PornHero

Newbie
Feb 12, 2018
88
326
Good guess ^^
And that's why in the end it will be a NTR story where Jack gets all the girls from under your nose :D
You made the whole story to put NTR in the end?? No options? Why to put the protagonist in the story if it's to him have his girls stolen? The protagonist should be Jack. I can't compreend NTR, so i'm out.
 
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Andrealphus

Engaged Member
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Aug 17, 2017
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You made the whole story to put NTR in the end?? No options? Why to put the protagonist in the story if it's to him have his girls stolen? The protagonist should be Jack. I can't compreend NTR, so i'm out.
That was a joke mate...
I even added the small smiling face.
 
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zeerin

Member
Nov 9, 2017
465
684
What you as a player would want changed or improved on ?
It might be helpful if, whenever the girls talk to you (i.e. ask if you have time to talk or ask you on a date), the game didn't shove you back to the City locations list. Or if the girls didn't do those things EVERY time they see you. It's a great game, I really enjoy it, but those two things are destroying my experience with it.
 
Aug 16, 2016
365
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A city map is on my to do list but i havent had the time to code it, I have the art ready...
Would this change anything regarding in-house navigation? Moving around the house is probably where the current system seems the most drawn out. For instance it currently takes three jumps to get from the player's room to the kitchen, this feels quite unnecessary when moving back and forth around the house especially in the mornings or when looking for the girls.

Eliminating some of the unnecessary extra clicks could go a long way to make the game feel smoother and remove some of the more tedious elements. Besides the house movement, which is the most common source of having to click through a bunch of extra stuff; there is also shopping. If I want to buy a number of things I have to go back through the full menu each time. Example: I want to restock my supply of gifts for dates, I have to click Shop > Women's Clothes > Item every time since it closes the selection dialog each time I buy something. Same for if I want to buy a bunch of energy drinks, I have to reopen the shopping menu for each item I buy.
 

zeerin

Member
Nov 9, 2017
465
684
where can I find Samantha after we have sex I haven't been able too find her.
Have you leveled her heart meter since then? If so, just check the hints, and it should point you to the correct thing. If it says to talk to her, check the bakery, or just wait around the house. I'm pretty sure the last event (which may be the one you're trying to trigger) is just time based (after you hit the heart meter percentage, of course)
 

Andrealphus

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Aug 17, 2017
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It might be helpful if, whenever the girls talk to you (i.e. ask if you have time to talk or ask you on a date), the game didn't shove you back to the City locations list. Or if the girls didn't do those things EVERY time they see you. It's a great game, I really enjoy it, but those two things are destroying my experience with it.
The girls auto actions are once a day, I am looking to solve the tp bug but so far I have not found the cause for it.
Rebooting the game solve it normaly.
 
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Andrealphus

Engaged Member
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Aug 17, 2017
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Would this change anything regarding in-house navigation? Moving around the house is probably where the current system seems the most drawn out. For instance it currently takes three jumps to get from the player's room to the kitchen, this feels quite unnecessary when moving back and forth around the house especially in the mornings or when looking for the girls.

Eliminating some of the unnecessary extra clicks could go a long way to make the game feel smoother and remove some of the more tedious elements. Besides the house movement, which is the most common source of having to click through a bunch of extra stuff; there is also shopping. If I want to buy a number of things I have to go back through the full menu each time. Example: I want to restock my supply of gifts for dates, I have to click Shop > Women's Clothes > Item every time since it closes the selection dialog each time I buy something. Same for if I want to buy a bunch of energy drinks, I have to reopen the shopping menu for each item I buy.
I ll work on those they should be part of today s bug fix
 
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MoonyDrak

New Member
Oct 11, 2018
6
1
So I am 60% with Samantha and it says I've reached the end of the story for now. Is that all for her atm or am I missing something?

There you go young man . enjoy it
How can I load that? I tried copy pasting into my saves folder but nothing changed. I tried deleting it after backing up my saves but they're still there. Am I pasting it into the wrong folder?
 

Asgar1990

New Member
Jun 23, 2017
10
5
So I am 60% with Samantha and it says I've reached the end of the story for now. Is that all for her atm or am I missing something?



How can I load that? I tried copy pasting into my saves folder but nothing changed. I tried deleting it after backing up my saves but they're still there. Am I pasting it into the wrong folder?
for renpy games u need to find the folder in the appdata
for me it looks like that
C:\Users\Username\AppData\Roaming\RenPy\ewLose-1512630773
i dont know why the folder is called ewloose. normally it would be the game name. here u find
all ur renpy saves
 

Andrealphus

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Aug 17, 2017
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The new bug fix is up on patreon and itch.io.
With better navigation for the house, mall and office.
 
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