Lady Lydia

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this line for a normal couples , not 2 fucked up brain damaged couples , she believed she was doing the right thing , and he was a fool to support that plan , 2 idiots trying to do the right thing by making it worse , this doesn't mean they will end up at the end of the story with an orgy like the college days , the whole point is to fix that not to open a damn porn empire like some predicted.

i agree , it doesn't.
tho i do believe in her motives (good intentions), same with mia who was jealous and just wanted a piece of him , but also making a backup/skip plan for him (Kelly) , coz Lacey was going way too far mentally and too selfish.

One of the problems i find in this game is those Optional choices that Contradict MC personality/behavior later on (for example the bar thing i was going to go call it off but Author insist it will benefit the story , i did , which it made me even more confuse than before).
The reality with this game is everything will happen the way the Dev want it to go, regardless of characterization, the way most characters act, so many decisions, they don't make any sense by any logic, except to force the very specific narrative the Dev want for the story. So characters will act out of characters if the narrative require it. Realistically Lacey keep acting in ways that couldn't be fathomed as making any sense to dealing with the situation and to which the Dev keep throwing the drugs and brain damage to justify all of it.

Mia as also acted at various times in ways that doesn't make sense, let's be real for example, why Kelly was even involved? Mia say its to replace Lacey, but why Kelly was needed for that? At that point they had already like half a dozen girls around to chose from or collectively could have done the job, my answer? The Dev wanted another big breasted gf, that is exclusively why she is there, the Dev probably thought the ratio of small to big breasted gfs was way too skewed toward small, so he decided to add another big breasted one and just created a non-sense justification for her being there, its exactly the same with everything in this game. I mean why is Lacey threatened by Kelly specifically? You'd think she'd feel threaten by the relationship that Anna has with the MC, if its a matter of beauty what about Veronika?

Let's go back to Lacey cheating on the MC, the MC was trying to get in touch with Lacey for hours and at no point did him or ANYONE else around him think of calling Veronika to slap Lacey on the back of the head and tell her to pick up her damn phone? All characters will forget basic logic the moment the Dev need a event to happen. Its why when anyone argue 'that or that character would or wouldn't act like that' the answer is, if the narrative needs it every characters will be whatever the narrative needs them to be.
 

KseiPo

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why Kelly was even involved? Mia say its to replace Lacey, but why Kelly was needed for that? At that point they had already like half a dozen girls around to chose from or collectively could have done the job
Because all other girls "love Lacey" and do not want to go against her. Kelly was an outsider and as it was explained in the story was very close to what Lacey could be without her past.
 

Lady Lydia

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Because all other girls "love Lacey" and do not want to go against her. Kelly was an outsider and as it was explained in the story was very close to what Lacey could be without her past.
How would Mia even know what Lacey would have been like without her past? Does she has a dimensional travel machine to go watch an alternate? Again we are told this as if it was a matter of fact, but we never have anything to actually prove that, as for all the girls loving Lacey, what about Christine? Or Bethany? or any of the MC's coworkers that largely aren't really involved with Lacey? Its all bullshit excuse to justify the choice, again I'll stick with my view, Kelly is there because the Dev wanted another big breasted girl to be involved with the MC, no reason else.
 
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Zobra

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Kelly was an outsider and as it was explained in the story was very close to what Lacey could be without her past
yes , Kelly actually was a good plot for the story.

(a perfect 2nd wife in fantasy world , too Bad no harem so we stuck with Lacy to the end ;D)
 

Pugthulhu

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Because all other girls "love Lacey" and do not want to go against her. Kelly was an outsider and as it was explained in the story was very close to what Lacey could be without her past.
I think you are close with this, but rather than it being because they are the girls who love Lacey it's more because they are girls that Lacey knows and trusts. Kelly was an outsider that Lacey didn't know or trust.
 
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KseiPo

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I think you are close with this, but rather than it being because they are the girls who love Lacey it's more because they are girls that Lacey knows and trusts. Kelly was an outsider that Lacey didn't know or trust.
I think how Kelly perceives Lacey is also important. She is lets say not fond of her personality and her behavior.
 
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The reality with this game is everything will happen the way the Dev want it to go, regardless of characterization, the way most characters act, so many decisions, they don't make any sense by any logic, except to force the very specific narrative the Dev want for the story. So characters will act out of characters if the narrative require it. Realistically Lacey keep acting in ways that couldn't be fathomed as making any sense to dealing with the situation and to which the Dev keep throwing the drugs and brain damage to justify all of it.
Agreed, and this is what is concerning at times. The inconsistencies of the characters from time to time, the contradicting behavior, etc...

They could be writer oversights, or they could be foreshadowing, but we really don't know. The professor giving some insight on the characters at times helps (comments about Lacey, NTR in general, etc...), but even then it still doesn't solidify the story direction.

