hofom77573

Member
Apr 17, 2021
341
536
I wanted to start developing properly (not just hack other games to unlock patrons content :p ), but I am too lazy to setup my favorite text editor (Notepad++) to replace tabs with spaces :-D
Notepad++ > Settings > Preferences... > Language > Check Replace Tab with spaces.
:geek: If you want to be real fancy either change the coding to Python or I believe there are some other ways for Nopepad++ to use Ren'Py as a Language option.

Or try other stuff like Visual Studio Code or Atom. Old habits die hard. And when I do something, I still get errors so I just stopped two projects... By the way good suggestions.
For Ren'Py "Check Script (Lint)" will help a lot with small typos.

Also I don't think that this is what game needs immediatelly, but I am sure that more variability don't hurt and few more dialogs with girls are actually good thing to do.
True but this is a dirty trick to get more bang per repeat scene. Making all new unique scenes per exp point would be hard however adding some variety to existing scenes not so much.

Events sure do that trick, but it's more work than just add some more texts based on your current relationship level. And there is the core of problem. I didn't see much triggers that do it. There is also need of some more story.
Give a few more version numbers and the content will start building up. This is only their 3rd release for this game if I remember right.

I'm sorry if you don't understand me, this is not my primary language... :cool:
More cute scenes with the cute waifus... :unsure: Nope, that seems universal :love:
If you ever get the itch to try game design again good luck (y) Just type one line after another and sooner or later you'll have a mountain of crap to sort out and hungry fans complaining to you that they can't fap enough either :sneaky:
 

MrDracosaurus

Member
Game Developer
Feb 10, 2018
110
960
I would assume trivial nonsense shouldn't be too hard to spruce up the repeat scenes.

Code:
default d20roll = 0
default d20rollold = 0
Code:
$ d20roll = renpy.random.randint(1, 4)

# Stupid check to make sure the same line doesn't repeat twice in a row
if d20rollold == d20roll:
    $ d20roll += 1
    if d20roll > 4:
        $ d20roll = 1
$ d20rollold = d20roll

if d20roll == 1:
    li "It's good to see you again [povname], please buy a lot!"
elif d20roll == 2:
    li "Hello [povname], fine day to do some shopping!"
elif d20roll == 3:
    li "Good day [povname], anything I can interest you in?"
elif d20roll == 4:
    li "Hey [povname], you wouldn't happen to want to buy some of my used panties would you? ;)"
else:
    li "Welcome back [povname], shop until you drop!"
It's not great but it will help a little bit.
For now I'm going to continue using events to extend the game, but I wanted to look for something like that for another time. So yes, it really helps me, thank you very much. In the same way, if I see it necessary, I will surely add it to this game.
 

MrDracosaurus

Member
Game Developer
Feb 10, 2018
110
960
Giving candy to Rina when she is in her room on morning got this
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I am aware of that error and I'm really sorry about it. In the latest version it is already fixed, in fact I have changed quite a bit the mechanics of the candies as well as the story and certain choices of Rina. This Saturday will be released for everyone.
 

clowns234

Engaged Member
Game Developer
May 2, 2021
3,046
4,722
Well, I really want to make good games or at least try to, and for that I have to listen to what the people who play them say. Although I know I still have a long way to go about what I can do.
You are doing fine. Just don't try to satisfy everyone or you will cry.^^'
Yea, filter the good criticism from the bad and make the game you want to make.
 

judgenot93

Member
Feb 9, 2019
365
533
there's a little mistake where Rina comes into the room to talk and mentions "the other night" before that other night actually happened.
 
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yamipleb

Member
Oct 27, 2018
177
254
the extreme drop in filesize makes me fear for what the visual quality will be like
...
after checking the files its not as bad as i expected. (still not good though)
video has been compressed to about a third of previous size, same codec (vp9) but now bitrate is low enough to make the typical blotchy smear on motion and overall much softer look thanks to the stronger built in deblocking filter.
images got hit worse.. webp lossy does a number on them, absolutely nuking textured surfaces and darker/shadow areas. fortunately the characters have a lot of high contrast (and aliased) black outlines and not too many sharp color edges that would normally be hurt by webp compression+subsampling, so the most critical part of the images are generally not as bad off.
...
the soundtrack is not terribly affected thanks to opus black magic.
although rain sfx at ~80kbps doesnt sound great even with opus.
 
