Peasants quest I already tried out a bit, but my biggest problem for the first two games is the 3dcg which I don't really like. I'm more into 2dcg or pixelart. It's more of a taste thing.
LOL. i completely agree with you there. i also prefer J-style art over the fairly average 3dcg ones(love me some anime).
I'm not a fan of pixel art in H scenes though, because most of it is too abstract due to the low resolution, to really sell me.
arms devicer has sequels. although, i still haven't tried them!(downloaded arms devicer S, but yet to play).
couple others. you've likely seen most. but i'll throw here anyway. i'll try picking ones with drawn cg.
none of them will compare with the scope of LonaRPG though, as lona both uses the tactics style map(like fallout 1&2, mount and blade, earlier ultima games, and every japanese ultima rip-off, like dragon-quest), whereas these all use a more typical open world. and sadly. none of them use Procedural Elements!
oh... and i just can't help, but write novels under every game. i'm sorry! i tried keeping it brief. but it's hard to describe a game in few words. with better game categorization, labelling, and genres, it'd be alot easier.
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|Vanilla RPGM combat. |
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1. Black souls I & II (linear/story unlocked map, semi non-linear main quest, some branching side quests, multiple endings, can interact with every character, and it always offers the options "Kill", "rape", "talk". raping also locks them in your dungeon. many background events trigger as you progress based on your choices, characters get killed off etc. second offers a Light/dark alignment that effects world state, and the MC, and an infinite dungeon, although it's extremely bland. i mainly used it for grinding out levels and attribute upgrading crystals)
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2. Life is Paradise! (can't talk much of this one sadly, as i only played a little of it 2 years back. but it seems like a harvest moon/rune factory kind of game, where you own/become mayor? of a town. has farming, building and commissioning houses and stores for your town, which unlocks new services and Girls, increasing relationship points like a dating Sim, exploring, collecting crafting materials, etc. i'd say, give it a look just incase.)
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3. black garden(only played first version which was really early, so keep that in mind. this games really open on the gameplay department. it has typical action limited day/stamina system, open leveling system, with a range of skills to learn and focus on, and your basic attributes(str, dex, int, etc.) which tie heavily into the quests and events systems, opening new options, and outcomes for each one. completely open world(although first version only had a town), and non-linear. this one looks really promising, though, I thought it was completely dead since last year!)
checked their patreon and f95 today, and it's been updated, for the former, twice this month, later in july.
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4. Cloud meadow, isn't an RPGM game. but has jrpg combat.(i've only played an hour or less of this, so again. not much i can say. ALSO, looks like a harvest moon/rune factory game. although, this ones not open world. MUCH higher production values than probably any of these games. likely including lonaRPG. expect an Open-ended Dating sim/farming sim, although this one seems to focus on both raising animals, and agriculture)
edit: woops lol. i just gave the game a quick google, cause my memory is non-existent. and i'll throw this here, cause i forgot to add above. this game is a Monster-waifu breeder game. so those not into furry stuff, or breeding monstergirls might not like.
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|action combat|
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1. TheDeadEnd: the maidens, and the cursed labyrinth(rpgm dungeon crawler with floor-based progression like wizardry I, rogue-lite, calendar and choice based event triggers, linear main story/non-existant main story(getting to bottom floor), a couple different endings, some sidequests, quite a few events with multiple gameplay driven choices in a similar fashion to the black souls games)
if you liked this one. check out other osanagocoronokimini games. zombie island for example is an open world, and non-linear version of this game. it also features crafting and survival elements.
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2.reign of the succubus(this game feels very similar to the osanago games above. it's quite open ended, and semi-open world, with alot of events etc. but this one allows you to get succubi companions, offers crafting, and survival elements, and a decent sized island.