RPGM - Completed - Lost Chapter [v2.07] [Almichadia]

  1. 5.00 star(s)

    agus gines

    This is one of the best games ive ever played, even after ive beat it i keep playing just for fun
    it has Excellent art and gameplay
    when I first saw it i didnt think much of it but its trully a hidden GEM
  2. 5.00 star(s)

    DemoLisherOne

    One of the best games I've played, the card and strip system is not bad. I would like more content, it's a pity that the game is already completely out. I hope for additional content for this game or for the release of similar games!
  3. 2.00 star(s)

    Tkangk

    The game aspect, although easy, it isn't good. boring and taking way too long, constant back and forth event
    I spent 1 hr and not going to spend more time just to 'complete'.
    Sorry, but I'm not invested into the story that much.
    Not my thing
  4. 2.00 star(s)

    Mike17723

    The grind is absurd, the rng is terrible, the only redeeming factor are the lewd scenes. How exactly are there so many 5 star reviews, I have no idea, this is absurd even by f95 standards. The most absurd part is that in combat h-scenes do not give lust, but only events give lust, makes no sense. And to top it all off, every 1/4th if the full dungeon, you gotta fight this one insanely strong monster, and if you die, go back to the start with nothing.
  5. 4.00 star(s)

    htc89234

    This one's really, really hit or miss. You'll either really like it - as I did - or you'll really dislike it, and there's not much inbetween, really. It plays as a rogue-like/one-shot experience, HCGs are weird to get because they're random, the card-game system can feel awkward for your first two runs, and it is just a very different game overall than what you usually get in RPGM.

    Nonetheless the art is good and I quite enjoy the gameplay style, so I do like it. Perhaps it could do with a slightly less randomized run, and give variance more off input; the fact that both randomness AND your inputs influence the run make it harder than it needs to be to "touch" around and find your way through the game and see all it has to offer.
  6. 5.00 star(s)

    Valkay

    A very unusual H game. its alien athmosphere and complex advancment system takes time to decypher which takes some patience.
    But this daring uniqueness makes it much more engaging than most games, not just Hentai games but even big company games.
    I also really like that the little lore the game has is not thrown at you at the start but you get to know more and more later on when you get interested.
    The art it self is a little weird, lacking colours but it is there to make the athmosphere, which you will only like more and more once you start diving in.
    Overall, I really recommand it.
  7. 5.00 star(s)

    fzeroninetyfive

    I like this game for the gameplay and the duration is over 5+ hours
    I enoyed the drawing/scene.
    A bit frustrating had to use a lot the function for load the game to manipulate RNG.

    Worth to give it a try
  8. 2.00 star(s)

    YamiAi

    A lot of people have already left good, detailed reviews of the pros and cons of this game. I'll just add that I, like many others, find this game to be frustrating to play, with little decision-making, and not much hot porn to find either. Most of the time it just feels like you're rolling dice and getting nothing out of it. At least the art is decent.
  9. 2.00 star(s)

    bimboform

    Fundamental problem with this game is the extreme lack of player decision making.
    You have no input into what events you get, or even what type of events you get. Many events only give you any choice if you have specific resources… which you can only get from other events.
    In combat you start with a hand-size of two. This means you don’t actually have any choice about what you are going to do, if you get a pair of blocks you can’t attack, if you get no blocks you can’t defend and so on.

    Compare similar games of this type where the player have some control over what challenges they face and some reasonable chance of adjusting their battle tactics to the situation. In Lost Chapter you either randomly get what you need to win or you don’t and there is very little the player can do to change the odds.

    The artwork is good, the mechanics are solid and the game in general is very well polished. But ultimately there is barely more interaction than with a visual novel.
  10. 5.00 star(s)

    Tenshirare

    Oh my gosh, I just want to leave a positive feedback here because it's so beautiful... And not even in a hentai way, huh. Seriously. I freaking love this art style, this concept, this.. I mean, everything.
  11. 3.00 star(s)

    dudibudi

    Review of Version 1.08.

    A rouge-like card game. Meaning you have only one life and losing meaning you have to start all over again. The problem is not the rogue-like system, its the heavy burden of being a victim of luck. RNG is king in this game. And being dependant on RNG in a rogue-like was a very bad experience for me.

    Cons
    -RNG. Wanting to play a specific build in the beginning is impossible. So don't think about playing the game your style. You have to take what you get and pray that you get through or get lucky. And that the best option of BUILDING A DECK is to choose cycling is beyond dumb. So many card games showed that cycling to get the best cards is just boring.
    -The sex animations. I was dissapointed. Being nice I can call it only ok. So this motivation was killed fast.
    -The earning of points. After reaching certain thresholds in you playthrough you will earn points. You can spend them at a new playthrough to finally try to make your wished build. But since you have to invest new points everytime, this limits you again. For these points you get "random" buffs, debuffs or cards, but you can reroll everytime without raising the costs. So why not let me choose? Why do I need to waste time rerolling until I get something to work with?
    (-The Story. Very personel point. This game tries very hard to force a overcomplicated story. This is no Dark souls or Metroid. I dont care for anything happening in this SEX GAME if I have to use my brain to decipher it. Thats just not my reason for playing those games)
    -Music is not bad but gets really repetitive after some time.