It is why I don't take anything off the table entirely. That said, some theories seem less plausible than others, but who knows... those could be shocker twists in the end.
 

Zobra

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those could be shocker twists in the end
"Author's note: Your 'Good Guy' score allows you to make a certain number of asshole decisions in the game."
"The score will drop based on how bad of a decision it is."
"It can also increase if you make good decisions."
"Have fun using your points for whatever you want."
"However, if you let it drop to zero, you will get a game over/bad ending.


did anyone tried this ? surely not the Original ending , but it could be one of those "shocker twists" , either earlier in the story or at the end , so it seems here that the Dev more fond to lacey ? that why he gave us this warning ? he really hates ntr huh :sneaky: (imagine giving you a choice then insulting you for going for it :LOL: )
 

Lady Lydia

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"Author's note: Your 'Good Guy' score allows you to make a certain number of asshole decisions in the game."
"The score will drop based on how bad of a decision it is."
"It can also increase if you make good decisions."
"Have fun using your points for whatever you want."
"However, if you let it drop to zero, you will get a game over/bad ending.


did anyone tried this ? surely not the Original ending , but it could be one of those "shocker twists" , either earlier in the story or at the end , so it seems here that the Dev more fond to lacey ? that why he gave us this warning ? he really hates ntr huh :sneaky: (imagine giving you a choice then insulting you for going for it :LOL: )
Errr... is that feature even in the game yet? I played with the walkthrough and I don't remember a mention of those points. Hell I don't remember really even being much meaningful decisions, outside what path you want between slut, punishment and vanilla.

Ok so I went to look at the walkthrough and their are two mentions of decisions that give minus points... one is if you choose basically no fun aka vanilla path, and the other is if you harshly complain to Lacey at one point. Considering the total amount that can be lost right now is 15, out of 100, it might very well have no impact until way late in game. And neither of those decisions really seem 'fun', the path one basically allow you to skip side kinky content, so neither of it seem worth taking, unless you just want to get absolutely the bad ending, it feel like neither is worth it. Maybe down the line their will be something actually interesting to 'spend' your points on, but right now its worthless. Oh and their are no positive good guys decisions yet, only those two negative ones.

Agreed, and this is what is concerning at times. The inconsistencies of the characters from time to time, the contradicting behavior, etc...

They could be writer oversights, or they could be foreshadowing, but we really don't know. The professor giving some insight on the characters at times helps (comments about Lacey, NTR in general, etc...), but even then it still doesn't solidify the story direction.

It is why I don't take anything off the table entirely. That said, some theories seem less plausible than others, but who knows... those could be shocker twists in the end.
I can't say I appreciated the 'twist' at the end of the previous game, it was a hollow plot twist just for shock value but no actual narrative value 'oh hey at the last minute the game reveal its the bastard child of Inception & the Matrix' urgh if this game end up with a similarly last minute non-sense twist just there for pure shock without any narrative value I'll be blacklisting this Dev from that point on.

One thing however... is that whatever the Dev comment about Lacey or other stuff like that, it 'might' give some insight, or it might just be gaslighting us, that is without considering that the Dev at the last minute could change the meaning of the game just for shit and giggles. So I'd take anything they say is little better then hearsay, since anything can change at any point if the Dev feels like it.
 
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Pugthulhu

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Errr... is that feature even in the game yet? I played with the walkthrough and I don't remember a mention of those points. Hell I don't remember really even being much meaningful decisions, outside what path you want between slut, punishment and vanilla.
Yes, generally speaking this has been more of a kinetic novel. The choices you make are cosmetic and change scenes, but do not affect the main story of the game. For example, choosing the slut path doesn't make you take JD to the sex part even though you chose slut.
If there are choices and different endings in Act 6, I expect they will be based on choices made in Act 6. The dev is not going to lock in a certain ending based on a choice you made in Act 1.
 

Lady Lydia

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Yes, generally speaking this has been more of a kinetic novel. The choices you make are cosmetic and change scenes, but do not affect the main story of the game. For example, choosing the slut path doesn't make you take JD to the sex part even though you chose slut.
If there are choices and different endings in Act 6, I expect they will be based on choices made in Act 6. The dev is not going to lock in a certain ending based on a choice you made in Act 1.
Meh I wouldn't be so sure, it depend on how much of a joker the Dev feels like, it wouldn't be the first time a decision at the beginning of the story was made critical to how a game end. Its entirely possible those choices will have superficial impact for most of the game, right until Act 6 when they become critical, to force players to replay virtually the entire game if they want to witness a different outcome.
 

