Did I say anything to the contrary? And also WIS > ATK by miles because WIS lets you bluff your way in and out of the city, increases prices, and dodge encounters while ATK does absolutely nothing else.
Nothing is stopping you from using regular magic weapons for those specific scenarios. I don't know how good her waterbolt is right now after the nerf but before it could keep enemies at bay indefinitely while dealing massive damage.
You can only eat corpses if you kill, get on top of the corpse, and spend a few seconds being vulnerable so it's terrible if there are multiple assailants. And even then it does not heal wounds so you're still chugging down health pots. Deepone Lona on the other hand: 0 wounds on the account of never getting hit. Ever. And can totally take on multiple assailants simultaneously. WIthout any gear I might add.
Sickly isn't a non-issue when you're not in combat. i.e. shopping around, traveling.
Abom Lona's reduced stats are also a huge concern. I can't travel around in Noer without getting into negative stamina. Then a surprise bandit encounter while I'm negative and I can't hide to spread them out on the account of having no stamina.
If you're enslaved, Deepone Lona can take off shackles as soon as she is positive stamina. Normal Lona can take off shackles with 15 in any trait other than constitution. Abom Lona can't take off shackles without significant investment in constitution because her max stamina without constitution investment is nowhere near enough to break shackles not even with 15 points in a different trait.
Also if you desiccate even once you are at -150 morality until you rest.
So Abom Lona is a nice trade off. Significantly harder everything and I mean EVERYTHING in exchange for desiccate.
I'm using Deepone Lona as a measuring stick. She is not "broken". Abom lona is inferior to Deepone Lona. Therefore Abom Lona is not "broken" as well. The person i was responding to claimed Abom Lona is a roflstomping game breaker that roflstomps through doom mode.
The only thing Abom Lona does better than Deepone Lona is food. Parasited Abom Lona can just desiccate her parasite spawns everyday to stay at max health and stamina while staying at 0 food indefinitely so going from one side of the map to the other, abom Lona has it easier but it's still dangerous because you need to be positive stamina to desiccate so you can't end the day at negative stamina if your food is at 0.
I don't know if you're doing it on purpose or what, but you sound like you're arguing in bad faith. I never said you specifically needed to pour points into attack. The point I was making was that you'd either need to build for a mage or spread your points thin. I brought that up to compare how Abominations have no such restrictions on playstyle.
Same with the second point. I didn't say that you can't simply turn off the transformation and equip something else. I brought that up to highlight the fact that abomination skills are always available and remain useful/useable in those situations.
I don't know who's intelligence you're trying to insult. You expect people to try to eat a corpse while being attacked? If a corpse or two disappears, so what? You don't need to eat every corpse you make. Again, you seem to be under the impression that Abomination Lona is obligated to fight in melee range and get hit. This is simply not true. You
get the option to.
And can totally take on multiple assailants simultaneously. WIthout any gear I might add. .
Tentacle whip isn't gear, has relatively high damage, can't be interrupted, and inflicts stun often. And it's not that Deep One Lona "can" without gear, she's required to. That's like saying a bicycle doesn't need gasoline.
I don't know how long you shop for, but traveling means encounters, and outside of Noer, you're very, very likely to run into hostile encounters while traveling. But if you're really worried about Noer specifically, you can kill the guards in the Fortune Teller's shop without losing morality. They're relatively weak and far enough apart that you don't have to worry about them ganging up on you.
I can't travel around in Noer without getting into negative stamina.
If you're letting yourself go into negative stamina,
you are the problem.
While the shackle thing is useful, I don't know why you're pretending she can't simply eat or put more points into another stat. She's not an invalid, dude.
Also if you desiccate even once you are at -150 morality until you rest.
You're spelling desecrate wrong, and no you don't. It reverts after you exit to the overmap.
I wouldn't say having to eat a guy every days is "significantly harder". It's just an extra routine for a neat powerup. It sounds like your whole argument revolves around her need to eat people, which is a nonissue if you actively just eat people.
I'm using Deepone Lona as a measuring stick.
So what's the mention of the Beast supposed to be for then, decoration?
but it's still dangerous because you need to be positive stamina to desiccate so you can't end the day at negative stamina if your food is at 0.
You mean the things she can kill and desecrate don't drop meat? You're being ridiculous here.
Edit: You're also trivializing how much of a boon not having to eat that often is in a Doom run. You don't have to dump 10 points into Survival just to maintain a sustainable source of food/stamina recovery, and being able to cure Sick by desecrating a body means that you only need to worry about vomiting from eating bad/raw foods. And since you can't heal from resting in Doom, you also don't need to carry as much health potions, which makes melee much more survivable. Again, melee is
optional.