Mod Others Completed Love Potion Disaster Mod Edition [v3.2] [RedEye Samurai]

4.80 star(s) 12 Votes

What should I focus on first besides completing Stage 5?

  • Finish the Pregnancy Mod

    Votes: 34 44.2%
  • Add the ability to choose different skins for characters

    Votes: 9 11.7%
  • Add a new character

    Votes: 34 44.2%

  • Total voters
    77
  • Poll closed .

RedEye Samurai

Active Member
Jul 14, 2022
601
2,135
so it's posible to make a 2d platform game with openbor, i think redeye samurai says something about to make a game like this in 2D platform game and not a simple beat em up naturally but i can't rembember if is redeye or chip or leruarts, someone wanted and tried to do a 2d platforming game like that in openbor. :unsure:
Yes, I mentioned once that I would like to try to port this game to unity and make it a platform game. Although I doubt that I will want to do something like that. I'm more likely to make a game in the Sonic universe telling more of Asami's story, rather than making a game about someone else's content.
 

WeebLoop

Well-Known Member
Sep 8, 2020
1,966
900
And what would you say about blaze then, this angel would also appreciate some love. Okey, But now seriously, thanks for such words. I'm glad you liked the graphics and I hope their quality is acceptable. Nevertheless, I will try to make them at least a little bit reach the level of, for example, Frafro or mykiio, although we'll see if it works out

View attachment 2374089
Okey never mind. Blaze is always my Top 1, now even more with that angel costume and love how shy she looks <3
 

Despaku

Newbie
Sep 19, 2022
31
56
I am not arachnophobic, so I'm no expert here, but I think you did manage to make it cuter and less gross, so you may have achieved your objective?
It is clearly smoother and the animation and model are much more beautiful, can't wait to see it in action, like jumping or ... laying.
This is what the end result looks like:
View attachment 2374097
[/QUOTE]
looks good, it looks less uncanny from the original and it actually fits the sonic artstyle, what will the alt colors be? also if you finished the bokkun x blaze animation can you post how it would look like in game time?
 
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Indolthir

Newbie
Jun 20, 2020
15
15
I think there is a typo in the tutorial. When Robochao teaches the Special Attack, he starts by saying "Amazingly, let's now start to learn [...]" I supposed it was meant to be "Amazing! Let's now start to learn".
There is also a comma missing in a sentence during the Vanilla's store part where Robochao says "Super now let's" where he should say "Super, now let's".
Finally, during the items presentation, Robochao says "condon" instead of "condom" and "LifeUp" instead of "Life Up" (although this last one is perhaps intended?)
Of course, it remains completely understandable, so this is nitpicking. Just want you to know it's there.

Also, still in the tutorial, Robochao tells the player that the enemie "cannot injure you but they will do bad things". While this is generally true, it is not entirely the case. Typically, ranged attacks like the Incubus's rose will technically injure you. Of course it still fill the sperm bar like all other attacks, but still there is not only catch attacks. Maybe there is another way to say this that could teach that enemies have special attacks, including the "injuring" ranged one?

I also got an interesting bug in the arena with Blaze. I was fighting several raptors (more or less 7 of them) and after a rape animation (the one in the leg glider position where Blaze forces herself to orgasm), instead of standing up and getting her clothes back, Blaze disappeared. I was then distracted by something and left the game playing for something like 30s-1min before hearing the rape warning sound. Strangely enough, Blaze had indeed reappeared out of nowhere. I suspect this might be a relatively rare bug and only happening in very specific circumstances so it's probably not urgent. Just worth mentioning.

The rework of the Arena is really interesting and pleasing in order to provide a way to create one's own fight. I'm so grateful for you to have implemented that. (Although, if the ancient arena wasn't great, the idea of a big fighting challenge against a lot of enemies is still a good idea. Maybe much later you could think of something to fulfil this role again. Maybe something akin to Classic Mode in the Super Smash Bros. series.)

You did a great work on the arena, no complaints. However, if I may suggest, I have several ideas that could make it even better:
- Making the ring bigger would be great, it's a bit cramped especially if you add several enemies.
- There is a button that kills the player character, very useful to change characters using a credit. I wondered if that meant it would also be possible to have a button that fills the bar to the max without killing the character. Mainly in order to more easily enjoy the death animations and the ovum-semen-impregnation animation. It is not worth you spending much time on it, I'm just wondering if it would be easy and quick to do for you? Since the CP button is already present and is almost the same principle (by the way, what does CP means here? Creampie?)
- Maybe down the line, have different stages to choose from. For variation sakes.
- Being able to choose between various enemy colours would be good too. Maybe either a button dedicated to this or simply having enemies spawning with a random chance to get either of their three colour scheme.


This is what the end result looks like:
View attachment 2374097

Seems definitely cuter and better. I always felt like the original spider lacked a bit when it came to design. They seemed a bit shapeless, not very defined and a bit shapeless. The design of your version has much more personality and uniqueness to it.
 
