- Jan 23, 2020
- 178
- 304
Error looks like corrupt .json file when it's trying to load NPC data. One person on dev discord had similar problem, it was caused by erroneous game decryption, I think using rgss3a decryptor from this forum helped him to unpack game properly.So I was tinkering around with the code, and when I tried to take the basic step of setting COMPRESSED = FALSE, the error below prevented me from playing the game. I got around this by simply removing the lines that made the game draw from rvdata2 for the most part. I went on to try and modify monster behavior, when I noticed that the game was drawing the data from the compressed file MonsterLib.rvdata2, and this is what was causing the error before, because unlike the other parts of the game (weapons, items, etc), the code for monsters in FileGetter doesn't have a secondary line telling it what to do if the file wasn't compressed, and this was what was causing the error below . Since I'm not at all experienced in RPGMaker, I apologize if the error is the result of some basic mistake on my part, and would like some help to solve it.
MonsterLib.rvdata2 is kinda special because it's collection of all events from all maps which are rvdata2 too.
So if COMPRESSED=false it reads from maps directly instead of that file.
Note: if you set both COMPRESSED=false and WRITING_LIST=true it will repack different data into rvdata2 files including MonsterLib.rvdata2 (game still needs to load properly with COMPRESSED=false if you don't want to break them).
If you're using 4.3.5 then update, 4.3.5 will crash there. In fact, it will crash on any orcs appearing. If not, need error log and, if possible, save to replicate.Does anyone know how to fix a bug crash during the Cemetery of Negative Energy Quest. When I collect all the notes and talk to Cocona and the Orkin appear, the game crashes.
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