I come back to Noer town after the finish Mission with Elise, the Guard dont reconize me and try to kill and arrest me, even Rat guy and Lady Cecily try to kill me even I help them doing the free slave quest. I am not have Slave symbol. My Mora is weak or bug or something ??That shouldn't happen. Once you finish the mission, the fish guys shouldn't aggro you. Have you rescued Elise yet? If no, you need to. Other things that might cause them to be hostile:
- High sexy and weakness, like from being naked with too many piercings.
- You rebirthed as a Deep One and became a Sea Witch after meeting one.
- Low morality, in which case most guards in most places will try to kill you.
- Stealing fish from the town, at which case they'll lose aggro if you leave and come back.
- Slave markings. They're not very nice to escaped slaves.
rest wellWill post 0.6.6.7 whenever I wake up on Sunday.
look right above your comment
4. Bonus worth 10 scu when pickpocketing (stealing from houses is unaffected) and, although I'm not entirely certain about this or any of the details, 30 scu worth when setting traps or explosives (people seem to not like it when you set up explosives around them, so you have to be sneaky about it)stuff
9.times{$game_player.actor.add_wound("bot")}
["groin","s_thigh","m_thigh"].each{|s|3.times{$game_player.actor.add_wound(s)}}
Wow, the bonus to the 4th point is a lot bigger than I imagined. I appreciate you making the effort to explain the various calculations for scoutcraft in the later point. But as for the 5th point, I only did get one point. I can give you a screenshot if you'd like. For more context, I purposely starved to death shortly after having the baby, and regardless of whether I rebirthed as a Moot or a Deep One, I saw the same starting point amount.4. Bonus worth 10 scu when pickpocketing (stealing from houses is unaffected) and, although I'm not entirely certain about this or any of the details, 30 scu worth when setting traps or explosives (people seem to not like it when you set up explosives around them, so you have to be sneaky about it)
5. You get 5 + your amount of lvlups (up to 98 at lvl 99) + 1 if you rebirthed with the ship ending (regardless of how many times you do this)
6. Long answer is long, I'm trying to make it as short as possible
There are 4 different variables for scoutcraft which are:
$game_player.actor.scoutcraft_trait (the amount of trait points allocated to scu) (visible in the traits menu)
$game_player.actor.scoutcraft_plus (the total amount of all bonuses from states and equipment)
$game_player.actor.scoutcraft (the combined amount of $game_player.actor.scoutcraft_trait and $game_player.actor.scoutcraft_plus) (shown in green in the equipment menu)
$game_player.scoutcraft (which when sneaking is equal to 4*$game_player.actor.scoutcraft, when not sneaking is equal to 4*$game_player.actor.scoutcraft_plus and equal to -12 when sprinting) (number used to be visible in the save preview) (is updated once per second)
View attachment 1710650 View attachment 1710649 View attachment 1710652
To work out $game_player.actor.scoutcraft_plus just subtract your trait points from the green number in equipment menu.
The racial bonuses increase or decrease $game_player.actor.scoutcraft_plus, which is different from $game_player.actor.scoutcraft_trait in that it doesn't affect movement speed, dropped item duration or brightness in underground maps, but it does affect $game_player.scoutcraft without having to sneak which makes being a moot an absolute blessing for stealth tactics because you don't have to use sneak until you get within a specific distance, and being a deepone a pretty harsh curse for well... anything (the -scu is a dealbreaker imo)
How big is a bonus? I'm truly sorry but the answer is different for everything. Success or partial success for something could be determined by any of the 4, a combination of any of the 4, or something slightly more complex or something very complex.
Ah, I getcha. I guess my next goal is to birth another heir and bribe the captain. I "won" for shits and giggles and got the Spinster achievement for (winning as a virgin and) not having a continue on my Deep One.Strange, you should have 5 + 56 from 56 level ups and + 1 depending on whether you died or won by paying the captain to board the ship for a total of 61-62 trait points. Honestly I have no idea, I already tested just before posting to make sure nothing changed without me knowing.
View attachment 1710776
Nvm, something changed a long time ago and I just forgot. You get up to 5 depending on your total amount of rebirths, up to 98 from levelups and 1 depending on whether you won (paid captain) or not (regardless of how many times you do this)
No amount of trait points in scoutcraft compensates for it imo, mostly because $game_player.actor.scoutcraft_trait only affects visibility when sneaking which I would rather not have to do all the time since it makes you move so slowly.
If you're playing on Hard, just save often. You get 30 save slots, and there's no restrictions on when you can save. You can save mid-mission, mid-combat, mid-anything.I come back to it after 1 year, i really want to play this game but it's too hard for me, is there any way to remove the perma-death aspect? I can't learn it if I have to start over...
Have you tried not playing on doom while learning the game and loading either your save or the autosave if you die?I come back to it after 1 year, i really want to play this game but it's too hard for me, is there any way to remove the perma-death aspect? I can't learn it if I have to start over...
Sir I die by the time I reach the entrance of the Inn... What am I even supposed to load? The sewers save? I can't progress, every step I take she's hungry and crawls...If you're playing on Hard, just save often. You get 30 save slots, and there's no restrictions on when you can save. You can save mid-mission, mid-combat, mid-anything.
Edit: Here's a few things that might help you out, assuming you're playing the Hard (default) difficulty:
- You get 20 stamina per 10 food while resting, and you should top off resting until you're comfortable with combat.
- If you sleep while starving, you lose ~20 HP and gain ~30 stamina. Sleeping with a full belly gives more stamina and healing than half hunger.
- Avoid sprinting during combat, unless you're very, very cornered. If you must escape, time your retreats to avoid being attacked from behind, as you'll lose more stamina and sometimes get stunned.
- Avoid eating your food unless you're very far from an inn. It's cheaper to buy the key than replace the food, at least early on. An empty or full belly doesn't affect you until you transition from day to night or vice versa.
- If you have an empty belly, Inns have the best bang for your buck. A night's stay requires a key, costing 550 Trade Points. You'll want to do some easy jobs and build up some spending money so that you can continue to stay at the inn. Living outside is doable, but rough if you don't know what you're doing.
- Grab a companion until you get some levels and/or better gear. Your wooden club, short sword, or pitchfork isn't going to do a whole lot on its own.