Official F95 thread is here:
https://f95zone.to/threads/love-of-magic-v0-1-24a-droid-productions.41188/
Overview
After finishing up Making Movies, I decided to start a new project, called Love of Magic. Since I wanted to make a slightly longer initial release, I thought I'd set up a thread about development thoughts and updates, just to document things for myself and anyone interested. When I get closer to the actual first release, I'd love to hear from people interested in testing.
Love of Magic can best be described as Persona 5 meets Harry Potter (or at least Harry Dresden); it combines a sandbox /VN game (similar to Making Movies) with turn-based magical combat in a dungeon environment, inspired by an old mobile game,
Art
I had a specific style in Making Movies, driven partially by choice of tools and partially by style. Since I'm building Love of Magic from a similar foundation, some of the choices remain the same. Environments remain as 2D photos (licensed from Shutterstock), rendered on a 3D quad. On top of that I render the characters, animated using
Making Movies used Honey Select for rendering the models, and as such there was no option for a Patreon or other donations. For Love of Magic I've switched to DAZ, and thought I might try setting up a Patreon at some point. Unlike Making Movies I also decided to make the portraits animating, because obviously this wasn't enough work on its own.
Signatures
For fun I decided to create some signatures, using Krull's
I'll keep updating this page as I work on the game, feel free to ask any questions about tech, design, or bounce ideas off me
Droid.
https://f95zone.to/threads/love-of-magic-v0-1-24a-droid-productions.41188/
Overview
After finishing up Making Movies, I decided to start a new project, called Love of Magic. Since I wanted to make a slightly longer initial release, I thought I'd set up a thread about development thoughts and updates, just to document things for myself and anyone interested. When I get closer to the actual first release, I'd love to hear from people interested in testing.
Love of Magic can best be described as Persona 5 meets Harry Potter (or at least Harry Dresden); it combines a sandbox /VN game (similar to Making Movies) with turn-based magical combat in a dungeon environment, inspired by an old mobile game,
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Art
I had a specific style in Making Movies, driven partially by choice of tools and partially by style. Since I'm building Love of Magic from a similar foundation, some of the choices remain the same. Environments remain as 2D photos (licensed from Shutterstock), rendered on a 3D quad. On top of that I render the characters, animated using
You must be registered to see the links
Making Movies used Honey Select for rendering the models, and as such there was no option for a Patreon or other donations. For Love of Magic I've switched to DAZ, and thought I might try setting up a Patreon at some point. Unlike Making Movies I also decided to make the portraits animating, because obviously this wasn't enough work on its own.
You don't have permission to view the spoiler content.
Log in or register now.
Signatures
For fun I decided to create some signatures, using Krull's
You must be registered to see the links
. I'll update this as I add moreYou don't have permission to view the spoiler content.
Log in or register now.
I'll keep updating this page as I work on the game, feel free to ask any questions about tech, design, or bounce ideas off me
Droid.
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