I finished the game and wanted to try succubus lona build with bloodlust. Turns out its useless. The hp damage scales with combat and sex damage scales with constitution, so you dont deal more damage or finish people quicker, which is the whole point with assassin succubus lona, to oneshot the enemy.
Without any points in com, you get 1 hp damage per tick, each tick at about 2-3 seconds. So you need to invest heavily in com. I experimented with cheat mod and tried 30 com vs 30 con, and con, conventional sex damage, outperforms com heavily(without bloodlust con vs with bloodlust com). So you have no reason to get bloodlust instead of acolyte when going succubus lona. The only reason would be to have more damage in case you get spotted by a goblin or other low tier enemy in normal combat.
Kinda dissapointed, I wanted to try a more stealth oriented succubus build, so i wanted to get more damage without investing points in something other than scoutcraft, at least for the first 15-20 levels. But no such luck. You are better off playing healer with companions placed at the edge of the map.
Am i missing something? I saw a discussion about this here, where one says that if you get bloodlust sex damage scales with combat with the other one saying that it still scales with con, well they are both wrong and right. Its just that you deal both hp and normal sex damage, but without an actual increase in how fast you kill the enemy.
All in all, I dont know why I played so much succubus and timid lona. The game starts when playing tough lona, its like a completelly different experience. The other options are just so much worse. Timid lona is also bad because you need A LOT of points in wis before you deal decent damage, and most enemies are too fast, especially if you dont have much room to run, nevermind the fact that you can barely outrun them whilst sprinting. Spells are interuptible, have long cast times, you are stuck in the animation sometimes even if the enemy hits you and the attack cancels. And a lot of times the fire projectiles go through the enemy without exploding.