earth perfectly while also dodging your attacks. I am absolutely convinced that those hostages simply don't want to leave and we are just forcing them to do it. Fine by me, i am considering not rescuing them at all. More toys for the goblins.
Well, consider they in shock, so it's probably by design, to add challenge. Still, best tactic to clear out whole map before monsters kill hostages. Then get hostages out.
 

bobi121

Member
Aug 1, 2019
314
327
Well, consider they in shock, so it's probably by design, to add challenge. Still, best tactic to clear out whole map before monsters kill hostages. Then get hostages out.
A challenge that is within my power to take on is fine, but how the hostages move is entirely out of my control so it has no purpose. The challenge should be to clear the dungeon, not wait for NPCs to figure out where the path is.
 
  • Like
Reactions: Kyraga

RLJFZ

Member
Sep 10, 2022
281
187
What's worse is the screwed up pathfinding isn't just limited to those captives, it's every NPC followers ever. I remember the quest about saving Timmy from those priest being my worst run, I do everything right, but the NPC who's supposed to follow me always find a way to screw things up by going at the opposite direction of the path I was heading.
 
  • Like
Reactions: bucefala

spacemix

Member
Dec 30, 2020
320
515
I had to go look for myself and you're right! Notice how the gate area is totally ruined compared to Feira Quest:
View attachment 908142
The mountains have grown into the city so I guess that is under construction.. But yeah, it is Sybaris alright.
Edit: Aaw, Sybaris was such a bright and happy place and Lisa sold trinkets before following in her fathers foot steps:
View attachment 908150
View attachment 908163
Then the dark mist came...
LonaRPG is a sequel???
 

Badwolfhz

New Member
Jan 13, 2023
2
0
Does anyone know why the color of the skin, hair and eyes don't change in joyplay? And also why the night cycle doesn't work?
 

Of_Ill_Omens

Member
Apr 10, 2023
126
212
LonaRPG is a sequel???
120.jpg
Feira Quest is abandoned project from circa 2015 that didn't make it beyond proof of concept with limited overworld map and couple locations of very barebone functionality. When that ship sank, one of the people working on it decided to make his own game from a scratch, that's how LonaRPG started. Some of the ideas in LonaRPG (both for game world and mechanics) can be traced back to Feira Quest and Feira herself gets mentioned in LonaRPG's tutorial. She is the dead adventurer at the far end of the sewers. So there is "canon" continuity between the two.

And also why the night cycle doesn't work?
Because it is not pure RPGM functionality but made using Windows system libraries, which don't exist/work in JoiPlay.
 

Badwolfhz

New Member
Jan 13, 2023
2
0
Does anyone know how to fix this error? I was doing Cecily's mission and she disappeared, my morale dropped to -144
 
4.10 star(s) 197 Votes