- Apr 30, 2022
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maybe after everyone gets their animationsYou must be registered to see the links
i can say with out a doubt stage 6 will take quite a whileYeah, it would be best to finish that stage 5 first. ehh.... I'm already dreading thinking of creating this next stage, something tells me it might take a while
Could you make sonic or the wherehog a playable character if not it's okAt the moment I managed to improve the performance of the animations in the galleries, change the appearance of the character selection, fix bugs in some levels, add a new mechanic for character regeneration through masturbation, add tutorial level and a few other things. I haven't had much time lately to work more on the new update. And I'd still like to make some new animations for Zu in stage 4 that she's missing, although it's not very easy and takes time. That's why I was wondering if I should implement for now the changes I've currently made and work on the new animations in the next updates.
I am not sure what could be the cause of this. Nevertheless, I had a plan to try to compress some files in the game itself, e.g. Music and some animations, and see if that would reduce the weight of the game, without losing quality, and make the game work after all.But I'm thinking, is there a way to shorten the time to uncompress the game files?
I still don't understand why a game with a file size of no more than 500MB takes six minutes or more to uncompress each time
Probably because it was my first attempt to create something without a big idea. I mostly based or used, ready-made character animations, whereas in this case I had to do something different when it came to incubus. The animation for Sucubus came out later so maybe my animation creation or pixel drawing also changed. I can in my free time try to improve it to make this animation look better.I know you made the Zu x Incubus animation and it looks great, but why is it so different compared to the Zu x Sucubus animation?
Well, as far as mykiio is concerned it does a really good job, which makes me a bit jealous. His Plant boss animations is good, but I don't know if they would be too long. On the other hand, on asking if they could do more animations. I don't want to persuade anyone to do something that might discourage them from continuing it in the long run. Creating a new character, a new level, or creating even an enemy involves a lot of work. And I don't want to persuade someone to create by force something they will stop wanting to do after a long time, but it will still be expected of them. In addition, I myself would like to learn to create such art to make this mod look much better. At the moment it is not something amazing, but I think that over time I will come to a better skill and manage to bring these animations to a higher level.And have you considered getting in touch withYou must be registered to see the linksandYou must be registered to see the linksso that you can add their animations(You must be registered to see the links) to the game, or even ask them to make more animations for the Mod?
BTW, fancyszz3 has anYou must be registered to see the linksthat has recently shown signs of activity, perhaps you can contact him from there
nah, all is understand. English isn't my first language too. but I was able to read that so I think it isn't hard to understand or misunderstood.English is not my frist language, I use DeepL to translate, I hope this has conveyed my meaning correctly
i notice that with zuHey red, seems the anims dissappear in the boss gallery
Thank you for your response to my message, I expect you to have better skills in the futureOn the other hand, on asking if they could do more animations. I don't want to persuade anyone to do something that might discourage them from continuing it in the long run. Creating a new character, a new level, or creating even an enemy involves a lot of work. And I don't want to persuade someone to create by force something they will stop wanting to do after a long time, but it will still be expected of them. In addition, I myself would like to learn to create such art to make this mod look much better. At the moment it is not something amazing, but I think that over time I will come to a better skill and manage to bring these animations to a higher level.
You know, it's not a bad idea, but it seems to me that it's better to apply it according to the situation, rather than focusing to only creating anal animation. Well afterall ther is another hole that can by use and with good animation it might look even better.Love what you've done so far, when doing Zu specific animations please try to have it be anal focused as that was the original intention from what i can gather. (Considering Rockcandy's obsession with buttstuff)
Hmm... good question, but it seems to me that there is no need. All sprites related to Zu are taken from the previous parts of the game, in addition, from what I think they are not taken from another game, but made directly under this one. Therefore, it also seems to me that as long as the character itself is not a major part of this game, and does not in any way tarnish the image of this character then it is not a big deal. So creating more sprites with this character would probably not be a problem, and maybe people will even like it and want search more pictur... I mean more information about it and find the oryginal stuff or others games. Nonetheless, this is a mod made for fans of this game and those unfamiliar with this game, so that they can return to something that has not been updated for a long time.well... zu is an special case because is a oc from someone outside of pxlpd,probably we need to get some permission to use her and add new and more sprites in her case but most of it,¿like how rockcandy wanted for her?,it's going to be a little complicated to talk with him,good luck with it.