    Pros:
    +The card game itself is good. Easy to get into, but can lead to very interesting builds.
    +The art style was good. Really transported you into this void of a world.
    +Transformations. You can alter your protagonist a bit. I did not expect that to be honest.
    +No crashes. No lag, no nothing. Well developed.

    The gameplay forces you to play specific working decks, since everything else gets you obliterated. And from my experience there arent a lot of working builds.
  12. 5.00 star(s)

    Baruda

    For every 100th mediocre hrpgm game, you get a little gem like this.

    I just hope this dev will keep making games, he clearly puts a lot of effort into every aspect of 'em. I mean, the fact that this game was made on an rpg maker and it's this good, is proof enough of that.
  13. 5.00 star(s)

    Neonwarrior

    I actually bothered to finish this one, defeating the final boss on my second try. Incredibly addicting and cleverly designed, this game uses a card-drawing system which makes you think about how you are building your particular character and how to best use their abilities.

    If you ever have played Karryn's Prison, you will feel a bit of similarity between that game and this one in the way that your character becomes increasingly lewd (or not) and can turn their lewdness into an offensive tool. Sex scenes are actually not "loss" scenes, and the only losing criteria is your HP falls to 0, otherwise you are only momentarily incapacitated.

    Furthermore, the aesthetic is beautiful and the music is incredibly well-chosen for such a game. I was reminded a bit of Dark Souls in the moody fantasy atmosphere, with Faith and Morality being a couple of the stats you will intentionally raise and lower to reap rewards. There is hardly a story, but that does not really matter much, as the journey is more than enough to keep you interested.
  14. 5.00 star(s)

    botaniq_1

    Great and unique roguelike game
    Very interesting due to variety of events and stats
    Can be relayed many times, died at least 10 times and still not bored

    Pity it does not have that much erotic events and scenes, or characters
  15. 3.00 star(s)

    Fidzius

    [v2.07]

    Okay game, but feels a bit incomplete and luck dependent.

    As all card games, luck is a factor, here it's less about card draw or card acquiring, but more about if you're lucky enough to reach those specific card events.

    The roguelike element kind of forces to remember most outcomes based on previous attempts and then just hope for good luck, especially when re-rolling starting bonusses.

    It does feel incomplete since:
    • clothing damage does not always work,
    • translation is at times backwards,
    • usual strategy seem to become a succubus, others don't compare
    • absolutely unfair final boss,
    • gallery is ass,
    • DLC is invisible (played before it, really no difference)
    • had some issues with freezing, audio looping.
    3/5
  16. 5.00 star(s)

    tipoima

    Variety and quality of art is very impressive. Gameplay isn't really my cup of tea, but it's functional and engaging.
    Story is hard to gather, but most of the random events gave me the good ol' warm and fuzzy feeling. Probably due to me not playing as an asshole, but eh.
    Randomness is really the weakest point of the game tho. Want to make a sexual build? Good luck rolling that one random event that gives you a crest and actual sexual moves. Lewdness isn't raised by combat sex, meaning you have to grind it from the same old events. Considering that you only have a total of 100 events/encounters it's unreasonble to expect to get any of the mini storylines or even just access to lewd options in regular events.
    The gallery is pretty good on that front tho.
  17. 5.00 star(s)

    Comrade BLin

    When i saw a pile of mud was charmed and came, or when the first boss disabled itself by being too horny, i already knew a Lewd Virgin run is possible.

    And worked, it did.
    Also, mages are pedophiles,
    Mark my Words, chooms
  18. 3.00 star(s)

    ♍VoidTraveler

    *Gameplay.
    //Start as a cute female mc.
    \\Starter bonus is provided to you, the answers don't seem to matter much, sadly.
    //Roguelike, card game.
    \\Variety of forced transformations from items, choices, enemies.
    //Variety of titles to unlock, they provide various bonuses.
    \\Four bosses + endgame boss to get wrecked by or defeat. Sexually too btw. :sneaky::coffee:
    //High replayability.
    \\Game with sex, not sex with game. :whistle::coffee:
    //No save function, the game says it has autosave but i'm not sure it does. Tried loading something and it just ported me back to main menu. Maybe it got overwritten when i lost to endgame boss though. Well, good luck figuring it out. :ROFLMAO::coffee:



    *Combat.
    //Turn based.
    \\Simple card combat.
    //Battle fuck.
    \\RNG is strong in this one.
    //Regeneration is also strong in this one.
    \\Enemies can and will use transformative spells on you.
    //Small variety of cards with various effects to form your deck and playstyle with.



