- Aug 13, 2021
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Of course this is mostly speculation on everyone's part, but considering I have access to TTrick's code (in order for me to port the game to Ren'Py), I'm very familiar with how he does things.But isn't this jumping to conclusions? E.g. whether Emily sleeps with Chris may very well also depend on factors like MC's relationship level with her, i.e. if she got close and fairly intimate with MC then she might not care much for Chris, regardless of the control switch. At this point we don't really know how this is going to play out.
So... he's never used relationship points, for example, as a way to determine if a character will do something with someone else. It's always been used as a way to unlock more scenes for the MC. He's also kind of moved away from using stats (not completely though), in favor of: if you saw this scene in the past, you can get this new scene. Additionally, the control off option potentially makes anyone fair game, throwing all logic out. At least for now. Proof of this, is what I feel is the worst scene in the game... Ann's motel scene. No logic whatsoever for how that plays out. Especially if you've never shared Ann before.
A lot of NTR games get it wrong, too. For example, I don't think a person needs to be treated poorly in order to have a lapse of judgment and cheat on their SO. At the same time, I also don't think that a small argument would make someone throw everything away and become a complete slut. People are complicated, as are relationships. But so many NTR games follow a silly mold of how characters should behave based on silly choices in the game.That's how I feel about any game with NTR tbh. It would make choices feel more important imo.