- May 31, 2017
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Hey guys!
Just a bit more! 2020 is almost freaking over. Hope you guys are doing well and that 2021 is going to treat us all well!
Spoiler - This is probably the last dev update for 2020. We hope that the next update post will be LSS V0.7a1!
LSS V0.7a1
We aim to have the first alpha ready this month, before or by the end of the year.
This is our target date, but delays can always happen. Please keep that in mind!
The first alpha is focused on Ann's corruption, Ann's corruption + NTR paths, and remastering some older content.
As we focus more on animating LSS scenes, it makes no sense to have a distinct "production value" difference between older and newer adult scenes.
Older content remastering will contain mostly animations for scenes from V0.1-0.6, and some older renders touch up.
For V0.7a1, most animations will be added between V0.1-0.6. Simply because there's more content there.
(ETA: End of year)
General Development - Framework
After 3-years of development, we're now (finally) at a state where the framework is stable and rich enough so that TTrick can continue working on LSS without needing new features.
Because of that, I (Ink) am finally in a position where I can focus on bigger features that got pushed aside! (Yes, blame TTrick for no rollback! )
Reading this section, you might think - Shit. They got a ton of work left. Well... You'd be correct.
But! LSS V0.7 shouldn't be delayed. If the new features aren't done in time - The game will be released with the previous framework version.
Rollback
This feature needs no introduction. Rollback has been something we acknowledge was missing for a while.
It's a bigger development task because it requires re-writing parts of the core system. But doing so also allows us to improve and optimize older and outdated code!
(ETA: V0.7b)
Save \ Load game in place
The biggest "side effect" of re-writing code for the new rollback system is the need for game states. Those states are important because they can be saved!
In addition to rollback, loading a game will get you right where you saved it!
(ETA: V0.7b)
Possible data loss
We understand how annoying needing to make new saves are.
That's why we do everything we can to make sure old saves work even when we perform framework changes. This happened 3 times behind the scenes already.
This is the biggest change ever planned for the framework and there's a very slight chance old saves will not work. This is 90% a false alarm. Most likely, we'll manage to make old saves convert to a new format. But just in case, be aware that this is a possibility.
Seen content (for skip mode) will be deleted. This means you'll have to use the "Skip Unseen" option, or simply go over the content again.
Save Management improvements
By popular demand features for save management will be added to the game!
Planned features for new save \ load:
- Filter support inside running game (currently only on the main menu)
- Order saves by date created, date modified, manual order (drag n drop)
- Rename \ Delete saves
- Add \ Remove \ Rename save pages
- Possibly, filter preview for selected save
Android version improvements
We know playing the game on Android isn't the best experience. While it runs just fine, the UI is more aimed for precise mice control, and not a finger.
Android UI and gesture controls are high on our list!
(ETA: Late V0.7 or V0.8)
Modding tools
In the previous dev update, we mentioned working on adding more modding tools. This is already done and will be included in the next release.
If you're into modding, the new features will allow you to hook your code to trigger before a game scene. This is extremely useful if you want to, for example, add a button that displays a tip\walkthrough for the scene!
(ETA: V0.7a1)
Come join us on Discord!
The main reason we don't publish dev updates often is simply the time they take to compile.
If you want more small updates, we're considering making a channel for those flash updates. Make sure to be on Discord!
To join, connect your Patreon account with Discord.
If you're having issues with this step, you can join using the link below. However, you will not have the Patron rewards!
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!See you very soon!