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MrDracosaurus

Member
Game Developer
Feb 10, 2018
110
960
the extreme drop in filesize makes me fear for what the visual quality will be like
...
after checking the files its not as bad as i expected. (still not good though)
video has been compressed to about a third of previous size, same codec (vp9) but now bitrate is low enough to make the typical blotchy smear on motion and overall much softer look thanks to the stronger built in deblocking filter.
images got hit worse.. webp lossy does a number on them, absolutely nuking textured surfaces and darker/shadow areas. fortunately the characters have a lot of high contrast (and aliased) black outlines and not too many sharp color edges that would normally be hurt by webp compression+subsampling, so the most critical part of the images are generally not as bad off.
...
the soundtrack is not terribly affected thanks to opus black magic.
although rain sfx at ~80kbps doesnt sound great even with opus.
I decided to compress it because the size of the game was increasing too much, up to 2GB and there's still a lot of game ahead...
If it's not a big problem I'll leave it that size but if it really looks too bad I'll make different versions.
 

Porn_Jesus

Forum Fanatic
Jun 21, 2017
5,523
5,424
MrDracosaurus That was a cute little build. I enjoyed all the new content, especially Rina giving some more information what happened before and what her goal is.

I found some bugs/illogical stuff though:

  1. when coming several times over Hana's tail Rina will confront the player with that and all three options end in the footjob scene. The same scene can be triggered earlier but even if that happened Rina acts like this is the first time. I'm also confused where she got that boots from or why she wears them in the house.^^
  2. Hana has for trust, affection and lust a scaling of X/100 while Rina and Lily still have the old X/20 scaling. Some numbers reset if a heart gets full instead of counting up. As an example... Hana has a full heart for affection but it says 0/100 while she also has a full heart for trust but it says 20/100. That's a bit inconsistent and might confuse people.

Keep up the good work. <3
 
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???????????

Member
Jun 12, 2018
114
81
Okay so I just wanted to do rina route and didn't know you needed to get trust with hana before you can progress rina. I do like the scenes with rina so far and can't wait to see how you progress in the future with her route.
 

hofom77573

Member
Apr 17, 2021
341
536
  1. when coming several times over Hana's tail Rina will confront the player with that and all three options end in the footjob scene.
So that's how you're suppose to get that scene. I was wondering when Rina had the option for that and she was talking like I already done it with her before.
 

yamipleb

Member
Oct 27, 2018
177
254
I decided to compress it because the size of the game was increasing too much, up to 2GB and there's still a lot of game ahead...
If it's not a big problem I'll leave it that size but if it really looks too bad I'll make different versions.
you could go for a middleground and compress it slightly less.
keep the gui and any eventual assets with transparency as png* or webp**
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for backgrounds and all of the full screen images you have, please consider using a higher bitrate or compressing them with a decent jpg encoder like a recent version of libjpeg-turbo or mozjpeg with a high quality setting (around 95 or up)
 

MrDracosaurus

Member
Game Developer
Feb 10, 2018
110
960
MrDracosaurus That was a cute little build. I enjoyed all the new content, especially Rina giving some more information what happened before and what her goal is.

I found some bugs/illogical stuff though:

  1. when coming several times over Hana's tail Rina will confront the player with that and all three options end in the footjob scene. The same scene can be triggered earlier but even if that happened Rina acts like this is the first time. I'm also confused where she got that boots from or why she wears them in the house.^^
  2. Hana has for trust, affection and lust a scaling of X/100 while Rina and Lily still have the old X/20 scaling. Some numbers reset if a heart gets full instead of counting up. As an example... Hana has a full heart for affection but it says 0/100 while she also has a full heart for trust but it says 20/100. That's a bit inconsistent and might confuse people.

Keep up the good work. <3
Thank you very much for telling me, I don't know how I didn't see them. I have already fixed them although I have not uploaded them yet. As for the boots, I agree that it is somewhat strange, so I have already changed it to more normal shoes. (I basically put her other pair of shoes on without thinking)
 

MrDracosaurus

Member
Game Developer
Feb 10, 2018
110
960
you could go for a middleground and compress it slightly less.
keep the gui and any eventual assets with transparency as png* or webp**
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for backgrounds and all of the full screen images you have, please consider using a higher bitrate or compressing them with a decent jpg encoder like a recent version of libjpeg-turbo or mozjpeg with a high quality setting (around 95 or up)
Wow, that's a lot of information haha. Thank you very much really. I looked for information on how to compress the files and not look bad. I use png images so I'll go with the first one. I will try to make them look better for the next version with the parameters you have told me.
 

yamipleb

Member
Oct 27, 2018
177
254
Wow, that's a lot of information haha. Thank you very much really. I looked for information on how to compress the files and not look bad. I use png images so I'll go with the first one. I will try to make them look better for the next version with the parameters you have told me.
fyi: png compression won't get your filesize down as far as other formats, expect to see at most 10~20% reduction in size from the original, so using a lossy format (like jpeg) for the big files in your images folder makes sense. just give it a higher bitrate/quality than the current one.

if you do use jpeg images some tips for encoding with the common cjpeg encoder (as from libjpeg-turbo, mozjpeg):
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