It is not canon, just authors render, not in the game.How do you get this scene ?
It is not canon, just authors render, not in the game.How do you get this scene ?
by being a upper tier Patron and requesting it ?How do you get this scene ?
I love this game, has something unique. And Vanessa is one of the hottest hoes in all VNs.
It can be argued that by making it 4 separate games you add yourself extra work (since you will be doing separately and repeatedly things/scenes which a single game can share while not gaining any extra audience -- people who are e.g. into cuck path of the combined game and pass on the dominant path, are similarly going to pass (entirely) on your separate game with dominant MC.Or put another way, should it be split into two VNs, each based on the specific path so player choose between games, not between actions? Does that make sense? I'm writing a game with four main paths through it, and I'm starting to wonder if it would be better as four separate VNs. So here is a way to put the question even more clearly - does the option to take a specific path make the game better, even if you don't explore it?
Hmmm.... depends on the path and how curious I am. I'm not a cuck person and I'd rather pay for someone's full meal then share a french fry so. Those are typically off the table. But in a more general sense.... yea. But it's more so I like to check out choice differences and outcomes vs full paths. Although in this particular game. I can skip from start to finish, with no stopping, with dang near any choice combo.... but this game was a special level of curiosity for me.I've asked this in some other threads of games I like:
I've got a question for players who like games in this genre: Do you play all the paths? That is, in this game you can choose to be a total cuck or more of an alpha - do you play all paths to see scene variations of each flavor? I'm just kind of wondering if games like this are actually wasting time and assets on paths that no one likes. Or put another way, should it be split into two VNs, each based on the specific path so player choose between games, not between actions? Does that make sense? I'm writing a game with four main paths through it, and I'm starting to wonder if it would be better as four separate VNs. So here is a way to put the question even more clearly - does the option to take a specific path make the game better, even if you don't explore it?
neither, its not an applicable term. use english and i can answer ur question.hey.. I just wanna know is the ntr avoidable or an integral part of the plot?
there is an option to turn it off at the start of the game if I recall correctly so you can avoid all NTR / cheating and sharing / NTS scenes but you miss alot of content. My first playthrough was this a year or 2 ago.hey.. I just wanna know is the ntr avoidable or an integral part of the plot?
and I will mute them! unless there is other sex sounds the one things I can't standIt's all good, but it could use some female moaning sounds
Yeah, I really don't like that either. Sex sounds are an absolute turn-off for me.and I will mute them! unless there is other sex sounds the one things I can't stand
yeah im fine with normal sex sounds ( I actually like those) but fuck moans. Especially cause I play on a surround sound system and sometimes that is loud as shit when my volume isn't at a loud level.Yeah, I really don't like that either. Sex sounds are an absolute turn-off for me.
Yeah, I can see how that could be a problem.yeah im fine with normal sex sounds ( I actually like those) but fuck moans. Especially cause I play on a surround sound system and sometimes that is loud as shit when my volume isn't at a loud level.
Man Chillneither, its not an applicable term. use english and i can answer ur question.
Content looks good, guess I'll have to miss it anyway... thanks for the info.there is an option to turn it off at the start of the game if I recall correctly so you can avoid all NTR / cheating and sharing / NTS scenes but you miss alot of content. My first playthrough was this a year or 2 ago.
I play all paths, but I usually favor a path. in Long Story Short's case, I like the sharing/NTR stuff. But then I will go back and play all the paths to see what I missed.I've asked this in some other threads of games I like:
I've got a question for players who like games in this genre: Do you play all the paths? That is, in this game you can choose to be a total cuck or more of an alpha - do you play all paths to see scene variations of each flavor? I'm just kind of wondering if games like this are actually wasting time and assets on paths that no one likes. Or put another way, should it be split into two VNs, each based on the specific path so player choose between games, not between actions? Does that make sense? I'm writing a game with four main paths through it, and I'm starting to wonder if it would be better as four separate VNs. So here is a way to put the question even more clearly - does the option to take a specific path make the game better, even if you don't explore it?
I don't remember the promised threesome with Joe. Is it exclusive to the Rival path or does it happen by default?I play all NTR paths. I would like to see more Joey NTR/Rival path honestly. I like when he's dating Emily and wish he also continue to date Jenny.
I also liked when Chris had sex with our girlfriend behind our back and wish it continued that way instead of her telling us the next day and we just being ok with it.
I'm very interested in the Joe promised threesome. I feel like that's a going be Emily but I prefer it be Alex or Jenny
I think your neighbours, will thank you for their renewd sex life...yeah im fine with normal sex sounds ( I actually like those) but fuck moans. Especially cause I play on a surround sound system and sometimes that is loud as shit when my volume isn't at a loud level.