    *Art/sex.
    \\High quality art.
    //Variety of expressions.
    \\Partial animation.
    //Simple animation.
    \\CG room is locked behind "game clear" condition.
    //Most fucking happens in combat, not a lot of variety though.



    *Sound.
    //Has sound settings.
    \\Background ambient is good but gets repetitive.
    //Various sex sounds present, such as moaning etc.
    \\Not voiced.



    *Translation quality.
    Readable: 6/10
    Sloppy TL, text goes out of text box at times.
    At other times text is blocked by selection menus.



    *Hints.
    \\Press and hold shift to see card effects.
    //Don't be afraid to game over, it has its own benefits.
    \\Flower icon represents your health, not hearts.
    //If you make your opponent cum you gain the golden kick finisher card. It kills things. Instantly.
    \\Hotkeys displayed at the bottom of the game window. Pay particular attention to the after-battle screen.
    //You can avoid selecting cards after enemy defeat if you rolled crap, just right click. Or press Num 0.
    \\LP - Life Points. RP - Rape Points.
    //Cards that deal RP damage, such as Taunt and Temptation - are extremely strong. When RP hits 0 your enemy will cum, when they cum, you gain instant kill card. No wonder these rarely drop, fill your deck with them and you can cheese this game all day. You can do so anyway though, even without having a lot of temptation and taunt cards. You need mirroring card. This seduction build also goes well with: Witchcraft, Natal Pray, and healing cards. Also the lewder mc is, the more damage your Temptation and Taunt cards deal to enemy RP.



    *Afterword.
    Finally managed to bring down the RP of the last boss at layer 100 and made him cum, which should have prevented any further action from him for about 2 turns. But no, apparently the nuisance can still hit you anyway, for some reason... so i ded, since my hp was low.... Talk about annoying. :rolleyes::coffee:

    Anyway, decent card game but nothing particularly special.
    There's basically no story, it's just some silly rant i was bored of reading pretty fast. :whistle::coffee:
  19. 5.00 star(s)

    AngelOfDesire

    Well, I have to say, I am thoroughly blown away.
    A game that is able to integrate a well designed gameplay system, a pretty well told story, exceptional theming AND still have all of these things integrate with an erotic element that is actually part of them and not just lazily stuck onto it? I thought I'd never see the like.

    Is this review going to be somewhat biased... probably? So let me make my main bias for these kind of games clear: I adore games which are well designed, as in the various components building up the game; art assets, gameplay loop, game mechanics, audio and probably most rare of all: Theming.
    Up until now I had found a handful that managed to achieve excellence in all but one. Now I have the one example of one that does it all.

    But as to keep this review as useful as possible to those who may find issues with content which I find at minimum acceptable, let me bring up things which may dissuade some.

    Randomness: The game is a Rogue-like to it's core. You don't like playing games with auto-saving and large-scale randomness? Might not be the game for you. Although the game doesn't auto-save mid-encounter unlike games such as Darkest Dungeon. This means that you can have a small effect on the results of your encounters, if they start to go badly.

    UX: The one thing that I found myself annoyed by every now and then is being unable to access some - and in the worst cases most - important and relevant information during choices that are affected by that information, such as being unable to view the action deck while choosing new action cards, or worst of all being able to look at or change nothing in the room just before the bosses. This is by far my worst problem with the game, but it is by no means so awful to make the game unplayable.

    Visual Bugs: Probably nothing really, the game fails to load card images and info in certain windows sometimes. Only really a problem if you save-scum your encounters.

    Everything else? The balance? The Audio? The wonderful theme?
    Love them.
    Play the game. Love the game. Support the game.
    I know I will.
  20. 5.00 star(s)

    CtrlAltDelicious

    Great H Roguelike, it has great art, great gameplay, and a fun gameplay loop. There's plenty of battle h scenes, lots of events outside of combat, a cool presentation, and variations to almost every scene.

    During the battles and some events you can go from your character being normal, to loli, to having breast expansion, along with art for ripped or normal clothes. If you're a fan of deckbuilding roguelikes, here you go!

    My only minor complaint that comes from the game is the complete submission to RNG you have. In other roguelikes RNG is a major factor, it's inherent. But with those there's typically ways to sway your RNG (picking a pathway, earning passive bonuses, etc) in this one, there's not many ways to take your path into your own hands apart from making choices in the middle of events. I was playing and got 10 combat encounters in a row, effectively killing my run instantly. But on a different run I didn't get a single combat encounter until the first boss, which meant I had no cards or stats to face the boss with, which wiped me out.

    Thankfully if you're really struggling with it, you can just sort of hit F4 and reset the game, it saves your run progress and allows you another shot at getting a floor you want. Once I figured that out I had my run that beat me the game.

    Overall Excellent Game