kumarin
Engaged Member
- Feb 19, 2022
- 2,676
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as you said that my source ishi kumarin I fixed your uncensor plugin to work with v2.2 eng. so it does not close the game once it start.
looks like your plugin sets the StartupInitialize.BuildTarget = 3 which in the current Assembly-CSharp is Steam. maybe they changed the build targets. I changed to 1 assuming this is the DLSite build.
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C:
[HarmonyPatch(typeof(TitleManager), "Awake")]
public class TitleManager_Awake
{
[HarmonyPrefix]
public static void Prefix(TitleManager __instance)
{
StartupInitialize.BuildTarget = StartupInitialize.BuildTargets.Steam;
}
}
thanks for feedback.
I updated a plugin. (removed above source)