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RWaites
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@veqvil was aiming to release 0.3 around the 24th, we are just waiting confirmation.RWaites : Maybe you write it somewhere but do you know if the dev gives a release date please ? ^^
@veqvil was aiming to release 0.3 around the 24th, we are just waiting confirmation.RWaites : Maybe you write it somewhere but do you know if the dev gives a release date please ? ^^
Don't know when it was updated but patreon says the 25th.@veqvil was aiming to release 0.3 around the 24th, we are just waiting confirmation.
Yup the release date is on the 25th November. I will also update the exact time on the patreon page once I finished testing, currently, I'm rerendering a few more scenesDon't know when it was updated but patreon says the 25th.
Getting it right is better than strict timetables, do what you need to do veqvilGuys I'm really sorry that I have to delay the release. This was actually something I tried to avoid but, the game has some issues I need to fix.
I, unfortunately, need another 2 hours before I can release LaS 0.03.
So the new time is: 25th November 22:00 UTC
Again I'm really sorry but pushing this out like this would just cause problems for everyone!
Thank you Veqvil ^^
Moral of story never an amazing idea to give release time down to the minute!
Getting it right is better than strict timetables, do what you need to do veqvil
Thank you guys for the kind words! Mac and PC versions are halfway there.yep poor veqvil. I can image the pressure. Take your time :closedeyesmile:
Mhhh usually I don't play very buggy alpha version. However, i can play and report any bug, if it could help you.I have to be honest with you, I was not able to fix the game issues in time. While I hope that it still works I can nearly guarantee that there are tons of bugs in this game. For everyone who is waiting for the game, I will post the upload link on my patreon page.
I don't know where all those issues came from and I'm afraid this will take very long to fix, still, I'm uploading an "ALPHA" version to at least post "something" on the release date.
I'm not going to update the thread though since the Alpha does NOT represent the quality standards. I will dedicate the next days to bring a less buggy version of this game and I hope my pathetic "programming" skills can make it.
Currently, the files are being uploaded I'm posting the links once they are finished.
I'm really sorry for the inconvenience and this was certainly something I learned in a hard way.
That's totally understandable, if you are patient I might be able to upload a stable release later this week.Mhhh usually I don't play very buggy alpha version. However, i can play and report any bug, if it could help you.
Sorry you missed the point. I'm not complaining. It is free (so far at least) so you don't have any obligation.That's totally understandable, if you are patient I might be able to upload a stable release later this week.
Thank you for offering help! But the problem is more the way I put together all those "codes" and I sort of lost the overview of everything. Guess I'm simply inexperienced. I tripled the number of renders without really keeping my code clean.Sorry you missed the point. I'm not complaining. It is free (so far at least) so you don't have any obligation.
I was asking if some beta-testing could help you.