Man, this game is hard as fuck, managed to get past the tutorial dungeon and then took the caravan job.
During the journey there I kept getting stuck in unavoidable combat encounters that make it so I have to reload. When RNGsus looked out for me and helped me get to the quest area, every time I approach to attack a goblin a timer shows up and I have to run.
I try sneaking but I find the sneaking mechanics very clunky and unintuitive (and kind of the combat for that matter, I managed to get past the rats and the three goblins at the beginning by luring them to the bridges so they don't run around like hampsters on coke) so I just try to avoid it.
is there something I'm missing?
Is there like a weapon shop where I can get actually useful material or am I supposed to be doing this with the starter shortsword?
The Missing Caravan is not meant to be done right out of the gate, though it is possible. Do some easy repeatable quests like the herb collection one a few times to get some coins that you can sell for TP. Only sell them at the place you mean to spend the resulting TP at, otherwise it's gone forever. There is a weapon shop more or less straight west from the inn in Noer.
Once you have your weapons, go to Elise and get a few red and blue potions.
The short sword is a bonus weapon you can get in the sewers if you clear out the gobbos. Otherwise, you have a club.
There is also a two-handed polearm in the sewers as well but it's a huge stamina drain.
You can also have tons of sex for levels. That's also a thing. After you get some levels, remember to spend your trait points.
brt345678, I don't blame you. Some people are just... RRRRGH. These same people are ones that will grab the latest version and then complain about how buggy it is. If eccma was happy enough with it to release it publicly, I guess it's in a (mostly) playable state though. That official announcement was
today. It boggles the mind how little heed some are willing to pay.
This line in the official changelog cracked me up: (split into two lines for ease of reading purposes)
fixed, item's attribute_change rename to use_item_effect,
to seperate equip effect and use item effect
so u can eat horseCock
Huh... A repacked unstable build. Everyone who downloaded this build, be ready for crashes aplenty.