VN Ren'Py Love Island [v0.3.1] [AfroM]

Mar 3, 2020
109
325
Jesus Christ bro, for the love of all that is holy please never use "slowdissolve" again. It's obnoxious and serves zero purpose.
To ameliorate this, save the following into a file in the game/ directory named whatever.rpy.
Code:
init 999:
  define slowdissolve = Dissolve(1.0)
Ideally this would reduce it to 0.5, but there are some places where there are two slowdissolves in a row without a pause, and 0.5 will breeze through them without much of a chance to see the interstitial image. If you consider that the lesser evil, feel free to adjust appropriately.

Addendum: Never mind; I can't recommend playing this game in its current state. It's badly broken in multiple ways:
  • maria_aff =+1 instead of maria_aff +=1 means Maria's route advancement is busted...
  • ... and even with that fixed, a test for maria_aff ==15 (&c.) means that you could blow right past the trigger value and never advance the stage...
  • ... and even with that fixed, some of the label names are wrong (mary_second_lovea vs. maria_second_lovea, lilith_third_love vs. lilith_final_love).
  • Also the Moira triggers aren't being hit for some reason I don't care enough to investigate.
  • Also at least the Lilith sex scene and the Maria second scene have a number of scene statements one after another with no pause, meaning they get blown past in an instant without ever actually being shown.

For God's sake, OP, playtest your own game.
 
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yoyomistro

Engaged Member
Jan 15, 2017
2,946
4,045
To ameliorate this, save the following into a file in the game/ directory named whatever.rpy.
Code:
init 999:
  define slowdissolve = Dissolve(1.0)
Ideally this would reduce it to 0.5, but there are some places where there are two slowdissolves in a row without a pause, and 0.5 will breeze through them without much of a chance to see the interstitial image. If you consider that the lesser evil, feel free to adjust appropriately.

Addendum: Never mind; I can't recommend playing this game in its current state. It's badly broken in multiple ways:
  • maria_aff =+1 instead of maria_aff +=1 means Maria's route advancement is busted...
  • ... and even with that fixed, a test for maria_aff ==15 (&c.) means that you could blow right past the trigger value and never advance the stage...
  • ... and even with that fixed, some of the label names are wrong (mary_second_lovea vs. maria_second_lovea, lilith_third_love vs. lilith_final_love).
  • Also the Moira triggers aren't being hit for some reason I don't care enough to investigate.
  • Also at least the Lilith sex scene and the Maria second scene have a number of scene statements one after another with no pause, meaning they get blown past in an instant without ever actually being shown.

For God's sake, OP, playtest your own game.
Thanks! I just used GREP to replace them all with dissolves, but that method is smart as well. Yea, noticed a lot of images were probably being skipped over and couldn't be bothered to continue or fix them. This amount of work, I might as well make my own game lol. I fixed the Maria increments, and some of the missing conditionals between stages, but there were still so many issues that I couldn't be bothered and just closed it out.
 

Gojii

Well-Known Member
Oct 29, 2019
1,059
1,619
Not trying to overtly roast the game, but are there any characters that don't look like they religiously attend My Chemical Romance concerts? Feels like dev is just hurling copious amounts of tats and piercings on characters with questionable hairdos just because to make them look "unique" and instead they all kind of give the same vibe instead.

I like tats on some characters but this is at the point I genuinely wonder if its intended as to be parody as part of the plot. (As dev stated it takes place "in the future" so it comes across as an exaggerated dystopian trope more than anything.)
 
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