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Tattletale21

Member
Jan 26, 2020
358
451
hey, got a question; is there a lona wiki anywhere? feels like lona would do well with a wiki to help people try and get the more obscure endings/items/companions etcetera
 

st0

Newbie
Dec 7, 2019
26
6
LonaRPG 0.6.6.0 release post Hype
**Heavy modify on screen_z, may cause weird bugs**
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Since 0651 I've had a weird thing with Doom mode where it creates a save as soon as I open the menu, not when I return to title, and that doom save is not deleted when I close the menu. I'm a save-scumer by nature and was hoping Doom mode would break me of that habit. I can't imagine the behavior I'm seeing with Doom save creation as being an intended feature and not a bug, but I see it's not being addressed in 0660. Am I the only one with this problem?
 
Jul 4, 2018
342
458
Can you set a specific key to auto-type a cheat? for example if I wanted to bind f12 to $game_player.actor.dirt+=-255 what would I do?
 

Tektaara

Member
Mar 15, 2021
309
465
how do you drop stamina heath for enemies
Level 1: Set them on fire with the lantern. If that doesn't work keep trying until it does. (wounds will accumulate)
Combat: Use whip? Iunno don't ask me
Magic: Set them on fire with the fire book lantern.
Succubus: Suck em, or set them on fire with the lantern if that's not an option.

Can you set a specific key to auto-type a cheat? for example if I wanted to bind f12 to $game_player.actor.dirt+=-255 what would I do?
Put asd.rb in root of game folder, cheat mod in modscripts and press f11 to run whatever you wrote in asd.rb as if it were in f10.
 
Last edited:

Mamper

New Member
Aug 20, 2021
12
2
I can't complete the first quest with the goblins at the healer merchant. this error appears when I reach the dialogue in the forest. how do I solve this problem? 1643909195816.png lQSmYD6A8b.png
 

DMTV...

Member
Oct 5, 2021
169
49
any trick to summon the beast in the arena ? i only fought against the gobblins beggars and female warriors so far :(
 
Jul 4, 2018
342
458
Level 1: Set them on fire with the lantern. If that doesn't work keep trying until it does. (wounds will accumulate)
Combat: Use whip? Iunno don't ask me
Magic: Set them on fire with the fire book lantern.
Succubus: Suck em, or set them on fire with the lantern if that's not an option.


Put asd.rb in root of game folder, cheat mod in modscripts and press f11 to run whatever you wrote in asd.rb as if it were in f10.
so call me fucking retarded(because I am) but I have no idea what you mean by asd.rb, I created one myself with the only line in it being " $game_player.actor.dirt+=-255 " and nothing else and that didn't work so I'm kinda at a standstill on what to do
 

FluffyMephit

Newbie
Mar 13, 2021
43
30
so call me fucking retarded(because I am) but I have no idea what you mean by asd.rb, I created one myself with the only line in it being " $game_player.actor.dirt+=-255 " and nothing else and that didn't work so I'm kinda at a standstill on what to do
Just use the "Cheat Mod" that's linked in the OP
It still works, though there is another floating around somewhere that lets you "See" better in low light areas.

EDIT:
You can customize the functions of the hotkeys if you feel adventurous . For instance I set it so F11 cleans all dirt/cum/blood effects off Lona, and F8 to clear wounds and tighten orifices
 
Jul 4, 2018
342
458
Just use the "Cheat Mod" that's linked in the OP
It still works, though there is another floating around somewhere that lets you "See" better in low light areas.

EDIT:
You can customize the functions of the hotkeys if you feel adventurous . For instance I set it so F11 cleans all dirt/cum/blood effects off Lona, and F8 to clear wounds and tighten orifices
no what I meant was that I already use the original cheat mod, but don't know how to modify it, is there like a guide to adding hotkeys or changing them?

because I can't really enter the dirt removeal cheat with the actStat_Set_State part and really don't want dirt.

EDIT:

Never fucking mind, my stupidity knows no bounds and I just spent 20 minutes looking through the cheat RB trying to find it and I finally did, thank you for lettinh me know of this
 
Last edited:
Apr 1, 2020
106
109
any trick to summon the beast in the arena ? i only fought against the gobblins beggars and female warriors so far :(
Each time you do battle in the Arena, you have a mere 4.75% chance of encountering The Beast as an enemy combatant.

So if you want to fight him, you have to keep retrying the combat challenge again and again until he appears.
 

BurnerMan5656

New Member
Dec 27, 2021
7
5
I did a quick once over of the thread and didn't see this posted anywhere, but if you really want Lona to be a baby maker you can set all of her days to being super fertile. Go to LonaRPG>Data>Scripts>Frames>Modules and open Reproduction.rb. The third batch of script in there should be pregnancy rates on different days of the cycle and looks like
Code:
    PREG_RATE_SAFE=[0.0,0.0,0.0]
    PREG_RATE_MENS=[0.08]
    PREG_RATE_OVUL=[0.15,0.3,0.4,0.6,0.8,0.6,0.4,0.2]
I just changed all the values for each to 1.0 so that she has a 100% chance of getting pregnant but the code has a line for anything over 0.7 as being guaranteed ovulation.
Code:
    PREG_RATE_SAFE=[1.0,1.0,1.0]
    PREG_RATE_MENS=[1.0]
    PREG_RATE_OVUL=[1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0]
See this post from magicduckx for how to shorten pregnancies to 5 days

Here's a quick and dirty way to shorten pregnancy and give Lona's baby the virginal birth that she deserves:

First: edit the pregnancy cycles

Find this code: Reproduction.rb
Code:
    def create_preg_cycle
        #依照苗床化程度決定減低出產所需天數。
        seedbed_level=$game_player.actor.stat["WombSeedBed"]
        seedbed_level_deduction=System_Settings::SEEDBED_LEVEL_DEDUCTION[@baby_race][seedbed_level]
        cycle_template=System_Settings::RACE_PREGNANCY_LENGTH[@baby_race]
        preg_cycle=Array.new
        for i in 0...cycle_template.length-1
            daysNeeded=cycle_template[i].to_a.sample-seedbed_level_deduction
            preg_cycle.push(daysNeeded) <------ This line here
        end
        preg_cycle.push(cycle_template.last.to_a.sample)  <------ This line here
        preg_cycle
    end
Replace the real pregnancy cycle with one day

Code:
    def create_preg_cycle
        #依照苗床化程度決定減低出產所需天數。
        seedbed_level=$game_player.actor.stat["WombSeedBed"]
        seedbed_level_deduction=System_Settings::SEEDBED_LEVEL_DEDUCTION[@baby_race][seedbed_level]
        cycle_template=System_Settings::RACE_PREGNANCY_LENGTH[@baby_race]
        preg_cycle=Array.new
        for i in 0...cycle_template.length-1
            daysNeeded=cycle_template[i].to_a.sample-seedbed_level_deduction
            preg_cycle.push(1)
        end
        preg_cycle.push(1)
        preg_cycle
    end
I also noticed that the game seems to track semen in vagina only when you sleep/rest for the Night>Day. So long as you clean out your privates completely before you sleep at night, it should count as no semen in vagina at all for the day. Or at least thats how the cycle calendar measures it, but that seems to be what the game bases pregnancies off of.
 
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