DragonFire

Active Member
Jul 30, 2017
674
583
Ok played it some more and discovered exp is kept but only way to spend points is either after defeat, or when last monster is slain.

So here's my take so far:

When you loose first time, you think it's game over and might quit because not knowing exp is kept and can be spend before "Next Adventure", might wanna add that info in start guide ;)

Intelligence doesn't do anything for Magic, got 6 points and she still do only 5 damage and reg. +1 mana at each normal attack.
It does increase exp gains though, by 1 point for each added to each win. Slime win grants me 11 exp, goblins 12 I think it is.
So either fix the magic to follow the info, or change the info to only explain exp gains? :unsure:
Fixing the magic would be better for those who wanna play a magic chick ;)

It's am interesting mini game, and glad I tried it some more after understanding it's autobattle and dicovering lost battles doesnt mean lost exp.

It is however a little anoying we can only spend lvl points after defeat, or after last monster is slain, won't spoil what it is for those who haven't gotten that far yet ;)
Maybe put in a function to check exp/lvl between fights? Like esc button or something? :p

Final suggestion would be to add a gallery for all the scenes reached, so we have something to enjoy after training her too much to loose ;)

The rest/heal is total rng, you can have 3 of them in a row, which isnt needed, or you can have a full adventure run without any of them.. and early on they would be needed to have a chance against the stronger foes.

For new players:

The monster types comes in 3, as in 3 slime battles, 3 goblin pack battles, 3 of the next foe (no spoilers *wink wink* and finally the end monster, that only has 1 battle.
Exp gain increase for each monster type, as in.. if Slime gives you 3 exp, then Goblins gives 4 for a win, this increase by 1 point for every Intelligence you train. End Monster gives the most if you win.
It's the same battle/monster cycle so after a while it becomes boring, hopefully future work will add new foes and scenes to this mini game gem :love:
 
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big_shl0m0

Newbie
Jul 13, 2023
57
108
First of all, amazing character design, that girl is stupid hot, you MUST provide us with more smut of her.

This being your very first game, you did a good job. Creating something from ground up takes skill, time, determination, etc. Well done!
Now for some points and criticism:
What would be really nice to have is a gallery of sorts, or maybe some sort of scene after you defeat an enemy instead of being defeated, because once you're strong enough, there's zero chance you'll see any scene ever again. You'll just smash through everyone without even seeing her tits pop out of her "armor" due to damage.
Sure, I can just reset the progress, but then it's same grind all over again.
Rest locations and healer encounters are really inconsistent. I don't know if it's totally random, or if there's some hidden mechanic to it, but some runs (usually in the beginning) I wouldn't encounter any, then some others I'd rest 3 screens in a row and then meet the blowjob druid right after, which is pointless. Rewriting this mechanic is something to think about in the future. Maybe at least make those encounters non-consecutive.
An inventory mechanic, with items, would seem like a good idea. Potions for health, stamina, mana, maybe a potion that makes her armor disappear.

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Dec 23, 2017
76
98
Oh, one more thing. You might want to add the "big tits" tag to this in the future. Might help with more searches. The only reason I saw this was because I didn't put my tags in yet, and it just happened to catch my eye.
 
Dec 3, 2020
16
5
There is a small bug, if the monster has health then the damage you inflick in your average hit, the monster isnt killed. It literelly stays in 0 health until you hit it again, at which point it dies
 

1tomadeira

Engaged Member
May 25, 2017
3,285
9,964
This is a small project, there won't be any story. It was just a test to try every creating tools but it ended so good that i wanted to share it with the community.
I'm actively creating an another game but first off i'll finish debugging and polishing this one.
Also i'm considering adding pregnancy since people are asking for it.
 
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Mister Wake

Member
Jan 6, 2019
296
398
This game has a lot of potential.
I am liking this as a demo-- with random encounters already made to show that they are possible.

I look forward to future updates
 

Sarah Ali

Active Member
Sep 14, 2023
525
652
Hopefully the story is decent and that there's pregnancy in the future. Good luck on your project.
They ain't gonna add pregnancy content in this considering the female protag is an adult/mature chick. They only add pregnancy contents when the game contains a playable loli/underaged female kid
 

El Presidente

Member
Jun 11, 2018
281
1,331
Indeed the game is pretty poor in term of gameplay and it's story is inexistant.
I never meant to share this game but it came up pretty well for my actual skills and i'm proud of it.
I would also like to remember you that you can exclude tags from your researchs if you do not like AI generated games.
I guess is a good learning experience to make a game, but there are a lot of game with the concept of "lose to porn" and it's inevitabile that people see the ai use of arts as a cheap way to make a game
You literally name a game "Lost to monster", why don't you take this as a concept? Have you ever considered the reverse where you intentionally lose to monster?
 

arthasla

Newbie
Game Developer
Dec 22, 2018
29
110
Thank you so much everyone for your advices and thoughs for the game!!! :D

So i took good notes of what everyone had to say and i'm going to work on bugfixes, typo, tutorial, change the fireball mechanic (i had a hard time not making OP x) ), then later on i'll had moans, music, gallery and finally the rest of the content!

Since you guys can't wait for more content i'm happy to say that everything has already been made! I just needed the community to help me with fixes and improvements to make the game enjoyable!

Here are some of the content i made for the other zones! My personnal favorites, be carefull it contain spoilers for the next updates!

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arthasla

Newbie
Game Developer
Dec 22, 2018
29
110
I guess is a good learning experience to make a game, but there are a lot of game with the concept of "lose to porn" and it's inevitabile that people see the ai use of arts as a cheap way to make a game
You literally name a game "Lost to monster", why don't you take this as a concept? Have you ever considered the reverse where you intentionally lose to monster?
In the very first version of the game i made potions to improve the gameplay, but it didn't turned out so good with the autobattler and it was actually a huge piece of work to make it work correclty without abuses or fixes, also before releasing this game here i was creating another game with intentionnal lose and this time it won't be an autobattler but a game with more posibilities with the character actions.
The difficulty is to make the defeat a valid option for the player to choose, if there is nothing to win and everything to lose this option will become pointless.
 

IamStarlord

Member
Jul 5, 2020
100
102
damn pretty fantastic renders and i'm telling you this without playing the game yet. I just hope you will develope games with better story, animations and mechanics in future, moreover, i repeat, i very like the renders and if you would use this character again, like a protagonist's harem girl, i really appreciate it. good work. (i was looking for this kind of graphics in a game from a long time)
 
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