- Dec 6, 2021
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A question of opinion, what do you think is the most broken build in the game? Is it okay to have two builds because surely one will always be with abomination.
For a start, you have mixed old amongst new.I downloaded the new mod latest version, and this is what happened
v1.0rc8
release [AIO file recommended])I'm using thatFor a start, you have mixed old amongst new.
There was a major refactor when the Plugin Framework was integrated into the mod. none of the modules use the old filename load order system anymore.
Try a fullclean install of the mod (only download from thev1.0rc8
release [AIO file recommended])
Clearly not, because the Abomination Skills module is no longer namedI'm using that
10_CheatModule_AbomSkills.rb
loadorder.json
For survivability, its abomination hands down. However the merfolk/deepon path or (smelly human) is also really good for straight up cheesing fights. You can just keep summoning others to fight for you endlessly. Moot is for the racial discrimination gameplay lol.A question of opinion, what do you think is the most broken build in the game? Is it okay to have two builds because surely one will always be with abomination.
OK, when I ran the game no GameMods.ini file was made. I had to figure it out myself that it had to be created.The idea is that you launch the game to do the first time setup before even thinking about adding mods. During this initial launch both GameLona.ini and GameMods.ini are created (not even UMM checks to see if either files are created before trying to do it's thing, which results in UMM having text issues due to the language not being set yet. A better check for UMM to prevent the error is to check the state of the$lang
variable)
Also, keep in mind that Nyx has not had any code changes since Oct 14th, 2022 [when the "Run with Console" option was added] (You must be registered to see the links)
Did you run the game until it got to the title menu?OK, when I ran the game no GameMods.ini file was made. I had to figure it out myself that it had to be created.
Should we add the info about the game needing 1 fresh startup for the gamemod.ini file creation to the new wiki?Did you run the game until it got to the title menu?
If not the initial game restart after the first time setup is included as part of the initial launch.
Probably. And specifically for UMM that the game MUST be run to the title menu before installing.Should we add the info about the game needing 1 fresh startup for the gamemod.ini file creation to the new wiki?
You must be registered to see the links
https://mega.nz/folder/FzdxST7a#SRSft4Jj27Tu_jL5O_3RXQ
v1.0rc3
of Cheat Menu Framework]https://github.com/K3nny567/Cheat-Menu-Framework/files/14495008/UltraModManager-1.2.1.zip
ThanksClearly not, because the Abomination Skills module is no longer named10_CheatModule_AbomSkills.rb
Did you maybe install it over the top of an older version of the mod? Because that's problematic.
The mod should always be clean installed.
The ONLY file that is safe to be left inplace while updating isloadorder.json
IMO it's Abom tough lona, since they made heavy punch uninterruptable for high quality weapons now you can easily kill most enemies that come your way, you can just face tank and kill them with 0 strategy, then you eat their corpses and you leave the map with your HP and stamina fullA question of opinion, what do you think is the most broken build in the game? Is it okay to have two builds because surely one will always be with abomination.
You’re free to change it anytime. Just make a Miraheze account and fill out up. I made editing ez for all mods because all titles are headings. That means quick links and nearby edit button ✍.
https://mega.nz/folder/FzdxST7a#SRSft4Jj27Tu_jL5O_3RXQ
https://github.com/K3nny567/Cheat-Menu-Framework/files/14495008/UltraModManager-1.2.1.zip
Abomination Mage Lona. Though in this 0.9+ version of the game, this build has been nerfed hard, not in the damage but in the animation where almost every spells she cast, especially thunder and water spells, makes her go into a long animation lock. Those spells used to be much snappier, faster and flexible, the water shoot spell in particular had 2 good variations whereas now it only has 1, a worse one that is the exact same as Deepone's. While I understand the reason behind the nerf I still heavily hate it as it makes playing the Mage clunky now, so I keep a copy of the game before the nerf (v0.8.9.2.2) where both the ennemies and Lona are more ferocious in their animation. Though, even then I still think Abomination Mage Lona is the strongest and most flexible build in this later version of the game, it can tackle almost every situation. In fact, there's one thing Mage build can do that other builds can't, and it's killing NPCs you shouldn't normally kill without decreasing morality using Malicious Spore's blood puddle, like hereA question of opinion, what do you think is the most broken build in the game? Is it okay to have two builds because surely one will always be with abomination.
try this console codeDoes anyone have a pink nipple pallete for Lona booba mod? Someone on itch asked about it, and redtrainer stated he would be able to make it. Wondering if that’s floating around.
it’s specifically for keeping pink colour when Lona has a stack of lactating.
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