RPGM - Completed - Lost Chapter [v2.07] [Almichadia]

  1. 3.00 star(s)

    Squall14

    Interesting game. I like myself some rogue likes. However, there are some things i've noticed here..

    1. There are no explanations when you get cards.
    2. Just CGs.
    3. Screen Flash when climax.
    4. You dont get cards or special rewards when you beat kings.

    5. RNG can be really bad with events (can repeat itself up to 5 times).
    6. Can take a long time to get good stats when you reincarnate.
    7. Type of Rogue like that reading is really important.
    8. Kinda slow oriented compared to some RL i've played.
    9. Not a fan of the 'slot machine playstyle' even if i like the randomness in games.

    Other than that, cool bgms but i dont know if i will continue this since im already hook in another rogue-like.
  2. 4.00 star(s)

    aruisbored

    A decent rouge-like deck-builder with h-content. Relatively short as well (~2 hours for a complete playthrough for me)

    Gameplay: 2.5/5
    I'd say this is a decent surface level implementation of a rouge-like deck-building game, but it leaves a lot to be desired in comparison to other games in the genre like slay the spire and last evil.

    - too much RNG: generally these types of games let you choose your path on a map to add an element of control to the events you are given, but in this case all events/battles are random
    - limited card pool: 40 different cards is not that many, especially when the max deck size is 30
    - inconsistent difficulty: personally I managed to win on my first playthrough. Some of the bosses hit ridiculously hard, but a lot of the ero mechanics seem kind of OP and I luckily got some of those cards very early on. Seems like it is also pretty easy to snowball if you survive the early game.

    Generally more variety is better for these types of games, but given the size/scope of the game I think the amount of different types of events/enemies is decent.

    H-content: 4/5
    There's a good amount of variety and all of the scenes/CGs are well done. MC has 3 different body types each of which have some unique CGs.
    26 enemies, some of which have unique CGs, some of these also have some basic animation
    7 events each with some unique CGs, however these are relatively basic. Most of the imo good CGs are in combat with enemies.

    Story: 3/5
    I think the story exists, but doesn't really add much tbh. The general vibe and art style of the game is very mysterious and dark which I like, but there isn't really much of a concrete story and basically not much is explained. Main focus of this game is definitely the h content and gameplay.

    Overall: ~3.5/5
    - gameplay is passable, but leaves a lot to be desired (especially when last evil exists)
    - good variety and quality in h-content
    - not much of a story
    - pretty short (~2 hours for my playthrough)

    Overall I think the gameplay could be better and I wish the game itself was longer/had more content. Its relatively short and sweet. I'd recommend it if you like rouge like deck builders, but don't expect too much.
  3. 4.00 star(s)

    Ho229

    Wow, this is a fun card roguelite! I highly recommend it to anyone who enjoys the genre regardless of H tastes, as the H is more titillating anyways rather than the focus. It's possible to get Slut run going but not always due to chance, and the H scenes are very curt. The battle H is a little better because you're threading the line of losing and enjoying the scene, which adds unique tension.
    The tone is specific. I don't know what to call it. Whimsical? Dark whimsy. It's that tone where the author has complete confidence not explaining a damn thing as the mysterious protag ventures through what could all be a metaphor.
  4. 2.00 star(s)

    ob123

    I finished the game with Mtool and it turns out that's how the game were meant to be made.

    A Normal Card Game! Rogue like gives too much trouble more than the porn it provided.

    The titles that should have been unlocked permanently to make the game easier in later runs.
    MANY waste potential for porn to show up such as

    -Lewd status and lewd crest are not used properly not to
    mention the possibility it could have go.

    -Game over sex scenes are another gold that were left behind that could've made the rogue like more tolerable are not in there, NOT EVEN A SINGLE ONE.

    -Too many monsters that are out for the girl's blood for a porn game.

