Mod Others Completed Love Potion Disaster Mod Edition [v3.2] [RedEye Samurai]

4.80 star(s) 12 Votes

What should I focus on first besides completing Stage 5?

  • Finish the Pregnancy Mod

    Votes: 34 44.2%
  • Add the ability to choose different skins for characters

    Votes: 9 11.7%
  • Add a new character

    Votes: 34 44.2%

  • Total voters
    77
  • Poll closed .
Feb 25, 2022
328
131
From what I've noticed I don't think this is possible. When starting the level, you have to determine yourself which assets should be added to the cache (mainly enemys, projectiles). However, after the level is completed, they are removed from the cache.



You're right I haven't posted anything specific lately. At the moment I'm trying pretty hard to improve the mod, literally rewriting all the scripts. I've managed to get most things done, although there are still things I need to finish before the update. On the other hand, it seems to me that once I finish fixing bugs, adding missing animations and other things. I will finally be able to prepare for stage 6 design.
Stage six is said to take place in mewfertiti park. what exactly did you come up with?
 

WeebLoop

Well-Known Member
Sep 8, 2020
1,966
900
From what I've noticed I don't think this is possible. When starting the level, you have to determine yourself which assets should be added to the cache (mainly enemys, projectiles). However, after the level is completed, they are removed from the cache.



You're right I haven't posted anything specific lately. At the moment I'm trying pretty hard to improve the mod, literally rewriting all the scripts. I've managed to get most things done, although there are still things I need to finish before the update. On the other hand, it seems to me that once I finish fixing bugs, adding missing animations and other things. I will finally be able to prepare for stage 6 design.
I feel thankfully for your efforts in preparing the next update. Just try to not push yourself too much.
 
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ARU1048

Member
Apr 30, 2022
193
178
Well, I'm not sure what the original creators' exact ideas were about stage 6. I know that they planned to make Mewfertiti Park. However, I'm gonna go straight to creating city stage.
from what i remember, it was planned to be a casino, it was a shortcut to get to doctor akari (i think that was her name) then take her out and rescue her from a city, from then on i have no fucking idea how it is supposed to that the plot was going to develop
 
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ARU1048

Member
Apr 30, 2022
193
178
and I don't want to pressure redeye but it seems that the development of the story is going to require a rework to the story that allows it to be concluded in 6 stages (that or a stage 7 which is not goin to happen), for example, that we already rescue it in the stage 5 and that the casino is to transmit the cure or something like that, what I do know is that obviously the pink chaos was planned as the final boss, it is not something very difficult to guess
 
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Aggro

Newbie
May 30, 2017
93
63
I think Redeye can figure out any story issues that might arise. Personally I have a gut feeling there we’re going to be 8 stages of sorts in the original project. Where the 8th was a secret/final boss battle one unlocked with the collection of the 7 emeralds. Maybe not though, impossible to tell really.
 
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fighting001

Member
Nov 3, 2019
135
293
Sir, I really like the improvements you've made
Especially the details about the shoes in the worm animation, and you made the pregnant NPC's breasts bigger and their nipples darker
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I personally still prefer to see the original concept of the game being realized
Other than RedEye, I don't know who else is capable of doing it now
But this is his Mod, the final decision still rests with him

However we can take a peek at what the original Stage 6 might have looked like from this
Maybe we can get more details by politely asking Zeta and other Zeta Team members
1672842066903.png
 
Feb 25, 2022
328
131
Well, I'm not sure what the original creators' exact ideas were about stage 6. I know that they planned to make Mewfertiti Park. However, I'm gonna go straight to creating city stage.
There are seven chaos emeralds according to the files. There has to be seven stages if all the emeralds are to be used. Also they feel like an after thought. Can you find a way to make the emeralds feel special like a secret ending if you get all the emeralds?
 

BOLNICHKA39

Member
Jul 27, 2021
115
69
I'm not calling for action, I'm just saying my thoughts. It would be cool if there was a mode where the main characters are villains and rape the uninfected inhabitants of the world. Kind of reverse gameplay. And there are also not enough male characters, for example charmy bee. It would also be interesting if the characters, when losing the entire health bar, would not just fall, but would produce a climax animation, where the character surrenders to the feeling of sex and, at will, continues sexual intercourse, which is the loss of 1 life. And it’s not clear how the characters, with all that is happening, do not give in to sexual desires. I understand that all this requires a ton of work, I just voiced my thoughts
 
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WeebLoop

Well-Known Member
Sep 8, 2020
1,966
900
I'm not calling for action, I'm just saying my thoughts. It would be cool if there was a mode where the main characters are villains and rape the uninfected inhabitants of the world. Kind of reverse gameplay. And there are also not enough male characters, for example charmy bee. It would also be interesting if the characters, when losing the entire health bar, would not just fall, but would produce a climax animation, where the character surrenders to the feeling of sex and, at will, continues sexual intercourse, which is the loss of 1 life. And it’s not clear how the characters, with all that is happening, do not give in to sexual desires. I understand that all this requires a ton of work, I just voiced my thoughts
That's called "Evil Mod" is being made by chip1155
 

RedEye Samurai

Active Member
Jul 14, 2022
603
2,137
from what i remember, it was planned to be a casino, it was a shortcut to get to doctor akari (i think that was her name) then take her out and rescue her from a city, from then on i have no fucking idea how it is supposed to that the plot was going to develop
I'm not sure either. However, I plan to put stage 6 in the city at night, where we have to rescue Dr. Akari. Stage 7 will be to enter the skyscraper and find the scientists responsible for creating the pink cloud. And stage 8 will be just one level with a boss fight.

