- Mar 13, 2022
- 32
- 266
10/10*Content bomb*
Here's some stuff I've been working on over the past few days:
View attachment 2336687
These guys are fully animated and functional in version 2.2.
View attachment 2336691
A design for Rouge to work if I'm done with the enemies.
View attachment 2336695
Mommy milkers (Evil Rouge design).
View attachment 2336699
Made the Bokkun x Blaze sex animation (this is only a preview and not the full version).
Bokkun himself is also fully functional in version 2.2.
Excellent work, this should definitely go into this mod*Content bomb*
Here's some stuff I've been working on over the past few days:
View attachment 2336687
These guys are fully animated and functional in version 2.2.
View attachment 2336691
A design for Rouge to work if I'm done with the enemies.
View attachment 2336695
Mommy milkers (Evil Rouge design).
View attachment 2336699
Made the Bokkun x Blaze sex animation (this is only a preview and not the full version).
Bokkun himself is also fully functional in version 2.2.
I know these were created originally by someone else, but... what the fuck is the position Cream is in?View attachment 2332147 View attachment 2332183
I wanted to see the difference in colors to see if there is much difference and it is true if it is very noticeable
I think the way the image is meant to be viewed is that the right side of her face and right shoulder, upper torso, and right side of her right breast is all facing the camera. It's not an impossible position at all but the pixel density doesn't convey that well here. My best suggestion would be that her head is too centered in the shot and she should be facing the side of the screen more to help clarify her position better. Either that or it should be a complete back shot from head to toe.I know these were created originally by someone else, but... what the fuck is the position Cream is in?
Is she turning her head around 180 degrees to look at herself getting fucked? Are her legs folded up against her chest? I am so confused. Maybe if I looked at the original sequence of animations it'd be more clear...
Ok I love this plz do more : )View attachment 2336699
Made the Bokkun x Blaze sex animation (this is only a preview and not the full version).
Bokkun himself is also fully functional in version 2.2.
Looks great, I see that Blaze’s tail is clipping through the Bokkun animation tho lol*Content bomb*
Here's some stuff I've been working on over the past few days:
View attachment 2336687
These guys are fully animated and functional in version 2.2.
View attachment 2336691
A design for Rouge to work if I'm done with the enemies.
View attachment 2336695
Mommy milkers (Evil Rouge design).
View attachment 2336699
Made the Bokkun x Blaze sex animation (this is only a preview and not the full version).
Bokkun himself is also fully functional in version 2.2.
that was quicker than expectedHowdy, has some news for you, namely I finally managed to deal with porting the game to a newer version of the openbor engine and the bugs it brought. All characters work, as well as enemies and obstacles. All levels in the game are playable. All that's left now is to deal with few bugs and I'll finally be able to get down to adding new stuff.
In addition, this engine is available in several versions, namely for phone, Linux, psp and windows. I have not yet had the opportunity to check how it performs on Linux, although I was able to play this game on my phone. It presents itself in this style:
View attachment 2339274
To be honest, I'm very happy that this has been done and now the game will not be limited only to the computer. What I don't know is how the game will perform on other engines.
Thank you so much, having PXLPD on Android is a wet dream made true!!Howdy, has some news for you, namely I finally managed to deal with porting the game to a newer version of the openbor engine and the bugs it brought. All characters work, as well as enemies and obstacles. All levels in the game are playable. All that's left now is to deal with few bugs and I'll finally be able to get down to adding new stuff.
In addition, this engine is available in several versions, namely for phone, Linux, psp and windows. I have not yet had the opportunity to check how it performs on Linux, although I was able to play this game on my phone. It presents itself in this style:
View attachment 2339274
To be honest, I'm very happy that this has been done and now the game will not be limited only to the computer. What I don't know is how the game will perform on other engines.
I need this update, NOW!Howdy, has some news for you, namely I finally managed to deal with porting the game to a newer version of the openbor engine and the bugs it brought. All characters work, as well as enemies and obstacles. All levels in the game are playable. All that's left now is to deal with few bugs and I'll finally be able to get down to adding new stuff.
In addition, this engine is available in several versions, namely for phone, Linux, psp and windows. I have not yet had the opportunity to check how it performs on Linux, although I was able to play this game on my phone. It presents itself in this style:
View attachment 2339274
To be honest, I'm very happy that this has been done and now the game will not be limited only to the computer. What I don't know is how the game will perform on other engines.
Indeed, it looks even better now. Good job palView attachment 2339466 View attachment 2339468
I'M NOT FINISHED YET BUT I THINK IT LOOKS GREAT
View attachment 2339477
When can we expect a download of this version for mobileHowdy, has some news for you, namely I finally managed to deal with porting the game to a newer version of the openbor engine and the bugs it brought. All characters work, as well as enemies and obstacles. All levels in the game are playable. All that's left now is to deal with few bugs and I'll finally be able to get down to adding new stuff.
In addition, this engine is available in several versions, namely for phone, Linux, psp and windows. I have not yet had the opportunity to check how it performs on Linux, although I was able to play this game on my phone. It presents itself in this style:
View attachment 2339274
To be honest, I'm very happy that this has been done and now the game will not be limited only to the computer. What I don't know is how the game will perform on other engines.
Well done this is beautifulView attachment 2339466 View attachment 2339468
I'M NOT FINISHED YET BUT I THINK IT LOOKS GREAT
View attachment 2339477
Some people say one can't improve perfection. That's wrong, because Lah managed to become even better.View attachment 2339466 View attachment 2339468
I'M NOT FINISHED YET BUT I THINK IT LOOKS GREAT
View attachment 2339477
In general, the game is developed on the OpenBor engine. Due to the fact that I ported it to a newer version. I have access to other OpenBor engines, which allows various things, such as running the game on a phone, or linux.What app are you using to play it on for android?
I plan to add an update only next Sunday. Provided, of course, that I manage to finish in time most of the things I still have planned for this game.When can we expect a download of this version for mobile