    The dev should do more homework from the basic game design of let the players beat the game not beat the players in game and busy making porn more than making the game rogue like.
  5. 5.00 star(s)

    agus gines

    This is one of the best games ive ever played, even after ive beat it i keep playing just for fun
    it has Excellent art and gameplay
    when I first saw it i didnt think much of it but its trully a hidden GEM
  6. 5.00 star(s)

    DemoLisherOne

    One of the best games I've played, the card and strip system is not bad. I would like more content, it's a pity that the game is already completely out. I hope for additional content for this game or for the release of similar games!
  7. 2.00 star(s)

    Tkangk

    The game aspect, although easy, it isn't good. boring and taking way too long, constant back and forth event
    I spent 1 hr and not going to spend more time just to 'complete'.
    Sorry, but I'm not invested into the story that much.
    Not my thing
  8. 2.00 star(s)

    Mike17723

    The grind is absurd, the rng is terrible, the only redeeming factor are the lewd scenes. How exactly are there so many 5 star reviews, I have no idea, this is absurd even by f95 standards. The most absurd part is that in combat h-scenes do not give lust, but only events give lust, makes no sense. And to top it all off, every 1/4th if the full dungeon, you gotta fight this one insanely strong monster, and if you die, go back to the start with nothing.
  9. 4.00 star(s)

    htc89234

    This one's really, really hit or miss. You'll either really like it - as I did - or you'll really dislike it, and there's not much inbetween, really. It plays as a rogue-like/one-shot experience, HCGs are weird to get because they're random, the card-game system can feel awkward for your first two runs, and it is just a very different game overall than what you usually get in RPGM.

    Nonetheless the art is good and I quite enjoy the gameplay style, so I do like it. Perhaps it could do with a slightly less randomized run, and give variance more off input; the fact that both randomness AND your inputs influence the run make it harder than it needs to be to "touch" around and find your way through the game and see all it has to offer.
  10. 5.00 star(s)

    Valkay

    A very unusual H game. its alien athmosphere and complex advancment system takes time to decypher which takes some patience.
    But this daring uniqueness makes it much more engaging than most games, not just Hentai games but even big company games.
    I also really like that the little lore the game has is not thrown at you at the start but you get to know more and more later on when you get interested.
    The art it self is a little weird, lacking colours but it is there to make the athmosphere, which you will only like more and more once you start diving in.
    Overall, I really recommand it.
  11. 5.00 star(s)

    fzeroninetyfive

    I like this game for the gameplay and the duration is over 5+ hours
    I enoyed the drawing/scene.
    A bit frustrating had to use a lot the function for load the game to manipulate RNG.

    Worth to give it a try
  12. 2.00 star(s)

    YamiAi

    A lot of people have already left good, detailed reviews of the pros and cons of this game. I'll just add that I, like many others, find this game to be frustrating to play, with little decision-making, and not much hot porn to find either. Most of the time it just feels like you're rolling dice and getting nothing out of it. At least the art is decent.
  13. 2.00 star(s)

    bimboform

    Fundamental problem with this game is the extreme lack of player decision making.
    You have no input into what events you get, or even what type of events you get. Many events only give you any choice if you have specific resources… which you can only get from other events.
    In combat you start with a hand-size of two. This means you don’t actually have any choice about what you are going to do, if you get a pair of blocks you can’t attack, if you get no blocks you can’t defend and so on.

    Compare similar games of this type where the player have some control over what challenges they face and some reasonable chance of adjusting their battle tactics to the situation. In Lost Chapter you either randomly get what you need to win or you don’t and there is very little the player can do to change the odds.

    The artwork is good, the mechanics are solid and the game in general is very well polished. But ultimately there is barely more interaction than with a visual novel.
  14. 5.00 star(s)

    Tenshirare

    Oh my gosh, I just want to leave a positive feedback here because it's so beautiful... And not even in a hentai way, huh. Seriously. I freaking love this art style, this concept, this.. I mean, everything.
  15. 3.00 star(s)

    dudibudi

    Review of Version 1.08.

    A rouge-like card game. Meaning you have only one life and losing meaning you have to start all over again. The problem is not the rogue-like system, its the heavy burden of being a victim of luck. RNG is king in this game. And being dependant on RNG in a rogue-like was a very bad experience for me.

