Thank you for giving this game a shot!
I agree that finding things can be really hard in LaS right now! Gonna look into that and make it a little more obvious at least for the new content! (I try to focus on the new things first before doing too much rework)
Thank you for trying this game and this awesome feedback
Your concerns regarding the "Immersion stops" of this game really make sense and that's actually something I try to tackle using the planned walkthrough menu. There isn't any indication of what kind of relationship you are currently in, regarding each character and that really poses a problem. With the menu though I want to show the players in what relationship they are, what they can unlock/miss and how to get to the good stuff.
For me, multiple paths with major story impact can work and are something I really like to have in LaS. It's just that I'm still not able to execute that well enough so it's less confusing XD (This is my first title and I have to learn a lot to even get near my vision
).
Nonetheless thank you so much for the praise and kind words! I will definitely keep improving this title and slowly but surely get closer to my ultimate goal, which is creating awesome games!
To all the other replies:
Geez, this thread is exploding and I wish I was able to answer all of you! I usually reply to every post, but for now, my biggest worry is to get haunted by dudes with pitchforks and torches, in case I won't update this month XD. I really want to pull this off while facing quite a few new challenges here and there since my coding "skills" are quite weak (blame it on my low IQ XD). For this update, I had way more time than usual and that's why I really don't want to let you guys wait even longer, so all I wanted to say is that I'm sorry for not replying.
Cheers!