Last edited:
Feb 25, 2022
328
131
Maybe give us side missions to deal with. Like in the ghost town you have to fight zombies or underwater where you have to fight giant sperm cells mutated by the pink mist. Or maybe we have to deal with FUTA sticks the badger in the volcano level.
 
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RedEye Samurai

Active Member
Jul 14, 2022
601
2,135
Howdy, I managed to finish drawing all the characters I wanted to add as opponents to this new mini-game. However, I don't plan to add Zu so she won't appear here. Someone suggested to me that I should also add some opponents from stage 4 or another Sonic game in general. However, I still have to think about it and if something like that would be too much after all.

All.png
 

kickersboy07

Member
Aug 31, 2021
145
148
Howdy, I managed to finish drawing all the characters I wanted to add as opponents to this new mini-game. However, I don't plan to add Zu so she won't appear here. Someone suggested to me that I should also add some opponents from stage 4 or another Sonic game in general. However, I still have to think about it and if something like that would be too much after all.

View attachment 2375007
was board so i made zeta wear a bunny suit zeta bunny.png
 

BOLNICHKA39

Member
Jul 27, 2021
115
69
Howdy, I managed to finish drawing all the characters I wanted to add as opponents to this new mini-game. However, I don't plan to add Zu so she won't appear here. Someone suggested to me that I should also add some opponents from stage 4 or another Sonic game in general. However, I still have to think about it and if something like that would be too much after all.

View attachment 2375007
Cream needs a more open suit). i like loli
 
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Oct 5, 2022
48
59
Howdy, I've just started work on creating a new and, for now, the last mini-game before stage 6. Namely, a game called "whac a mole," in which our task will be to hit pop-up opponents (in this case, looking like playable characters) and score enough points. Due to the fact that I want to use playable characters for this, I think that since the game would be around stage 4 I would just base character look in halloween style. At the moment I've managed to make graphics for Amy, as well as Rouge, although I plan to make a couple of characters.

Ps. Thanks to Frafro for creating the Rouge graphics earlier in the forum. I liked the colors you used for the head, as well as the look of the wings. That's why I thought I'd try using them in rouge for a minigame and see how it would look. And honestly it didn't turn out so badly.

View attachment 2373899
Each thing you make the more I want a new update to be relased.
I'm really looking forward to see how the other characters look, but these two are just awesome. Keep it up!!
 
Oct 5, 2022
48
59
And what would you say about blaze then, this angel would also appreciate some love. Okey, But now seriously, thanks for such words. I'm glad you liked the graphics and I hope their quality is acceptable. Nevertheless, I will try to make them at least a little bit reach the level of, for example, Frafro or mykiio, although we'll see if it works out

View attachment 2374089
Blaze is one my favourites and this design just rocks!
I love how you represent her mood perfectly and how she shows her tits in a embarrassed way.
 
Oct 5, 2022
48
59
Ehh... I finally made idle animations for these characters. What's left is the death animation, the player cursor, some programming and the mini-game will be ready :)

View attachment 2375550
Aweeeesome. But I see some upgrades here... Amy and Blaze doesn't have movements of their eyes.
I don't know what, but I see those 2 animations kind of weird.
Maybe Amy's eyelid should go down a little bit more or have bouncing eyes.
For Blaze, the same, a little bouncing for the eyes and its perfect, I think.
The rest are pretty neat.
 
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RedEye Samurai

Active Member
Jul 14, 2022
601
2,135
Aweeeesome. But I see some upgrades here... Amy and Blaze doesn't have movements of their eyes.
I don't know what, but I see those 2 animations kind of weird.
Maybe Amy's eyelid should go down a little bit more or have bouncing eyes.
For Blaze, the same, a little bouncing for the eyes and its perfect, I think.
The rest are pretty neat.
Mhm, I will take another look at the animation and try to improve something.

One question, without bothering, but when will the new update come out?
Well it's hard to say, if everything works out, it should appear next Sunday.
 

ARU1048

Member
Apr 30, 2022
193
177
Mhm, I will take another look at the animation and try to improve something.



Well it's hard to say, if everything works out, it should appear next Sunday.
I will refrain from installing version 2.3 and wait until 2.4, I feel that there is not enough content to update it even more now that it requires other things to install it
 

tail981

New Member
Oct 7, 2022
11
13
Mhm, I will take another look at the animation and try to improve something.



Well it's hard to say, if everything works out, it should appear next Sunday.
I really appreciate your great work for this game that was already dying and you brought it back to life
Mhm, I will take another look at the animation and try to improve something.



Well it's hard to say, if everything works out, it should appear next Sunday.
I really appreciate your great work for this game that was already dying and you brought it back to life
 
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4.80 star(s) 12 Votes