    Cons
    -RNG. Wanting to play a specific build in the beginning is impossible. So don't think about playing the game your style. You have to take what you get and pray that you get through or get lucky. And that the best option of BUILDING A DECK is to choose cycling is beyond dumb. So many card games showed that cycling to get the best cards is just boring.
    -The sex animations. I was dissapointed. Being nice I can call it only ok. So this motivation was killed fast.
    -The earning of points. After reaching certain thresholds in you playthrough you will earn points. You can spend them at a new playthrough to finally try to make your wished build. But since you have to invest new points everytime, this limits you again. For these points you get "random" buffs, debuffs or cards, but you can reroll everytime without raising the costs. So why not let me choose? Why do I need to waste time rerolling until I get something to work with?
    (-The Story. Very personel point. This game tries very hard to force a overcomplicated story. This is no Dark souls or Metroid. I dont care for anything happening in this SEX GAME if I have to use my brain to decipher it. Thats just not my reason for playing those games)
    -Music is not bad but gets really repetitive after some time.

    Pros:
    +The card game itself is good. Easy to get into, but can lead to very interesting builds.
    +The art style was good. Really transported you into this void of a world.
    +Transformations. You can alter your protagonist a bit. I did not expect that to be honest.
    +No crashes. No lag, no nothing. Well developed.

    The gameplay forces you to play specific working decks, since everything else gets you obliterated. And from my experience there arent a lot of working builds.
  16. 5.00 star(s)

    Baruda

    For every 100th mediocre hrpgm game, you get a little gem like this.

    I just hope this dev will keep making games, he clearly puts a lot of effort into every aspect of 'em. I mean, the fact that this game was made on an rpg maker and it's this good, is proof enough of that.
  17. 5.00 star(s)

    Neonwarrior

    I actually bothered to finish this one, defeating the final boss on my second try. Incredibly addicting and cleverly designed, this game uses a card-drawing system which makes you think about how you are building your particular character and how to best use their abilities.

    If you ever have played Karryn's Prison, you will feel a bit of similarity between that game and this one in the way that your character becomes increasingly lewd (or not) and can turn their lewdness into an offensive tool. Sex scenes are actually not "loss" scenes, and the only losing criteria is your HP falls to 0, otherwise you are only momentarily incapacitated.

    Furthermore, the aesthetic is beautiful and the music is incredibly well-chosen for such a game. I was reminded a bit of Dark Souls in the moody fantasy atmosphere, with Faith and Morality being a couple of the stats you will intentionally raise and lower to reap rewards. There is hardly a story, but that does not really matter much, as the journey is more than enough to keep you interested.
  18. 5.00 star(s)

    botaniq_1

    Great and unique roguelike game
    Very interesting due to variety of events and stats
    Can be relayed many times, died at least 10 times and still not bored

    Pity it does not have that much erotic events and scenes, or characters
  19. 3.00 star(s)

    Fidzius

    [v2.07]

    Okay game, but feels a bit incomplete and luck dependent.

    As all card games, luck is a factor, here it's less about card draw or card acquiring, but more about if you're lucky enough to reach those specific card events.

    The roguelike element kind of forces to remember most outcomes based on previous attempts and then just hope for good luck, especially when re-rolling starting bonusses.

    It does feel incomplete since:
    • clothing damage does not always work,
    • translation is at times backwards,
    • usual strategy seem to become a succubus, others don't compare
    • absolutely unfair final boss,
    • gallery is ass,
    • DLC is invisible (played before it, really no difference)
    • had some issues with freezing, audio looping.
    3/5
  20. 5.00 star(s)

    tipoima

    Variety and quality of art is very impressive. Gameplay isn't really my cup of tea, but it's functional and engaging.
    Story is hard to gather, but most of the random events gave me the good ol' warm and fuzzy feeling. Probably due to me not playing as an asshole, but eh.
    Randomness is really the weakest point of the game tho. Want to make a sexual build? Good luck rolling that one random event that gives you a crest and actual sexual moves. Lewdness isn't raised by combat sex, meaning you have to grind it from the same old events. Considering that you only have a total of 100 events/encounters it's unreasonble to expect to get any of the mini storylines or even just access to lewd options in regular events.
    The gallery is pretty good on that front tho.