MiltonPowers

Twins Basil! Twins!
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I know the only thing most people want to see here is the new release, but I have some things I really wanted to say.
  1. I redid a bunch of the animations and added two more. They're not great, but truthfully a couple of them are pretty damn good. Weird right? I wasn't happy with calling the animations below average in my last post. I wanted them to be average or better. Let me know if I succeeded. The funniest thing is the best video of all is Jamie's video. It's two videos spliced together, but came out nearly perfect. Too bad most folks won't bother to see it, because it's Jamie. You are seriously missing out. Oh well. The other ones are still pretty darn decent. The worst one is one of Lacey's multiple videos. But I had to keep it. Because the expression on Lacey's face is so insanely good that it boggles my mind. But, you have to watch the sharing scene to see it. It's worth it. I promise.
  2. I played through this about nine times now for testing and corrections. Which is crazy. Here's why. Remember I told you I was going to cut down the story? NOPE! I did the opposite. I added to it, because I had a creative storm strike me and I had to get all of it into the game. So, if you don't skip anything, there's around seven hours of game play in this release. And that's if you read fast like I do.
  3. Yes, there's a lot of repetition in the fights between Lacey and the MC. You know why? Because that's what people do in real life. When two people struggle with something big it can take a lot of times talking through those things over and over to finally find common ground. So, no bitching about that. It's intentional.
  4. Do yourself a favor and don't skip any of the love interests. It is so much fun to write all of them. With all their quirky little personalities. You miss so much good stuff if you do. I was upset that I hadn't done Bethany justice. So, if you haven't completely ignored her you'll get a chance at a really nice scene with her that helps flesh her out quite a bit. She's such a sweetheart.
  5. Yes, I fucked up some of the variables in Act 2. I put in some code at the beginning of this act which should solve all those problems without you having to do anything. Be careful if you're playing an edited version of my game. Because the fixes I did could interfere with any changes that were made to my code. And perhaps more importantly, if you forced the game to take you through Bethany's lunch date in Act 2, you were seeing a much different version of the actual date which has tons of rewrites in it.
  6. Allow me to do something I don't do very often. Be an arrogant creator. I really think I nailed the ending of Act 3. The last 30-40 minutes just brings this release together. I hope you agree and will enjoy it.
  7. Almost forgot. I put in a simple status sheet so you can see points and lover status any time you want. Just click on the heart in the bottom left corner.
See all of you next weekend for the actual private Patreon release. Followed by the public release a few days later. Also, I promise to try and overcome my anxiousness and look at the DMs sometime this week. There's so many of them and I haven't read them because it makes me panic thinking about it. I'm really sorry. It's not that I don't want to answer you. It's that I get weird as hell and shaky when I have to read personal messages. I'm a weird guy (as if my games don't make that obvious).
 

Pugthulhu

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Meh I wouldn't be so sure, it depend on how much of a joker the Dev feels like, it wouldn't be the first time a decision at the beginning of the story was made critical to how a game end. Its entirely possible those choices will have superficial impact for most of the game, right until Act 6 when they become critical, to force players to replay virtually the entire game if they want to witness a different outcome.
While I do accept that anything is possible, I would certainly bet that the dev would continue to treat choices as minor or cosmetic changes to the story as he has up to this point.
 

CrysusPariah2

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While I do accept that anything is possible, I would certainly bet that the dev would continue to treat choices as minor or cosmetic changes to the story as he has up to this point.
I do recall him stating at some point choices would become more relevant and impactful as the story progresses

No clue however if this refers to the initial choices made early in the game, or whether the player will be able to take a more active role in how the story progresses in future updates
 
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Pugthulhu

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I do recall him stating at some point choices would become more relevant and impactful as the story progresses

No clue however if this refers to the initial choices made early in the game, or whether the player will be able to take a more active role in how the story progresses in future updates
In the update yesterday he says that he put in a screen to show your love points from choices. So I am expecting that to become more relevant.
I don't know if that is what he meant or not, but it does make sense.
 

anongamer1983

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I wonder if the sharing scene is MMF or MFF... The dev say something about that or not?
Not that I'm aware of, but here are my thoughts on it

We know there's something specific about Lacey's face that made the iteration of the scene to be included over other iterations of it, it's very lopsided, and it's as "gentle and pro MC as humanly possible".

If it's MFF, then I think it's lopsided for the MC + other girl. Lacey's face could be one of jealousy. I could see it being difficult to get a good production of jealousy during a sex scene since most animations would probably just show "pleasure faces".

If it's MMF, then I think it's lopsided for the MC + Lacey. Otherwise, I don't think it could be as "Gentle and pro MC as humanly possible". I'm not sure how the expression on her face would be so special though.

Regardless, the way it sounds to me is that it will be lopsided in MC's favor in either option, but I am thinking it will be MFF just because I don't know how Lacey's face could be so special that it would have special mention otherwise.
 
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