There are seven chaos emeralds according to the files. There has to be seven stages if all the emeralds are to be used. Also they feel like an after thought. Can you find a way to make the emeralds feel special like a secret ending if you get all the emeralds?
I was thinking of making the ending of the game different depending on whether we get all the emeralds. But it's just an idea and I don't know if I'll eventually include something like that in the mod.
 

RedEye Samurai

Active Member
Jul 14, 2022
603
2,137
So i wanted to ask this since i saw that Blaze doesnt have animations for the Raptor and Zeena yet, but i saw that these animations were posted on e6.
Do you think you'll be adding those to the game? View attachment 2285810 View attachment 2285815 View attachment 2285807
Well... I used this animation in the game, but not now, only in the next update. Some people mentioned this animation a few weeks or months ago. That's why, I contacted Mykiio and talked about what he thinks about it.
To be honest, he would rather not put his creations in my mod, because as he said:
"I'd rather they not be used for this mod of yours just yet since they are supposed to be added in the next official update and tweaks will possibly be made."
On the other hand, he mentioned that
"there is really nothing I can do if you take and use what is already publicly available, as long as the credit is properly given."
I think it would be a shame not to use something so good in this game, because I personally don't know when the original developers want to update their game (or do something with it).
However, I think it would be nice to mention this author and maybe others in the future if they appear.
That's why I think I will add a SPOILER tag on the main page, which will contain links to the authors whose work was used in this mod. This will be as a kind of thanks for help in improving the mod.
 

RedEye Samurai

Active Member
Jul 14, 2022
603
2,137
View attachment 2285862 View attachment 2285863
I have an idea so you can unlock the store first you have to rescue Vanilla

It would be a secret area where you would fight with many enemies
This idea seems nice. However, I'm starting to wonder that if I try to add it, where exactly will it be placed, how hard will it be to find and how many enemies will it have. For now, I'm propably not implement something like this in the upcoming updates, but maybe later I'll come back to this idea and think once more about it.
 
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May 25, 2017
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This idea seems nice. However, I'm starting to wonder that if I try to add it, where exactly will it be placed, how hard will it be to find and how many enemies will it have. For now, I'm propably not implement something like this in the upcoming updates, but maybe later I'll come back to this idea and think once more about it.
Maybe that's what (at least one of) the branching paths on the world map are for
 

WeebLoop

Well-Known Member
Sep 8, 2020
1,966
900
This idea seems nice. However, I'm starting to wonder that if I try to add it, where exactly will it be placed, how hard will it be to find and how many enemies will it have. For now, I'm propably not implement something like this in the upcoming updates, but maybe later I'll come back to this idea and think once more about it.
Maybe at a mid point of the second stage. But that would require to add a new segment on that Stage.
Like, there is a cave / tree with a "Help!" sign. You enter, and the challenge starts, similarly to the Lava Challenge during the Lost World Stage
 

RedEye Samurai

Active Member
Jul 14, 2022
603
2,137
Maybe at a mid point of the second stage. But that would require to add a new segment on that Stage.
Like, there is a cave / tree with a "Help!" sign. You enter, and the challenge starts, similarly to the Lava Challenge during the Lost World Stage
hmm... I was thinking more about adding such a level more visible. For example, when we finish stage 2 a short animation will turn on with Vanilla icon asking for help will appear. Then a path leading to her will be unlocked. The player will be able to rescue her, or not. However, the game will allow you to rescue her even if you play other levels such as stage 3, 4, etc. To be honest, I thought of one more thing I could add. Namely, mostly in games, skipping a quest and coming back to it later doesn't do anything serious. Yet, I thought to myself that I could make it so that the more you procrastinate on rescuing Vanilla (i.e. go through another stage). She will be harassed by more and more enemies and a different animation will play out after rescuing her. In turn, depending on when we save her, she will be more or less angry on us, and this will affect the prices for the items she will be willing to sell. However, I do not know how much such a thing will be accepted by players.
 

WeebLoop

Well-Known Member
Sep 8, 2020
1,966
900
hmm... I was thinking more about adding such a level more visible. For example, when we finish stage 2 a short animation will turn on with Vanilla icon asking for help will appear. Then a path leading to her will be unlocked. The player will be able to rescue her, or not. However, the game will allow you to rescue her even if you play other levels such as stage 3, 4, etc. To be honest, I thought of one more thing I could add. Namely, mostly in games, skipping a quest and coming back to it later doesn't do anything serious. Yet, I thought to myself that I could make it so that the more you procrastinate on rescuing Vanilla (i.e. go through another stage). She will be harassed by more and more enemies and a different animation will play out after rescuing her. In turn, depending on when we save her, she will be more or less angry on us, and this will affect the prices for the items she will be willing to sell. However, I do not know how much such a thing will be accepted by players.
That sounds like a interesting idea.
Each Stage having the option to rescue her if you want.
I thinks like a mechanic of "Risk-Reward".
You enter to help her, you have to deal with a lot of enemies and the opportunity to gain a good amount of money, plus getting the store for that zone.
 
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WeebLoop

Well-Known Member
Sep 8, 2020
1,966
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Yet, I thought to myself that I could make it so that the more you procrastinate on rescuing Vanilla (i.e. go through another stage). She will be harassed by more and more enemies and a different animation will play out after rescuing her. In turn, depending on when we save her, she will be more or less angry on us, and this will affect the prices for the items she will be willing to sell. However, I do not know how much such a thing will be accepted by players.
well, that sounds more like a punishment. So i don't see a way to make it viable to postpone her rescue.
The only way i would see it attractive should be in the case that "If you ignore her in X Stage, she will appear as a enemy (due to corruption or resentment) to attack you in the next stage" Plus the higher is the number of the stage where you let her down, the stronger she will come.
But that would require to add a new enemy and animations as well. It sounds interesting tho
 
4.80 star(s) 12 Votes