LonaRPG 0.7.2.0 Release Hype Post (From yesterday, was celebrating birthday)
Happy belayed birthday!
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**TON OF CORE CHANGE. REQUIRE A CLEARN INSTALL**
Noooooooooooo! All my stuff.. And leveling... I have never cheated in this game but I don't know if I will ever level up to 79 again. It takes too much time. Level 80 is 104 284 EXP! Ugh...
I have also gathered a pretty neat sum of money and all clothing/weapons/unique items/
-*fixed, overkill animation now shorter.
Aaaww, no more slowmo meat explosions to turn away and walk from.. Cool girls don't look at gib flying behind.
-*fixed, remove Morality decrease from killing fat guys in SMCloudVillage.
Yes, yes, but what about:
So I've played through the Cloud Village and East of Noer kid quest.. And it's pretty much borked.. The quest doesn't properly work and the code is looking for some other line than "Griot/OPT_HelpTheKid_aggroed" which shows up just like that instead of "There were bad guys" and sometimes there is a warning popup about the whole "TagMapNoerRelayOut.txt" missing.. Which it is not the case ofcourse.
The line/option "Griot/OPT_HelpTheKid_play_yes" never comes up and seems impossible to trigger.
It needs some bug squashing to say the least.
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I hope he fixed that as well but forgot to put it into the changelog. Same with Adam I hope:
So, I am trying to understand why Adam doesn't recognize Lona when they all meet up for the hijack quest...
I helped Adam in Doom Fortress. Then I warned him about Milo and the assassination. And yet, the wrong text gets called by the code.
I would think that in the textfile "TagMapCecilyHijack.txt" the line: "QuestStart/ShowUp_AdamAlive0_t0" where adam recognize Lona should be called.
Instead the code calls for: "QuestStart/ShowUp_AdamAlive0_t1" where Adam has no clue about who Lona is and even mistakes Lona for Cecily.
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Edit: I found the code in "\Data\HCGframes\event\CecilyHijack0_ThunderFlash.rb" and the lines 60-61. I switched "AdamAlive0_t0" to "AdamAlive0_t1" and vice versa and that sure enough calls the "QuestStart/ShowUp_AdamAlive0_t0" line instead where Adam recognize Lona. I have no idea if this is the fix or not.
Edit: I think it is a true fix. Looking in the code some more and also in the "GameLona.ini" ACH "RecQuestAdam_6=1" makes me believe it should be
"call_msg("TagMapCecilyHijack:QuestStart/ShowUp_AdamAlive0_t0") if $story_stats["RecQuestAdam"] >= 1" and nothing else.
Or else I'll include that fix along with the ENG patch. I have to think about that.
-*fixed, Console window redesign.
Quake!
-*added, last Cocona Quest line. and ending ship seat for her.(side HEV isnt there yet)
Is it true?? Has it finally happen? You can take the most precious person to Lona away with her now? I'll buy her fee anyday. This is a long time coming... I'll admit I was pretty pissed when I saw the dildo boy onboard but no Cocona when I finished the game last time..
Speaking of which,
I hope Lisa regains her memory... I have yet to upload those text fixes btw.
Also:
LonaRPG 0.7.2.1 Bugfix Build Hype Post
-*added, ElfArcher,WarSister Portrait
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Oh, nice. More art from 417 is great! Can't have enough of that in this game.